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2012-05-05Fire the scripting changed event with CHANGED_OWNER when an object that has c...Justin Clark-Casey (justincc)1-1/+0
2012-05-03Implement optional name and description on http stream handlers so that we ca...Justin Clark-Casey (justincc)1-14/+19
2012-04-27Add regression test for teleporting an agent between separated regions on the...Justin Clark-Casey (justincc)1-1/+1
2012-04-17refactor: Rename EstateSettings.IsEstateManager() to EstateSettings.IsEstateM...Justin Clark-Casey (justincc)1-2/+2
2012-04-10Do not timeout group member cache entry, as long as there are frequent group ...Snoopy Pfeffer1-0/+3
2012-04-05Revert last commitSnoopy Pfeffer1-22/+25
2012-04-05Group based access restrictions to parcels require group membership, but not ...Snoopy Pfeffer1-25/+22
2012-04-05Little bug fix in HasGroupAccess, to properly store the case "true" in the ca...Snoopy Pfeffer1-5/+2
2012-04-05Simplify group access checks and break them out into a separate method.Melanie1-57/+49
2012-04-05Implements group based access restrictions for parcels of land. Because of ca...Snoopy Pfeffer1-1/+57
2012-03-22Change a false false to be truly true - or is this statement false?Melanie1-1/+1
2012-03-22Rework Diva's patch to simplify itMelanie1-14/+19
2012-03-22Revert "Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEF...Melanie1-37/+4
2012-03-22Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Tu...Diva Canto1-4/+37
2012-02-23Try to resolve some problems with viewers crashing after hitting parcel banli...Justin Clark-Casey (justincc)1-6/+21
2012-02-19Fix:Fly setting for Parcel dosen't work http://opensimulator.org/mantis/view....PixelTomsen1-1/+2
2012-02-05Revert my two quick fixes for the lag issue and put in the real fix, whichMelanie1-1/+2
2012-02-05Revert "Remove checks on ban list expiry on every move. To be re-added on par...Melanie1-4/+4
2012-02-05Revert "Check ban list for a particular parcel only when an avatar moves into...Melanie2-17/+4
2012-02-05Check ban list for a particular parcel only when an avatar moves into it.Melanie2-4/+17
2012-02-05Remove checks on ban list expiry on every move. To be re-added on parcelMelanie1-4/+4
2012-02-02Replace ParcelAccessEntry with a new struct, LandAccessEntry, which moreMelanie2-26/+62
2012-01-25llGetParcelMusicURL implementation http://wiki.secondlife.com/wiki/LlGetParce...Pixel Tomsen1-1/+10
2011-12-05Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ...Justin Clark-Casey (justincc)1-2/+2
2011-11-03Rename ForEachAvatar back to ForEachScenePresence. The other changesDan Lake1-1/+1
2011-11-03Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls toDan Lake1-1/+1
2011-10-27Added new ForEachRootScenePresence to Scene since almost every delegate passe...Dan Lake1-4/+1
2011-08-23remove mono compiler warningsJustin Clark-Casey (justincc)2-2/+2
2011-08-06rename TestHelper => TestHelpers for consistencyJustin Clark-Casey (justincc)1-9/+9
2011-08-06rename test SceneSetupHelpers -> SceneHelpers for consistencyJustin Clark-Casey (justincc)1-16/+16
2011-08-03Do a partial fix/implementation of OSSL osNpcMoveTo()Justin Clark-Casey (justincc)1-37/+32
2011-07-02If a user has the rights to edit a parcel's properties, then also allow them ...Justin Clark-Casey (justincc)1-4/+4
2011-05-21Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just OpenSim.Te...Justin Clark-Casey (justincc)1-1/+0
2011-05-14refactor: remove thisObject argument from ILandObject.Get*MaxPrimCount() inst...Justin Clark-Casey (justincc)1-7/+8
2011-05-14Minor doc change to see if this provokes a good panda buildJustin Clark-Casey (justincc)1-2/+5
2011-05-14When loading an OAR that doesn't have parcels, create a default parcelOren Hurvitz1-8/+11
2011-04-06Signal prim count taint if the AbsolutePosition of a scene object changes.Justin Clark-Casey (justincc)1-4/+26
2011-04-06Improve previous ILandObject method doc.Justin Clark-Casey (justincc)3-49/+87
2011-04-06Add method doc to some land bitmap methods in ILandObject.Justin Clark-Casey (justincc)2-18/+48
2011-04-05properly refresh object owner list when refresh button is hit on land parcel ...Justin Clark-Casey (justincc)2-9/+14
2011-04-05remove now unused individual LandData prim counts.Justin Clark-Casey (justincc)3-105/+27
2011-04-05If an object is selected, then don't include it in owner/group/others prim co...Justin Clark-Casey (justincc)1-13/+18
2011-04-02If land is not group owned (group ID is always UUID.Zero) then don't check if...Justin Clark-Casey (justincc)1-2/+0
2011-04-02add test for removing group owned objectsJustin Clark-Casey (justincc)1-0/+32
2011-04-02add test for adding group object, factor out initial zero counts testJustin Clark-Casey (justincc)1-7/+45
2011-04-02add remove others object prim count testJustin Clark-Casey (justincc)1-0/+23
2011-04-02refactor: rename m_dummyUserId to m_otherUserIdJustin Clark-Casey (justincc)1-9/+9
2011-04-02If the land has no group ownership (it is UUID.Zero) then don't put prims in ...Justin Clark-Casey (justincc)2-2/+23
2011-03-31If the prim count gets an object with invalid bounds, don't try to count it.Justin Clark-Casey (justincc)2-3/+8
2011-03-31Put in temporary logging message to find out if scene objects are requesting ...Justin Clark-Casey (justincc)1-4/+5