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path: root/OpenSim/Region/CoreModules/World/Estate/EstateTerrainXferHandler.cs (unfollow)
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2010-02-22Changed asset CreatorID to a stringJohn Hurliman1-1/+1
2010-02-22* Adds CreatorID to asset metadata. This is just the plumbing to support Crea...John Hurliman1-1/+1
2009-11-05Changing the AssetBase constructors to avoid initializing assets with an unkn...John Hurliman1-6/+1
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames1-1/+1
2009-02-17- remove the Metadata property from AssetBase and return all previousMike Mazur1-8/+8
2009-02-12large scale fix for svn props after "the great refactor"Sean Dague1-4/+4
2009-02-12* optimized usings.lbsa711-10/+4
2009-02-10this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield1-1/+1
2009-02-06This changeset is the step 1 of 2 in refactoringDr Scofield1-1/+1
2009-02-04- add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of itMike Mazur1-14/+14
2008-11-14* test: Add scene root agent test stub, since I'll be picking up with somethi...Justin Clarke Casey1-2/+0
2008-11-14* minor: remove mono compiler warningsJustin Clarke Casey1-4/+4
2008-11-14* Implements terrain raw upload. You can now upload your .raw terrain files ...Teravus Ovares1-0/+129