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My fork of OpenSim for IG and MG, called SledjChisl.
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OpenSim
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Region
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CoreModules
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World
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Terrain
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ITerrainFloodEffect.cs
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2009-02-12
large scale fix for svn props after "the great refactor"
Sean Dague
1
-3
/
+3
2009-02-12
* optimized usings.
lbsa71
1
-3
/
+3
2009-02-10
this is step 2 of 2 of the OpenSim.Region.Environment refactor.
Dr Scofield
1
-1
/
+1
2009-02-06
This changeset is the step 1 of 2 in refactoring
Dr Scofield
1
-1
/
+1
2008-05-01
Update svn properties. Minor formatting cleanup.
Jeff Ames
1
-36
/
+36
2008-04-30
* Commiting a bunch of missed files.
Adam Frisby
1
-41
/
+36
2008-04-21
* Optimised using statements and namespace references across entire project (...
Adam Frisby
1
-2
/
+4
2008-03-18
Formatting cleanup.
Jeff Ames
1
-26
/
+25
2008-02-20
Minor cleanup.
Jeff Ames
1
-1
/
+1
2008-01-15
* Mother of all commits:
Adam Frisby
1
-2
/
+2
2007-10-30
* Optimized usings
lbsa71
1
-6
/
+1
2007-10-15
* Applied patch #418 : copyright-r2012.patch - some errors, but got most thru
lbsa71
1
-0
/
+28
2007-07-30
mass update of files to have native line endings
Sean Dague
1
-18
/
+18
2007-07-22
* Some work in progress code: Inventory cache, start of inventory server/serv...
MW
1
-18
/
+18
2007-07-16
changed to native line ending encoding
Sean Dague
1
-18
/
+18
2007-07-12
Cleaning up some of the CAPS functions, Asset uploads now use the new LLSDStr...
MW
1
-0
/
+18