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* Move code that allows llGiveInvetory() to move item into appropriate system ↵Justin Clark-Casey (justincc)2010-09-041-1/+1
| | | | | | | folder up from connectors into Scene.Inventory.cs This fixes the problem for all architectures (hg as well as local and grid) and means we don't have to dupe code between connectors. Not ideal in that it becomes non-modular, but methods in Scene.Inventory.cs should eventually be modularized anyway.
* Improve consistency of locking for SOG.m_parts in order to avoid race ↵Justin Clark-Casey (justincc)2010-08-261-1/+4
| | | | conditions in linking and unlinking
* minor: remove mono compiler warningsJustin Clark-Casey (justincc)2010-08-131-1/+1
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* refactor: move Scene.PerformObjectBuy into BuySellModuleJustin Clark-Casey (justincc)2010-08-131-2/+167
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* Establish new Objects/BuySellModuleJustin Clark-Casey (justincc)2010-08-131-0/+98
Move Scene.ObjectSaleInfo() to this