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My fork of OpenSim for IG and MG, called SledjChisl.
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CoreModules
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Media
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Moap
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MoapModule.cs
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2010-07-26
Implement llGetPrimMediaParams()
Justin Clark-Casey (justincc)
1
-2
/
+17
2010-07-26
handle ObjectMediaNavigateMessage
Justin Clark-Casey (justincc)
1
-14
/
+55
2010-07-26
send a full object update out to avatars when a media texture is initially set
Justin Clark-Casey (justincc)
1
-6
/
+2
2010-07-26
start storing a mediaurl on the scene object part
Justin Clark-Casey (justincc)
1
-6
/
+24
2010-07-26
replace hand parsing of incoming object media messages with parsing code in l...
Justin Clark-Casey (justincc)
1
-60
/
+31
2010-07-26
start storing incoming MediaEntry on a new Media field on PrimitiveBaseShape
Justin Clark-Casey (justincc)
1
-3
/
+60
2010-07-26
have a stab at sending the correct number of media entries to shapes
Justin Clark-Casey (justincc)
1
-2
/
+14
2010-07-26
do a whole load of crappy hacking to get cubes to display google.com
Justin Clark-Casey (justincc)
1
-6
/
+89
2010-07-26
Register ObjectMedia and ObjectMediaNavigate capabilities from moap module.
Justin Clark-Casey (justincc)
1
-5
/
+53
2010-07-26
add stub media-on-a-prim (shared media) module
Justin Clark-Casey (justincc)
1
-12
/
+17
2009-08-05
* Remove some mono compiler warnings
Justin Clark-Casey
1
-3
/
+1
2009-08-04
Adding the plumbing for a ROBUST freeswitch service
Melanie
1
-8
/
+15
2009-06-01
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
1
-1
/
+1
2009-05-18
Adding missing files
Melanie Thielker
1
-5
/
+9
2009-05-05
Some refactoring. Database is now active in the new user server
Melanie Thielker
1
-4
/
+4
2009-05-05
Plumb the database into the new server skel
Melanie Thielker
1
-0
/
+3
2009-05-05
Plumb the new server connector logic
Melanie Thielker
1
-1
/
+32
2009-05-05
Add an interface skeleton for user services
Melanie Thielker
1
-0
/
+8