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My fork of OpenSim for IG and MG, called SledjChisl.
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2009-02-19
* refactor: Rename new class AssetGatherer to UuidGatherer to reflect what it...
Justin Clarke Casey
1
-1
/
+1
2009-02-18
* Change AssetGatherer method access so that only methods which are worth cal...
Justin Clarke Casey
1
-1
/
+1
2009-02-18
* Move asset gathering code from oar module to OpenSim.Region.Framework since...
Justin Clarke Casey
2
-198
/
+5
2009-02-17
* switch to pulsing monitors to perform test sync instead of events, since th...
Justin Clarke Casey
1
-11
/
+17
2009-02-17
* Get rid of a unit test race condition based on my misreading of the AutoRes...
Justin Clarke Casey
1
-2
/
+4
2009-02-17
- remove the Metadata property from AssetBase and return all previous
Mike Mazur
3
-11
/
+11
2009-02-16
* refactor: remove AssetCache field hanging off Scene
Justin Clarke Casey
2
-3
/
+3
2009-02-13
* Change static field "initialized" in RestInterregionComms to an instance field
Justin Clarke Casey
1
-1
/
+1
2009-02-12
large scale fix for svn props after "the great refactor"
Sean Dague
12
-105
/
+105
2009-02-12
* optimized usings.
lbsa71
12
-129
/
+111
2009-02-11
* More inventory archive invocation to a proper region module
Justin Clarke Casey
1
-1
/
+1
2009-02-10
fix a typo where the High Southwest height was getting set to the Low
Sean Dague
1
-1
/
+1
2009-02-10
* Implement merging of oars in code
Justin Clarke Casey
3
-25
/
+117
2009-02-10
* extend load oar test to check that an object was actually loaded
Justin Clarke Casey
1
-5
/
+37
2009-02-10
this is step 2 of 2 of the OpenSim.Region.Environment refactor.
Dr Scofield
12
-0
/
+2485