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* factor out common code for updating the media urlJustin Clark-Casey (justincc)2010-07-261-41/+27
* factor out common face parameter checking codeJustin Clark-Casey (justincc)2010-07-261-35/+21
* implement llSetPrimMediaParams()Justin Clark-Casey (justincc)2010-07-261-8/+46
* Implement llGetPrimMediaParams()Justin Clark-Casey (justincc)2010-07-261-2/+17
* handle ObjectMediaNavigateMessageJustin Clark-Casey (justincc)2010-07-261-14/+55
* send a full object update out to avatars when a media texture is initially setJustin Clark-Casey (justincc)2010-07-261-6/+2
* start storing a mediaurl on the scene object partJustin Clark-Casey (justincc)2010-07-261-6/+24
* replace hand parsing of incoming object media messages with parsing code in l...Justin Clark-Casey (justincc)2010-07-261-60/+31
* start storing incoming MediaEntry on a new Media field on PrimitiveBaseShapeJustin Clark-Casey (justincc)2010-07-261-3/+60
* have a stab at sending the correct number of media entries to shapesJustin Clark-Casey (justincc)2010-07-261-2/+14
* do a whole load of crappy hacking to get cubes to display google.comJustin Clark-Casey (justincc)2010-07-261-6/+89
* Register ObjectMedia and ObjectMediaNavigate capabilities from moap module.Justin Clark-Casey (justincc)2010-07-261-5/+53
* add stub media-on-a-prim (shared media) moduleJustin Clark-Casey (justincc)2010-07-261-0/+56