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My fork of OpenSim for IG and MG, called SledjChisl.
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CoreModules
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Archiver
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ArchiveReadRequest.cs
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Author
Age
Files
Lines
*
new version of patch to add default-user switch new version :qw :wq updated v...
Matt Lehmann
2014-05-06
1
-0
/
+2
*
updated version of default user switch for load oar :q :q
Matt Lehmann
2014-05-06
1
-5
/
+17
*
Fixed: the parcel flag "Allow Scripts from Group" should only check if the pa...
Oren Hurvitz
2014-04-20
1
-5
/
+9
*
Removed default timeout when starting scripts after Load OAR
Oren Hurvitz
2014-03-28
1
-2
/
+2
*
In Load OAR, correctly restore group-owned objects
Oren Hurvitz
2014-03-24
1
-3
/
+3
*
In Load OAR: Zero isn't a valid Group ID
Oren Hurvitz
2014-03-24
1
-4
/
+2
*
During Load OAR, fix the User and Group ID's in objects that are embedded in ...
Oren Hurvitz
2014-03-24
1
-53
/
+77
*
Fix displacement and location operations on legacy trees and grass in
Robert Adams
2014-02-15
1
-1
/
+1
*
Add "--no-objects" parameter to 'load oar'.
Robert Adams
2014-02-02
1
-1
/
+4
*
Change new 'load oar' parameters to be hyphenated to be consistant with
Robert Adams
2014-02-02
1
-3
/
+3
*
Implement terrain merging in TerrainChannel.
Robert Adams
2014-02-02
1
-16
/
+24
*
varregion: remove --noterrain and --noparcel parameters in 'load oar'.
Robert Adams
2014-01-19
1
-9
/
+46
*
varregion: add --noterrain and --noparcel to 'load oar'.
Robert Adams
2014-01-19
1
-10
/
+22
*
varregion: add --displacement parameter to 'load oar'.
Robert Adams
2014-01-19
1
-2
/
+20
*
refactor: replace verbose checks with String.IsNullOrEmpty where applicable.
Justin Clark-Casey (justincc)
2013-11-15
1
-2
/
+2
*
Changed locks to prevent deadlocks (especially during multi-region Load OAR)
Oren Hurvitz
2013-01-02
1
-15
/
+27
*
Fix bug where loading an OAR with a deeded parcel would always set the parcel...
Justin Clark-Casey (justincc)
2012-11-24
1
-13
/
+17
*
minor: Add some currently commented out debug log lines for investigating iss...
Justin Clark-Casey (justincc)
2012-11-23
1
-0
/
+5
*
Fix a few minor issues in ArchiveReadRequest logging.
Justin Clark-Casey (justincc)
2012-10-19
1
-2
/
+2
*
Support multi-region OAR files
Oren Hurvitz
2012-09-14
1
-83
/
+282
*
When loading an OAR, validate any group UUIDs and properly reconstruct parcel...
Justin Clark-Casey (justincc)
2012-08-20
1
-1
/
+62
*
Route OAR SOG loading through the common SceneObjectSerializer.FromXml2Format...
Justin Clark-Casey (justincc)
2012-05-16
1
-2
/
+1
*
Fix issue where loading OARs could sometimes result in link numbers being reo...
Justin Clark-Casey (justincc)
2012-05-15
1
-1
/
+3
*
Save the Telehub and its Spawn Points in the OAR
Oren Hurvitz
2012-05-14
1
-1
/
+24
*
Revert "Save the Telehub and its Spawn Points in the OAR"
Justin Clark-Casey (justincc)
2012-05-12
1
-24
/
+1
*
Save the Telehub and its Spawn Points in the OAR
Oren Hurvitz
2012-05-10
1
-1
/
+24
*
Revert "Better error handling if Load OAR or Save OAR fail"
Justin Clark-Casey (justincc)
2012-05-07
1
-16
/
+4
*
Better error handling if Load OAR or Save OAR fail
Oren Hurvitz
2012-05-07
1
-4
/
+16
*
Add experimental --publish option to "save oar" so that OARs reloaded to the ...
Justin Clark-Casey (justincc)
2012-01-28
1
-8
/
+8
*
Add a check to see if an asset exists before recreating it while
Mic Bowman
2012-01-10
1
-0
/
+6
*
Comment out the part of the load oar code that zeroes out prim sit target ori...
Justin Clark-Casey (justincc)
2011-09-09
1
-2
/
+2
*
Save the sun's position in OARs
Oren Hurvitz
2011-06-10
1
-0
/
+3
*
When loading an OAR that doesn't have parcels, create a default parcel
Oren Hurvitz
2011-05-14
1
-4
/
+7
*
Add regression test to check that OARs start with the control file.
Justin Clark-Casey (justincc)
2011-04-18
1
-1
/
+8
*
Refactor: Break out LoadObjects() and LoadParcels() from a longer method
Justin Clark-Casey (justincc)
2011-01-27
1
-28
/
+44
*
When an oar is loaded, do not create a default parcel before loading the parc...
Justin Clark-Casey (justincc)
2011-01-27
1
-1
/
+1
*
Show local IDs in "land show" output.
Justin Clark-Casey (justincc)
2011-01-27
1
-0
/
+5
*
Fix OAR parcel loading so that old parcels are replaced by the new instead of...
Justin Clark-Casey (justincc)
2011-01-27
1
-0
/
+4
*
Added creator info across the board -- TaskInventoryItems and InventoryItems ...
Diva Canto
2010-11-21
1
-3
/
+7
*
Global creator information working on MySQL DB and on load/save OARs. Creator...
Diva Canto
2010-11-21
1
-2
/
+19
*
Fix unit tests and save problems
Justin Clark-Casey (justincc)
2010-11-20
1
-1
/
+1
*
Implement guard against trying to load incompatible version IARs
Justin Clark-Casey (justincc)
2010-10-22
1
-1
/
+1
*
start parsing iar control file
Justin Clark-Casey (justincc)
2010-10-22
1
-1
/
+1
*
slightly simplify oar control file loading code
Justin Clark-Casey (justincc)
2010-10-22
1
-10
/
+3
*
Drop max oar loading version back to 0 from 1
Justin Clark-Casey (justincc)
2010-10-16
1
-1
/
+1
*
change --old-guids switch on the save oar command line to --version=<x>
Justin Clark-Casey (justincc)
2010-10-16
1
-1
/
+1
*
Have OpenSim throw a strop if it tries to load an OAR with a major version th...
Justin Clark-Casey (justincc)
2010-10-16
1
-0
/
+22
*
Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...
John Hurliman
2010-09-16
1
-5
/
+1
*
Improve liveness by operating on list copies of SOG.Children where appropriate
Justin Clark-Casey (justincc)
2010-08-28
1
-28
/
+29
*
Improve consistency of locking for SOG.m_parts in order to avoid race conditi...
Justin Clark-Casey (justincc)
2010-08-26
1
-26
/
+29
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