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* Changed order of checks for local regions when processingMic Bowman2011-03-041-16/+6
| | | | | AgentUpdate messages. Should improve throttles and reprioritization when an avatar is moving.
* Change the QUERYACCESS method to eliminate spurious access denied messagesMelanie2011-02-162-5/+7
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* Change UpdateAgent (for changes in agent position) to be sentMic Bowman2011-02-031-7/+7
| | | | | | once to each simulator rather than once to each region. This should help with some of the delays caused by multiple outstanding requests to a single service point.
* Fix up QueryAccess to also check parcelsMelanie2011-01-282-9/+6
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* Spawn a threadlet upon receiving requests to close agents. The operation may ↵Diva Canto2011-01-071-1/+4
| | | | take too long, and we don't need to keep the caller waiting.
* Plumb a code path for the entity transfer module to ask a destination sceneMelanie2010-12-092-0/+34
| | | | whether or not an agent is allowed there as a root agent.
* Fixes the long-standing RegionUp bug! Plus lots of other cleanups related to ↵Diva Canto2010-06-131-1/+0
| | | | neighbours.
* Get the local inner simulation service object to the handler so that there ↵Diva Canto2010-03-152-0/+10
| | | | is no possibility of cascading requests when failures happen.
* * Typo fixesJohn Hurliman2010-03-092-2/+2
| | | | * Performance improvement in the expensive GenerateClientFlags()
* * HGScene is no more.Diva Canto2010-01-301-1/+0
| | | | * Moved a few key inventory access methods from Scene.Inventory to an IInventoryAccessModule module
* Removed obsolete interface IHyperlink.Diva Canto2010-01-241-5/+0
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* Renamed IAgentTransferModule to IEntityTransferModule -- accounts for ↵Diva Canto2010-01-151-3/+3
| | | | objects too.
* * General cleanup of Teleports, Crossings and Child agents. They are now in ↵Diva Canto2010-01-151-2/+15
| | | | | | | the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic. * HGSceneCommunicationService has been deleted * SceneCommunicationService will likely be deleted soon too
* Bug fix in releasing agent. In Scene, always use SimulatonService, and not ↵Diva Canto2010-01-131-2/+2
| | | | m_SimulationService, because it may be null...
* Several more buglets removed.Diva Canto2010-01-131-1/+1
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* Fixed more appearance woes that showed up using remote connectors. ↵Diva Canto2010-01-121-5/+5
| | | | Appearance is now being passed with AgentCircuitData, as it should be.
* CommunicationsManager deleted.Diva Canto2010-01-111-3/+0
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* All Framework.Communications.Clients and Framework.Communications.Services ↵Diva Canto2010-01-101-48/+0
| | | | deleted, including old LoginService.
* * Finished SimulationServiceConnectorDiva Canto2010-01-072-14/+16
| | | | | * Started rerouting calls to UserService. * Compiles. May run.
* Successfully logged into a grid.Diva Canto2010-01-031-10/+14
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* * Changed ISimulation interface to take a GridRegion as input arg instead of ↵Diva Canto2010-01-032-44/+441
| | | | | | | a regionHandle. * Added the RemoteSimulationConnectorModule, which is the replacement for RESTComms. Scenes is not using this yet, only (standalone) Login uses these region modules for now. * Completed SimulationServiceConnector and corresponding handlers.
* Yes! First test of new login service done still in 2009! Bombs in auth, ↵Diva Canto2009-12-311-0/+298
because the data migration is missing. Will fix it next year... * HAPPY NEW YEAR!