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2010-07-26implement serverside checks for media texture navigation in order to stop ↵Justin Clark-Casey (justincc)1-6/+14
naughty clients
2010-07-26implement prim media control permissions serverside in order to stop bad clientsJustin Clark-Casey (justincc)1-21/+66
2010-07-26discard an object media update message if it tries to set more media ↵Justin Clark-Casey (justincc)1-0/+8
textures than the prim has faces
2010-07-26Fire CHANGED_MEDIA event if a media texture is set or clearedJustin Clark-Casey (justincc)1-0/+5
2010-07-26implement llClearPrimMedia()Justin Clark-Casey (justincc)1-0/+5
untested
2010-07-26fix issue with GetMediaEntry if the face requested wasn't set to a media textureJustin Clark-Casey (justincc)1-1/+2
2010-07-26fix problem persisting when only one face had a media textureJustin Clark-Casey (justincc)1-0/+7
2010-07-26factor out common code for updating the media urlJustin Clark-Casey (justincc)1-41/+27
2010-07-26factor out common face parameter checking codeJustin Clark-Casey (justincc)1-35/+21
2010-07-26implement llSetPrimMediaParams()Justin Clark-Casey (justincc)1-8/+46
Untested
2010-07-26Implement llGetPrimMediaParams()Justin Clark-Casey (justincc)1-2/+17
Exposes method to get media entry via IMoapModule As yet untested.
2010-07-26handle ObjectMediaNavigateMessageJustin Clark-Casey (justincc)1-14/+55
Other avatars can now see the webpages that you're navigating to. The requirement for an initial prim click before the texture displayed has gone away. Flash (e.g. YouTube) appears to work fine. Still not persisting any media data so this all disappears on server restart
2010-07-26send a full object update out to avatars when a media texture is initially setJustin Clark-Casey (justincc)1-6/+2
this allows other avatars to see it, but still only after they've clicked on the face still not handling navigation yet
2010-07-26start storing a mediaurl on the scene object partJustin Clark-Casey (justincc)1-6/+24
not yet persisted or sent in the update
2010-07-26replace hand parsing of incoming object media messages with parsing code in ↵Justin Clark-Casey (justincc)1-60/+31
libopenmetaverse
2010-07-26start storing incoming MediaEntry on a new Media field on PrimitiveBaseShapeJustin Clark-Casey (justincc)1-3/+60
This allows the media texture to persist in memory - logging in and out will redisplay it (after a click) though navigation will be lost Next need to implement media uri on prim and delegate more incoming llsd parsing to libomv
2010-07-26have a stab at sending the correct number of media entries to shapesJustin Clark-Casey (justincc)1-2/+14
actually, this is probably wrong anyway if there's a default texture it's going to be easier just to gather the object media updates and retain those in-memory now but what the hell
2010-07-26do a whole load of crappy hacking to get cubes to display google.comJustin Clark-Casey (justincc)1-6/+89
currently, for smoe reason the page only appears when you click a face. also, actually navigating anywhere always snaps you back to the google search box, for some unknown reason you can still change the url and normal navigation will work again
2010-07-26Register ObjectMedia and ObjectMediaNavigate capabilities from moap module.Justin Clark-Casey (justincc)1-5/+53
Not sure if these are correct, but just supplying these to the viewer is enough to allow it to put media textures on prims (previously the icons were greyed out). This is not yet persisted even in-memory, so no other avatars will see it yet.
2010-07-26add stub media-on-a-prim (shared media) moduleJustin Clark-Casey (justincc)1-0/+56