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2010-01-29Revert "Updates all IRegionModules to the new style region modules."Melanie1-136/+76
This reverts commit ec3c31e61e5e540f822891110df9bc978655bbaf.
2010-01-28Fixes inconsistencies in the permissions module. Adds a region_manager_is_godMelanie1-4/+7
configurable. Previously, estate managers could enter god mode, but would not have any powers. Now estate managers can enter god mode only if this option is true, and then will have real god powers.
2010-01-23Updates all IRegionModules to the new style region modules.Revolution1-76/+136
Signed-off-by: Melanie <melanie@t-data.com>
2010-01-19Change a member of the friendslist module to better reflect the client sideMelanie1-6/+3
data storage paradigm of the friends list and avoid repeated, unneccessary fetches of the entire friends list.
2010-01-11OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.Diva Canto1-1/+1
2010-01-10Remove all references to master avatar, replacing with estate owner whereMelanie1-6/+0
appropriate. This changes the behavior of the REST plugins and RemoteAdmin's region creation process.
2010-01-10* OMG! All but one references to UserProfileCacheService have been rerouted!Diva Canto1-3/+3
* HG is seriously broken here * Compiles. Untested.
2010-01-05Allow estate managers (if estate_owner_is_god is set) to actually enterMelanie1-1/+4
god mode. Allow god modification of objects if the object owner is the same god that wants to modify, this allows you to regain perms on your own objects after IAR import messed them up.
2010-01-04Formatting cleanup. Add copyright headers.Jeff Ames1-1/+1
2010-01-01The Library Service is now working. UserProfileCacheService.LibraryRoot is ↵Diva Canto1-6/+23
obsolete. Didn't delete it yet to avoid merge conflicts later -- want to stay out of core as much as possible.
2009-11-27Apply patch to stop failure of llParcelMediaCommandList() on group deeded landJustin Clark-Casey (justincc)1-8/+9
See http://opensimulator.org/mantis/view.php?id=3999
2009-11-23Formatting cleanup.Jeff Ames1-8/+8
2009-11-05Change the permissions module to use the friend list cache already in theMelanie1-2/+15
friends module instead of requesting the entire friends list over the network each time a prim is touched.
2009-11-05Remove a spammy debug message from friends list check in the perms module.Melanie1-20/+2
Replace the integer compares with proper bitflags checking from libOMV. Friends rights are now functional.
2009-11-05Patch by revolution, thank you. Mantis #1789 . Implement friends permissions.Melanie1-0/+34
Applied with major changes. Core functionality commented pending review for possible rights escalation. No user functionality yet.
2009-10-10Fix selling objectsMelanie1-4/+3
2009-10-04* KeepAlive set to false in expect_user and log_off.Diva Canto1-4/+9
* Check for null SP in PermissionsModule.
2009-10-03Fix my build breakMelanie1-2/+2
2009-10-03Small permissions tweakMelanie1-1/+4
2009-10-02- cleaning up LandData/ILandObject capitalization issuesdr scofield (aka dirk husemann)1-16/+16
- adding LandDataSerializer to OAR mechanics
2009-10-01Formatting cleanup.Jeff Ames1-1/+1
2009-10-01Formatting cleanup.Jeff Ames1-25/+25
2009-08-18jhurliman's patch in http://opensimulator.org/mantis/view.php?id=4024Diva Canto1-3/+6
2009-08-13Renamed QueryItem/QueryFolder to GetItem/GetFolder. The word 'query' ↵Diva Canto1-3/+3
starting to get on my nerves.
2009-08-13Inventory redirects from CachedUserInfo to InventoryService COMPLETE!Diva Canto1-39/+7
2009-08-07This is the second part of the 'not crash on regionsize changes'. This ↵Teravus Ovares (Dan Olivares)1-4/+4
lets you configure region sizes to be smaller without crashing the region. I remind you that regions are still square, must be a multiple of 4, and the Linden client doesn't like anything other then 256. If you set it bigger or smaller, the terrain doesn't load in the client, the map has issues, and god forbid you connect it to a grid that expects 256m regions.
2009-07-30Thank you, dmiles, for a patch that allows more differentiated scriptMelanie Thielker1-7/+26
permissions for YP scripts.
2009-07-25* Updates libOMV to version 0.7.0Teravus Ovares1-4/+4
* Uses mantis #3811 as a base (thanks jhuliman) with changes. * E-mail regarding interface changes sent to the opensim-dev list * Archive: https://lists.berlios.de/pipermail/opensim-dev/2009-July/007219.html
2009-06-24Allow "Take Copy" with copy only permissions if you own the object. TransMelanie Thielker1-2/+10
is only required when taing an object you don't own, now. Fixes Mantis #3838
2009-06-22Formatting cleanup, ignore some generated files.Jeff Ames1-1/+1
2009-06-14Fixes Mantis #3793 . Committing thomax/Snoopy's patch to allow deeding of ↵Melanie Thielker1-1/+16
objects, with changes: - Set OwnerID = GroupID for deeded objects. - Close a security loophole that would have allowed a user with deed rights in a group to deed ANY object to that group, even if it's not owned by them and/or not set to that group - Set LastOwnerID correctly. Handle objects vs. prims correctly.
2009-06-09Formatting cleanup. Ignore some generated files.Jeff Ames1-19/+19
2009-06-09Thank you Snoopy, for a patch that implements group permissions.Melanie Thielker1-131/+246
Applied with changes: - removed spammy debug message - corrected tab formatting
2009-06-05Thank you, thomax, for a patch to provide finer-grained access control toMelanie Thielker1-0/+69
scripting. Fixes Mantis #2862
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames1-1/+1
LICENSE.txt.
2009-05-24Prevent group deeded objects from being returned by the group return optionMelanie Thielker1-2/+22
unless the user has that permission through the group.
2009-05-24Allow the perms module to inspect and modify the list of objects to returnMelanie Thielker1-1/+1
for more fine-grained control
2009-05-24Make group permissions control what a user can return.Melanie Thielker1-0/+32
2009-05-24Add a new permissions check for bulk object returns.Melanie Thielker1-0/+9
2009-05-12Add permission mechanisms for group deeding landMelanie Thielker1-0/+18
2009-04-30Estate owners who are not administrators, even in god mode, should not beMelanie Thielker1-1/+1
able to edit a real god's objects. Minor tweak.
2009-04-30Fixed a bug in the permissions module, where if there were multiple admins, ↵MW1-7/+21
the client permissions flags were sent incorrectly, which stopped one admin being able to edit another admin's objects. Even thought the comments in the code said that admins should be able to edit each other's objects.
2009-04-27Make sure that, on "Anyone can copy" the person copying the objectMelanie Thielker1-3/+3
has transfer perms as well as copy perms. This may block some cases where the owner would normally be able to take copy. Fixes Mantis #3464
2009-04-01Finally clean up the Scene.Permissions and permissions module.Melanie Thielker1-42/+42
Permissions now use proper events and not delegate lists, which makes for much easier reading and much less work adding new methods. I finally found a way to raise events with return values without it becoming late bound.
2009-03-11* Make all coded defaults match settings in OpenSim.ini.exampleJustin Clarke Casey1-1/+1
* In most cases, the setting in OpenSim.ini.example is taken as the canonical one since this is the file virtually everyone ends up using * OpenSim will start up with a blank OpenSim.ini, in which case sqlite is the default database (as before)
2009-02-12large scale fix for svn props after "the great refactor"Sean Dague1-11/+11
2009-02-12Commented a couple of not very useful log messages that are cluttering the ↵diva1-4/+4
log in sims that have objects belonging to foreign users.
2009-02-12* optimized usings.lbsa711-14/+11
2009-02-10Add proper handling for shared vs. unshared modules to the commandMelanie Thielker1-3/+3
interface. Shared modules will now only get added once, so the command handler is called once per module, not once per scene. Removal of scenes has no adverse effects. Nonshared modules will be called for each scene.
2009-02-10this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield1-0/+1498
NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator