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2011-04-05properly refresh object owner list when refresh button is hit on land parcel ...Justin Clark-Casey (justincc)2-9/+14
2011-04-05remove now unused individual LandData prim counts.Justin Clark-Casey (justincc)3-105/+27
2011-04-05If an object is selected, then don't include it in owner/group/others prim co...Justin Clark-Casey (justincc)1-13/+18
2011-04-02If land is not group owned (group ID is always UUID.Zero) then don't check if...Justin Clark-Casey (justincc)1-2/+0
2011-04-02add test for removing group owned objectsJustin Clark-Casey (justincc)1-0/+32
2011-04-02add test for adding group object, factor out initial zero counts testJustin Clark-Casey (justincc)1-7/+45
2011-04-02add remove others object prim count testJustin Clark-Casey (justincc)1-0/+23
2011-04-02refactor: rename m_dummyUserId to m_otherUserIdJustin Clark-Casey (justincc)1-9/+9
2011-04-02If the land has no group ownership (it is UUID.Zero) then don't put prims in ...Justin Clark-Casey (justincc)2-2/+23
2011-03-31If the prim count gets an object with invalid bounds, don't try to count it.Justin Clark-Casey (justincc)2-3/+8
2011-03-31Put in temporary logging message to find out if scene objects are requesting ...Justin Clark-Casey (justincc)1-4/+5
2011-03-30When a new parcel is created, make sure the prim counts are updated.Justin Clark-Casey (justincc)1-2/+2
2011-03-30(re)implement selected prim count.Justin Clark-Casey (justincc)2-3/+46
2011-03-29disable prim count debug logging temporarilyJustin Clark-Casey (justincc)1-33/+35
2011-03-26move total parcel prim calculations into IPrimCounts instead of doing this in...Justin Clark-Casey (justincc)2-1/+46
2011-03-26When an object is duplicated, add the dupe to the uuid/local id indexes as we...Justin Clark-Casey (justincc)1-0/+23
2011-03-26Add test for PCM taint. This currently fails due to unexpected behaviour of ...Justin Clark-Casey (justincc)2-16/+87
2011-03-25Start using IPrimCounts populated by PrimCountModule instead of LandData coun...Justin Clark-Casey (justincc)2-2/+2
2011-03-25Add ILandObject.IPrimCounts for the new prim count module.Justin Clark-Casey (justincc)4-31/+47
2011-03-23factor out common test setup code in PCM testsJustin Clark-Casey (justincc)1-57/+53
2011-03-23extend TestAddOwnerObject() to add a second objectJustin Clark-Casey (justincc)1-4/+14
2011-03-23Add PrimCountModuleTests.TestRemoveOwnerObject().Justin Clark-Casey (justincc)1-1/+38
2011-03-23refactor: simplify part of AddSceneObject() test setup by moving sog construc...Justin Clark-Casey (justincc)1-10/+1
2011-03-23use a 3 part object for the pcm test rather than a 1 part, for improved test ...Justin Clark-Casey (justincc)1-10/+14
2011-03-23user a non UUID.Zero user in pcm test to avoid any special treatment of UUID....Justin Clark-Casey (justincc)1-4/+5
2011-03-23Extend simple PCM add object test to check all countsJustin Clark-Casey (justincc)1-0/+11
2011-03-23Add method doc to the Get*() methods on PrimCountModuleJustin Clark-Casey (justincc)1-0/+27
2011-03-23remove a rogue Console.WriteLine() from the last commit.Justin Clark-Casey (justincc)1-1/+0
2011-03-23Add generic EventManager.OnObjectAddedToScene and get PrimCountModule to list...Justin Clark-Casey (justincc)3-2/+14
2011-03-22Add an initial confidence-building TestAddObject() for prim counts.Justin Clark-Casey (justincc)3-19/+108
2011-01-29Flash out the prim count moduleMelanie1-0/+174
2011-01-29Create the structure of classes and interfaces to replace the cruft thatMelanie1-0/+120
2011-01-28Adding the prim count module skeletonMelanie1-0/+112
2011-01-28Thank you, Goetz, for a patch to fix prim count display in cut regions.Melanie2-9/+23
2011-01-27Put confirmation on "land clear" command to avoid nasty accidentsJustin Clark-Casey (justincc)1-2/+14
2011-01-27When an oar is loaded, do not create a default parcel before loading the parc...Justin Clark-Casey (justincc)2-10/+17
2011-01-27Show local IDs in "land show" output.Justin Clark-Casey (justincc)1-5/+6
2011-01-27Add "land clear" commandJustin Clark-Casey (justincc)1-3/+13
2011-01-27Fix OAR parcel loading so that old parcels are replaced by the new instead of...Justin Clark-Casey (justincc)2-0/+25
2011-01-27remove unused CreateBaseLand()Justin Clark-Casey (justincc)1-9/+0
2011-01-26Implement command "land show". This shows all the parcels on the currently s...Justin Clark-Casey (justincc)3-18/+121
2011-01-23Fixes mantis #5343Diva Canto1-0/+1
2011-01-03Fix scoping for prim region crossingsMelanie1-1/+1
2011-01-03Implement Scope ID lookup on GetLandData. Stacked regions were not handledMelanie1-34/+34
2010-12-13Fix a small bug in ban list handlingMelanie1-0/+2
2010-12-13Revamp the viewer -> banlist packet processing so fix a number of bugs.Melanie2-67/+167
2010-11-09Fix parcel bans to work only on the avatars they're supposed to work on inste...Melanie1-14/+15
2010-09-12Formatting cleanup.Jeff Ames2-67/+62
2010-09-10First pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman1-1/+2
2010-09-06Reflect the ParcelPropertiesUpdateRequest into Scene.EventManager, becauseMelanie Thielker1-3/+11