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2019-06-01A little tweaking of log levels.onefang1-3/+3
2019-05-19Dump OpenSim 0.9.0.1 into it's own branch.onefang32-485/+625
2016-11-03Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel21-366/+2096
2013-01-04minor: Change channel digger replacement message in TerrainModule to Info ↵Justin Clark-Casey (justincc)1-1/+1
from Warn. This is to stop this unnecessarily triggering log analysis code which reports warn and error level statements.
2012-11-24Consistenly make NUnit test cases inherit from OpenSimTestCase which ↵Justin Clark-Casey (justincc)1-1/+2
automatically turns off any logging enabled between tests
2012-11-12Another 10 modules' directives moved from .addin.xmlDiva Canto1-0/+2
2012-09-30Revert "Added request.Proxy=null everywhere, as discussed in ↵Diva Canto1-1/+0
http://stackoverflow.com/questions/2519655/httpwebrequest-is-extremely-slow." But the patch is here, in case anyone wants to try it. This reverts commit 531edd51d82ecd6a842a2611c99e9919634491ef.
2012-09-30Added request.Proxy=null everywhere, as discussed in ↵Diva Canto1-0/+1
http://stackoverflow.com/questions/2519655/httpwebrequest-is-extremely-slow. Thanks R.Gunther (rigun@rigutech.nl) https://lists.berlios.de/pipermail/opensim-users/2012-September/010986.html
2012-08-27formattingSignpostMarv1-22/+22
2012-08-27refactoring to load from self (fixes ChanneDigger being absent)SignpostMarv1-5/+11
2012-08-27refactoring to assign the first argument to a variableSignpostMarv1-4/+5
2012-07-11Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than ↵Justin Clark-Casey (justincc)1-1/+1
constructing fresh copies. The encodings are thread-safe and already used in such a manner in other places. This isn't done where Byte Order Mark output is suppressed, since Encoding.UTF8 is constructed to output the BOM.
2012-07-05porting console commands from raw2sculpt 3.2SignpostMarv1-0/+34
2012-06-05Stop accidentally reading 4 Int16s instead of 2 in SIZE section of Terragen ↵Justin Clark-Casey (justincc)1-2/+0
file when loaded from a stream. Fixes a bug introduced 2 weeks ago in 67ebe80 Thanks to Plugh for pointing this out.
2012-05-25Resolve some mono compiler warnings.Justin Clark-Casey (justincc)2-13/+17
2012-05-10Add even for terrain tainting and synchronize terrain module with physics ↵Dan Lake1-0/+1
scene before physics simulation step rather than after
2012-04-20Improve bitmap disposal to do null checks and not to potentially try ↵Justin Clark-Casey (justincc)1-4/+7
disposal of uninitialized variables. This issue doesn't cause the mono 2.10.5 compiler to fail but appears to cause the windows compiler to fail. Resolves http://opensimulator.org/mantis/view.php?id=5973
2012-04-20Always dispose of existing opened bitmap from file in SaveFile(), instead of ↵Justin Clark-Casey (justincc)1-22/+37
simply dropping the reference if the existing file didn't contain a bitmap of the same size.
2012-04-20Explicitly dispose of bitmaps opened from files in GenericSystemDrawing and ↵Justin Clark-Casey (justincc)2-18/+31
JPEG.cs
2012-04-20concerns GenericSystemDrawing.csGarmin Kawaguichi1-8/+9
in OpenSim\Region\CoreModules\World\Terrain\FileLoaders\GenericSystemDrawing.cs Ln 67 Apply Justin's solution Signed-off-by: Garmin Kawaguichi <garmin.kawaguichi@magalaxie.com>
2012-04-03terrain save-tile extensions Signed-off-by: Garmin Kawaguichi ↵Garmin Kawaguichi11-3/+74
<garmin.kawaguichi@magalaxie.com> Signed-off-by: Melanie <melanie@t-data.com>
2012-03-27In TerrainModule.cs, the command terrain save-tile is modified to remove an ↵Garmin Kawaguichi1-2/+0
unnecessary double argument "minimum Y tile"
2012-03-24Hack example on to "terrain save-tile" extended help.Justin Clark-Casey (justincc)1-0/+6
Thanks to Garmin Kawaguichi for the initially suggested text.
2012-03-24Use system provided temporary file in "terrain save-tile" to avoid problems ↵Justin Clark-Casey (justincc)1-3/+3
with drive letters on windows Thanks to Garmin Kawaguichi for picking up on this and providing an initial solution (which I adapted).
2012-03-24Give feedback when "terrain save-tile" is not successfully invoked.Justin Clark-Casey (justincc)2-30/+52
2012-03-22Comment out a terrain save-tile debugging message that accidentally crept in ↵Justin Clark-Casey (justincc)1-6/+6
with c4b2d24
2012-03-22Add llGiveInventory() test from object to object where both objects are ↵Justin Clark-Casey (justincc)1-0/+6
owned by the same user.
2012-03-16Terrain: added [Terrain] section with an option to load an initial flat ↵Diva Canto1-1/+6
terrain. Default is still pinhead island. I much rather have a flat land in the beginning.
2011-11-17For TerrainModule.SaveToFile(), don't bother throwing the exception onwards ↵Justin Clark-Casey (justincc)1-1/+0
after printing out the error, since this method is invoked by users. Still throwing the exception on the stream method since this invoked programatically
2011-11-17Make "terrain save" more friendly by telling the user if we have saved and ↵Justin Clark-Casey (justincc)1-18/+32
putting out a useful complaint message if we haven't for some reason
2011-07-18use standard sdk stack in terrain model rather than OpenSim.Framework.UndoStack.Justin Clark-Casey (justincc)1-1/+1
remove OpenSim.Framework.UndoStack
2011-04-12Implemented terrain save-tile command. Does the opposite of load-tile. For ↵Diva Canto7-0/+132
now, only saves to .png.
2011-03-28Added code to load a terrain tile of tiff/jpg format. Previously it only ↵Diva Canto1-2/+13
worked for one single region.
2011-01-28Display supported file extensions/formats in "terrain load help" (Mantis #5349)Kevin Cozens1-2/+8
2011-01-28Added loading and saving of terrain files using Terragen format (Mantis #1564)Kevin Cozens1-20/+219
Terrain files can now be loaded and saved using the Terragen (.ter) format. Selection of the terrain file loader to use is now based on the extension of the filename being loaded and the data is loaded using a memory stream instead of writing it to a file and then loading it from the file.
2010-09-12Formatting cleanup.Jeff Ames1-1/+1
2010-08-13refactor: move Scene.TerrainUnAcked() handling into TerrainModuleJustin Clark-Casey (justincc)1-1/+8
2010-07-30store terrain module trying to load plugins if plugin path does not existJustin Clark-Casey (justincc)1-2/+7
2010-07-30move ChannelDigger from its own project into the main terrain module with ↵Justin Clark-Casey (justincc)1-1/+1
the rest of the effects
2010-02-14Revolution is on the roll again! :)Revolution1-0/+41
Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com>
2009-12-04Allow terrain heightmaps to be loaded directly from URIs via the remote ↵Justin Clark-Casey (justincc)1-1/+31
admin plugin See http://opensimulator.org/mantis/view.php?id=4418 Thanks StrawberryFride See
2009-10-02* Creates Util.UTF8 and switches some references of Encoding.UTF8 to ↵John Hurliman1-5/+5
Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) * Shrinks the largest in-memory object, the LLRAW.HeightmapLookupValue struct (only used for exporting to LLRAW terrain files), to the minimum possible size. This seems to have the odd side effect of cutting the size of the two double[256,256] terrain objects in half. Possibly an alignment optimization?
2009-08-10Replace the Replaceable modules nameMelanie1-1/+1
2009-08-07* Remove hard coded 256 limitations from various places. There's no more ↵Teravus Ovares (Dan Olivares)1-19/+20
256m limitation within the OpenSimulator framework, however, the LLClient ClientView does not support regions larger then 256 meters so, if you try and make your region larger by setting Constants.RegionSize = 512; in OpenSim.Framework.Constants.cs, the terrain will not display on clients using the LLUDP protocol
2009-07-10Committing the interface change and the addition to the modules to getMelanie Thielker1-0/+5
the ball rolling on replacable modules. No user functionality yet
2009-06-18Thanks Michelle Argus for Mantis #0003742: Terrain editor - Flatten tool ↵Dahlia Trimble2-37/+21
lowers Land
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames33-33/+33
LICENSE.txt.
2009-05-28* May make the terrain flatten brush behave like Second Life(tm)'s client ↵Adam Frisby1-1/+5
expects. May break everything. You decide!
2009-04-19Moved ITerrainModule and ITerainEffect to ↵Homer Horwitz3-97/+8
OpenSim.Region.Framework.Interfaces and added a TaintTerrain method
2009-04-14Add the RegionLoaded(Scene) API to the new region module interface to allowMelanie Thielker1-0/+4
region modules to use another region module's interfaces and events in a scene context