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path: root/OpenSim/Region/CoreModules/World/Terrain/FileLoaders (follow)
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* Use system provided temporary file in "terrain save-tile" to avoid problems ↵Justin Clark-Casey (justincc)2012-03-241-3/+3
| | | | | | with drive letters on windows Thanks to Garmin Kawaguichi for picking up on this and providing an initial solution (which I adapted).
* Implemented terrain save-tile command. Does the opposite of load-tile. For ↵Diva Canto2011-04-125-0/+77
| | | | now, only saves to .png.
* Added code to load a terrain tile of tiff/jpg format. Previously it only ↵Diva Canto2011-03-281-2/+13
| | | | worked for one single region.
* Added loading and saving of terrain files using Terragen format (Mantis #1564)Kevin Cozens2011-01-281-20/+219
| | | | | | | Terrain files can now be loaded and saved using the Terragen (.ter) format. Selection of the terrain file loader to use is now based on the extension of the filename being loaded and the data is loaded using a memory stream instead of writing it to a file and then loading it from the file.
* * Creates Util.UTF8 and switches some references of Encoding.UTF8 to ↵John Hurliman2009-10-021-5/+5
| | | | | | Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) * Shrinks the largest in-memory object, the LLRAW.HeightmapLookupValue struct (only used for exporting to LLRAW terrain files), to the minimum possible size. This seems to have the odd side effect of cutting the size of the two double[256,256] terrain objects in half. Possibly an alignment optimization?
* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-019-9/+9
| | | | LICENSE.txt.
* large scale fix for svn props after "the great refactor"Sean Dague2009-02-129-48/+48
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* * optimized usings.lbsa712009-02-129-53/+53
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* this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield2009-02-109-0/+1128
NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator