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in via hypergrid.
If a user account isn't available, this just passes on the name given by the agent instead.
I'm not sure this is particularly useful since I believe that agent names could be faked in this context - it might be no more useful than a viewer agent string.
In fact, there might even be an argument that passing on this name provides a false expectation of authenticity. However, I will apply for now.
Patch applied from http://opensimulator.org/mantis/view.php?id=5696
Thanks Michelle Argus.
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entries on standalone if applicable.
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avoid a possible race condition
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started by GetFolderContent(), to protect ourselves against callers modifying lists
Hopefully this addresses http://opensimulator.org/mantis/view.php?id=5681
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the embedded local inventory connector to prevent an NRE when that connector tries to lookup the UserManager through the scene.
This is to address http://opensimulator.org/mantis/view.php?id=5669
However, if this failure was happening I'm kind of surprised that local HG inventory was working at all.....
We probably weren't seeing these exceptions previously because we weren't logging them when the reached the top of a FireAndForget thread.
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RemoveXInventoryServiceConnector
This is for http://opensimulator.org/mantis/view.php?id=5669
If we can't retrieve an IUserManagement module we complain, and we also warn in the log when its manually set in XISC by HGInventoryBroker
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RemoteXInventoryServiceConnector for a visiting HG user.
Not doing this causes NREs whenever that user tries to access inventory when Hypergrid is turned on since the Remote connector does not have a scene (which is only used to fetch the UserManager)
Aims to address http://opensimulator.org/mantis/view.php?id=5669
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Resolves http://opensimulator.org/mantis/view.php?id=5665
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Assets have to be marked non-local as well as non-temporary to persist. This is now done.
Hopefully addresses http://opensimulator.org/mantis/view.php?id=5660
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HGInventoryBroker.CacheInventoryServiceURL when it tries to cache it for an NPC
This concept is meaningless for NPCs. However, it might be better to make NPCism an actual property on ScenePresence and check.
Addresses http://opensimulator.org/mantis/view.php?id=5643
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exact region name match, unlike GetRegionsByName()
This should fix the first part of http://opensimulator.org/mantis/view.php?id=5606, and maybe 5605.
Thanks to Melanie for helping with this.
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authorization service rather than from the account.
This is to accomodate situations where the authorization service is being used by the hypergrid, where visitors have no user account.
See http://opensimulator.org/mantis/view.php?id=5517, this code is somewhat adapted/cleaned up from Michelle's patch
I'm a little ambivalent about this since visitors could put anything in firstname/lastname so it's not much of an auth measure.
It's up to the auth service to decide which data it actually uses.
Possibly we should be passing through other info such as agent circuit ip
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item id isn't found.
making this query is legitimate and so the log line can cause false positivies. It is up to callers to log an error if appropriate.
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RemoteGridService connector. Timeout is currently set at five
minutes. Negative results are not cached.
The result is that operations like send an instant message do
not have to go through the grid service every time.
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some issues with the zoom level -- TBD.
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window, but can't test because this mechanism doesn't seem to work without a profile service.
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OpenSim.Tests.Common instead
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the agent and all attachments. Preserves backwards compatibility -- older sims get passed attachments one by one. Meaning that I finally introduced versioning in the simulation service.
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RemoteXInventoryServiceConnector on GetFolderContent.
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IAR. This still doesn't work proprerly since some required textures/contained item assets might be missing.
From pure code inspection, it looks like the uuid gatherer may get most asset uuids because the scene object serializer naively pulls non-root parts from all contained scene objects into one mega-object. However, root part uuids may well still be missing, and there may be other odd artifacts from this bug.
It appears that storing the size of the coalescence and the offsets is redundant, since one can work out this information from the position data already in the scene object groups.
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This version removes the NUnit.Framework.SyntaxHelpers namespace, so any modules with their own tests will need to delete this using statement.
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AgentUpdate messages. Should improve throttles and reprioritization
when an avatar is moving.
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being used anymore -- the old RemotsInventory connectors stuff.
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once to each simulator rather than once to each region. This
should help with some of the delays caused by multiple outstanding
requests to a single service point.
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take too long, and we don't need to keep the caller waiting.
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properly
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were not getting notified.
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configs. Nothing to do if you follow the rules of not messing with Grid.ini and GridHypergrid.ini.
Change the remote Grid region module so that it takes the network connector as a config variable. This allows the region plugin to be reused for both Robust and Simian network connectors.
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grided sims.
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whether or not an agent is allowed there as a root agent.
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themselves. Tested. Seems to be working, main tests pass. Nothing done for IARs or HG transfers yet -- this only works for OARs for the time being.
New migration in inventory table in order to make CreatorID varchar(255).
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diagnostics easier
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AvatarService -- add two new methods, GetAppearance and SetAppearance
to get around the lossy encoding in AvatarData. Preseve the old
functions to avoid changing the behavior for ROBUST services.
AvatarAppearance -- major refactor, moved the various encoding
methods used by AgentCircuitData, ClientAgentUpdate and
ScenePresence into one location. Changed initialization.
AvatarAttachments -- added a class specifically to handle
attachments in preparation for additional functionality
that will be needed for viewer 2.
AvatarFactory -- removed a number of unused or methods duplicated
in other locations. Moved in all appearance event handling from
ScenePresence. Required a change to IClientAPI that propogated
throughout all the IClientAPI implementations.
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the user cache expiration period to 33 hours.
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This reverts commit 766ce9a14146dc9814d488364f5c931d0fa96a17.
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