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path: root/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs (follow)
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* * UuidGatherer now tracks asset types for assets it discovers. The asset type...John Hurliman2010-03-151-7/+7
* forestall bug reports about the Command error: System.EntryPointNotFoundExcep...Justin Clark-Casey (justincc)2010-02-191-1/+13
* minor: add doc to a few parcel methodsJustin Clark-Casey (justincc)2009-11-251-0/+10
* make save and load oar slightly more robust by always closing the archive str...Justin Clark-Casey (justincc)2009-11-241-0/+6
* Formatting cleanup.Jeff Ames2009-10-011-3/+3
* Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames2009-06-011-1/+1
* Heart surgery on asset service code bits. Affects OpenSim.ini configuration -...diva2009-05-151-2/+2
* * When saving an oar, save assets when immediately received rather than stori...Justin Clarke Casey2009-05-141-3/+8
* * Make it possible to add a request id to load and save oar requestsJustin Clarke Casey2009-04-151-4/+9
* * refactor: Rename new class AssetGatherer to UuidGatherer to reflect what it...Justin Clarke Casey2009-02-191-1/+1
* * Change AssetGatherer method access so that only methods which are worth cal...Justin Clarke Casey2009-02-181-1/+1
* * Move asset gathering code from oar module to OpenSim.Region.Framework since...Justin Clarke Casey2009-02-181-197/+4
* * refactor: remove AssetCache field hanging off SceneJustin Clarke Casey2009-02-161-2/+2
* large scale fix for svn props after "the great refactor"Sean Dague2009-02-121-14/+14
* * optimized usings.lbsa712009-02-121-17/+14
* this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield2009-02-101-0/+333