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* Added creator info across the board -- TaskInventoryItems and InventoryItems ...Diva Canto2010-11-211-3/+7
* Global creator information working on MySQL DB and on load/save OARs. Creator...Diva Canto2010-11-212-2/+20
* Knock V0_2 decals off archive tests since they're misleadingJustin Clark-Casey (justincc)2010-11-201-8/+8
* Fix unit tests and save problemsJustin Clark-Casey (justincc)2010-11-203-3/+4
* correct build break. for some reason, xbuild didn't rebuild test dllsJustin Clark-Casey (justincc)2010-11-201-2/+2
* Bump oar version to 1.0 from 0.5Justin Clark-Casey (justincc)2010-11-201-83/+119
* Old deserialization can't deal with commas in flag fields. Making use of -ver...Diva Canto2010-11-022-16/+10
* Formatting cleanup.Jeff Ames2010-10-271-3/+3
* Implement guard against trying to load incompatible version IARsJustin Clark-Casey (justincc)2010-10-221-1/+1
* start parsing iar control fileJustin Clark-Casey (justincc)2010-10-221-1/+1
* slightly simplify oar control file loading codeJustin Clark-Casey (justincc)2010-10-221-10/+3
* write IAR control file first in the archive rather than lastJustin Clark-Casey (justincc)2010-10-221-1/+2
* minor: add some text to the oar abort messages on assets timeout to make it c...Justin Clark-Casey (justincc)2010-10-221-1/+1
* Drop max oar loading version back to 0 from 1Justin Clark-Casey (justincc)2010-10-161-1/+1
* Rip out version option since it turns out that the changed object serializati...Justin Clark-Casey (justincc)2010-10-162-7/+11
* change --old-guids switch on the save oar command line to --version=<x>Justin Clark-Casey (justincc)2010-10-165-9/+31
* Have OpenSim throw a strop if it tries to load an OAR with a major version th...Justin Clark-Casey (justincc)2010-10-162-1/+23
* save oar control file first rather than in the middle so that it's the first ...Justin Clark-Casey (justincc)2010-10-163-38/+41
* Made OARs use the new serialization procedure. (TPs/crossings still on the ol...Diva Canto2010-10-153-14/+25
* Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...John Hurliman2010-09-161-5/+1
* Formatting cleanup.Jeff Ames2010-09-121-4/+4
* First pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman2010-09-101-1/+1
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-09-081-1/+4
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| * * Cache null account responses in the SimianUserAccountServiceConnector to av...John Hurliman2010-09-071-1/+4
* | If a scene object part UUID is changed (only possible when not in a scene), t...Justin Clark-Casey (justincc)2010-09-071-1/+1
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* Improve liveness by operating on list copies of SOG.Children where appropriateJustin Clark-Casey (justincc)2010-08-281-28/+29
* Improve consistency of locking for SOG.m_parts in order to avoid race conditi...Justin Clark-Casey (justincc)2010-08-261-26/+29
* Revert "don't report the null uuid as a missing asset on saving oars/iars"Justin Clark-Casey (justincc)2010-06-291-5/+3
* don't report the null uuid as a missing asset on saving oars/iarsJustin Clark-Casey (justincc)2010-06-251-3/+5
* remove pointless mock user account service since the real one can now be easi...Justin Clark-Casey (justincc)2010-06-041-1/+1
* refactor: move GetStream and URI methods from ArchiveReadRequest -> ArchiveHe...Justin Clark-Casey (justincc)2010-05-282-63/+65
* Fix a problem where SceneGraph.AddSceneObject() would return false on success...Justin Clark-Casey (justincc)2010-05-211-1/+0
* make oar object filename/pathname creation a helper methodJustin Clark-Casey (justincc)2010-05-214-38/+75
* add prim item and test asset save in save oar unit testJustin Clark-Casey (justincc)2010-05-212-3/+31
* All scripts are now created suspended and are only unsuspended when the objectMelanie2010-04-191-0/+1
* minor: use the static ascii and utf8 encodings instead of instantiating our ownJustin Clark-Casey (justincc)2010-04-161-6/+3
* Add --skip-assets option to load oar.Justin Clark-Casey (justincc)2010-04-163-24/+37
* * UuidGatherer now tracks asset types for assets it discovers. The asset type...John Hurliman2010-03-152-12/+25
* Merge branch 'master' into presence-refactorMelanie2010-03-011-0/+2
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| * fix bug where region settings loaded via an oar (water height, terrain textur...Justin Clark-Casey (justincc)2010-02-261-0/+2
* | Changed asset CreatorID to a stringJohn Hurliman2010-02-222-2/+2
* | Merge branch 'presence-refactor' of ssh://opensimulator.org/var/git/opensim i...John Hurliman2010-02-223-15/+39
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| * \ Merge branch 'master' into presence-refactorMelanie2010-02-223-14/+38
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| | * forestall bug reports about the Command error: System.EntryPointNotFoundExcep...Justin Clark-Casey (justincc)2010-02-192-2/+26
| | * Formatting cleanup.Jeff Ames2010-02-151-12/+12
| * | One more test running.Diva Canto2010-02-211-1/+1
* | | * Adds CreatorID to asset metadata. This is just the plumbing to support Crea...John Hurliman2010-02-222-2/+2
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* | Merge branch 'master' into presence-refactorMelanie2010-02-083-114/+219
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| * use common sop2 setup for TestMergeOarV0_2()Justin Clark-Casey (justincc)2010-01-291-16/+12
| * make TestSaveOarV0_2() use a common part2 constructionJustin Clark-Casey (justincc)2010-01-291-18/+14