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2019-05-19Dump OpenSim 0.9.0.1 into it's own branch.onefang1-40/+52
2016-11-03Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel1-15/+6
2011-09-15refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to ↵Justin Clark-Casey (justincc)1-2/+2
reflect what it actually does This also makes it consistent with some other methods that send data to the client.
2011-09-01Remove pointless cluttering SOP.ParentGroup != null checks.Justin Clark-Casey (justincc)1-4/+1
The only times when ParentGroup might be null is during regression tests (which might not be a valid thing) and when scene objects are being constructed from the database. At all other times it's not possible for a SOP not to have a SOG parent.
2011-01-12Fix direct item give permissionsMelanie1-1/+1
2010-11-21Added creator info across the board -- TaskInventoryItems and InventoryItems ↵Diva Canto1-0/+1
themselves. Tested. Seems to be working, main tests pass. Nothing done for IARs or HG transfers yet -- this only works for OARs for the time being. New migration in inventory table in order to make CreatorID varchar(255).
2010-10-02Reapplying the parts of the prior revert that were not derived from theMelanie1-1/+1
original patch
2010-10-02Revert "Forward-port 0.6 fix"Melanie1-13/+1
This reverts commit 90b51dc7d67507e27c4baa529e979de19dce8de1.
2010-09-30Forward-port 0.6 fixMelanie1-1/+13
2010-09-25Fix a minor economy issueMelanie1-1/+4
2010-09-16Changed SceneObjectGroup to store parts with the fast and thread-safe ↵John Hurliman1-6/+1
MapAndArray collection
2010-09-12Formatting cleanup.Jeff Ames1-7/+7
2010-09-04Move code that allows llGiveInvetory() to move item into appropriate system ↵Justin Clark-Casey (justincc)1-1/+1
folder up from connectors into Scene.Inventory.cs This fixes the problem for all architectures (hg as well as local and grid) and means we don't have to dupe code between connectors. Not ideal in that it becomes non-modular, but methods in Scene.Inventory.cs should eventually be modularized anyway.
2010-08-26Improve consistency of locking for SOG.m_parts in order to avoid race ↵Justin Clark-Casey (justincc)1-1/+4
conditions in linking and unlinking
2010-08-13minor: remove mono compiler warningsJustin Clark-Casey (justincc)1-1/+1
2010-08-13refactor: move Scene.PerformObjectBuy into BuySellModuleJustin Clark-Casey (justincc)1-2/+167
2010-08-13Establish new Objects/BuySellModuleJustin Clark-Casey (justincc)1-0/+98
Move Scene.ObjectSaleInfo() to this