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2010-01-12Fixed more appearance woes that showed up using remote connectors. ↵Diva Canto1-5/+5
Appearance is now being passed with AgentCircuitData, as it should be.
2010-01-07* Finished SimulationServiceConnectorDiva Canto1-7/+12
* Started rerouting calls to UserService. * Compiles. May run.
2010-01-03* Changed ISimulation interface to take a GridRegion as input arg instead of ↵Diva Canto1-44/+85
a regionHandle. * Added the RemoteSimulationConnectorModule, which is the replacement for RESTComms. Scenes is not using this yet, only (standalone) Login uses these region modules for now. * Completed SimulationServiceConnector and corresponding handlers.
2009-12-31Yes! First test of new login service done still in 2009! Bombs in auth, ↵Diva Canto1-40/+19
because the data migration is missing. Will fix it next year... * HAPPY NEW YEAR!
2009-12-29Change teleports so the TeleportFlags are sent to the destination sim. ItMelanie1-2/+2
can now determine if a connection is from login, teleport or crossing. Needed for a meaningful banlines implementation
2009-12-19* Bug fix in HG: preserve the home region coordinates across multiple HG TPs.Diva Canto1-1/+3
* Removed unnecessary debug messages.
2009-11-26Remove the old (Remoting) region crossing code. Fix the new code toMelanie1-5/+4
pass script state and assembly again properly. Reintroduce respecting tht TrustBinaries flag. Changes the interregion protocol! No version bump because it was broken anyway, so with a version mismatch it will simply stay broken, but not crash. Region corssing still doesn't work because there is still monkey business with both rezzed prims being pushed across a border and attached prims when walking across a border. Teleport is untested by may work.
2009-08-10Replace the Replaceable modules nameMelanie1-1/+1
2009-07-23* Updates RESTInterregionComms and LocalInterregionComms to the new region ↵Arthur Valadares1-15/+46
module interface. This fixes an issue where region references were being added but weren't being deleted, causing those "unnotified circuit" messages. * Also fixes tests accordingly - Fixes Mantis #3452 - Fixes Mantis #3388 - Fixes Mantis #3871 - Related to Mantis #3493
2009-07-15Test commit to see if commit is working for me, as another core developer is ↵MW1-1/+2
reporting problems.
2009-06-14Renamed Region/CoreModules/ServiceConnectors to ↵diva1-1/+1
Region/CoreModules/ServiceConnectorsOut. No functional changes.
2009-06-14Pulled out HelloNeighbour into its own service, INeighbourService, which may ↵diva1-17/+0
get more functions as we go along. It's a very simple service and service connectors, and it served primarily to establish the design of services that dependent on Scenes and that must always have a local connector. More refactoring coming, as this showed how to do it right.
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames1-1/+1
LICENSE.txt.
2009-05-14* refactor: move bottom part of 'xml2' serializaton to separate classJustin Clarke Casey1-1/+1
2009-05-05- moving banned check and public/private check toDr Scofield1-3/+4
Scene.NewUserConnection() - adding reason reporting this enforces estate bans very early on and prevents us from circulating client objects that we'd then have to retract once we realize that the client is not allowed into the region
2009-05-03Some reorganization around service connectors. No functional changeMelanie Thielker1-1/+1
2009-05-02Rename CoreModules.Communications to CoreModule.ServiceConnectors and, ↵diva1-0/+0
inside it, REST to Remote.
2009-04-05Added CreateObject(regionhandle, userID, itemID) to post objects that are to ↵diva1-0/+13
be fetched from the user's inventory server and rezzed in the region. Added all code necessary to fetch the item and the asset, and rez it inworld. The access to the item is uncap-ed and unverified -- I may place it later either under a cap or with auth verification. But in this model regions don't have the user's inventory, so they would have to guess the item IDs. Added safemode config to Standalone Hypergrid, similar effect to AllowRegionAccessToInventory in Inventory Server. Everyone should have these vars set to their default values except me!
2009-03-23Root agent retrieval via http/REST. This is a pull, the caller gets the ↵diva1-0/+15
agent. This is not used by the regions yet, but it may be a better alternative to transfer agents even when that is done by the regions. The data is still trivial; soon it will have attachments, scripts and script state. Also, authorization tokens still to come. Serialization using OSD/json, as the other methods.
2009-03-22Explicit tests for local regions.diva1-0/+9
2009-03-11* Make all coded defaults match settings in OpenSim.ini.exampleJustin Clarke Casey1-1/+1
* In most cases, the setting in OpenSim.ini.example is taken as the canonical one since this is the file virtually everyone ends up using * OpenSim will start up with a blank OpenSim.ini, in which case sqlite is the default database (as before)
2009-02-22Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke1-2/+2
* Added log4net dependency to physxplugin in prebuild.xml. * Added missing m_log fields to classes. * Replaced Console.WriteLine with appropriate m_log.Xxxx * Tested that nant test target runs succesfully. * Tested that local opensim sandbox starts up without errors.
2009-02-18Fix standalone / simulator local script crossings.Melanie Thielker1-0/+2
2009-02-14Moved RegionUp to REST/LocalComms. The original functionality has been ↵diva1-0/+17
entirely maintained, although it will have to be revisited soon, because it's buggy.
2009-02-13Bug fix in prim crossing: making it clear when the local object needs to be ↵diva1-3/+12
cloned (regions on the same instance) and when it doesn't (regions on different instances).
2009-02-12large scale fix for svn props after "the great refactor"Sean Dague1-237/+237
2009-02-12* optimized usings.lbsa711-9/+1
2009-02-11Enforce estate bans on Teleports.diva1-243/+243
2009-02-10Fixes the problem of attachment offset after crossings/TPs. Hopefully it ↵diva1-2/+3
fixes mantis #3126, as well as other random displacements. The problem was that the new object at the receiving region was being marked as attachment before AttachObject was called. That made its AbsolutePosition be the position of the avie, and that was what was being given to AttachObject.
2009-02-10this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield1-1/+1
NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator
2009-02-09Moved prim crossing out of OGS1 and into RESTComms and ↵diva1-0/+35
LocalInterregionComms. This breaks interregion comms with older versions in what concerns prim crossing. In the process of moving the comms, a few things seem to be working better, namely this may address mantis #3011, mantis #1698. Hopefully, this doesn't break anything else. But I'm still seeing weirdnesses with attchments jumping out of place after a cross/TP. The two most notable changes in the crossing process were: * Object gets passed in only one message, not two as done before. * Local object crossings do not get serialized, as done before.
2009-02-06This changeset is the step 1 of 2 in refactoringDr Scofield1-3/+2
OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
2009-01-16* Rig up enough infrastructure to actually perform a successful 'standalone' ↵Justin Clarke Casey1-2/+7
teleport unit test with checks that the scene presence disappeared from sceneA and appeared in sceneB * However, I'm not convinced that the actual process in the test completely reflects reality, and a lot of stuff had to be rigged up (which should get resolved over time)
2009-01-15* Add new unit test for simple teleport in a standalone.Justin Clarke Casey1-5/+4
* Does not yet check results.
2009-01-03Another interregion comms change that will not work well with previous ↵diva1-0/+15
versions. This commit moves InformRegionOfChildAgent from OGS1 to RESTComms, effectively having the complete child agent life cycle over REST: create=POST, update=PUT, close=DELETE. Additional changes include more functions in the IHyperlink interface, and some refactorings in the HG code for better reuse in RESTComms.
2009-01-03Split agent updates into two messages: full update and position+camera ↵diva1-0/+15
update. They're both sent over HTTP PUT. The full update is sent on TPs, for now; later it will also be sent on region crossings.
2009-01-01Major changes in interregion communications. This breaks compatibility with ↵diva1-9/+43
older versions, and may result is all sorts of weirdnesses when interacting with sims in older versions. Changes: - Introducing synchronous Teleports. Now the receiving region calls back the sending region after the client has been made a root agent there, that is, after client sends CompleteMovement to the destination. - SendCloseAgent moved from OGS1 Remoting to RESTComms.
2008-12-30Making the default choice for InterregionComms work, and removing an ↵diva1-3/+5
unnecessary console debug message.
2008-12-30Update svn properties, minor formatting cleanup.Jeff Ames1-140/+140
2008-12-29Changing the default Comms module to be RESTComms, in case none is specified ↵diva1-1/+1
in OpenSim.ini. RESTComms is a super-set of LocalComms. Calls to local regions do no use REST, they use internal function calls.
2008-12-29This is a beefy commit containing the communication modules that implement ↵diva1-0/+140
SendChildAgentUpdate. This commit has only the modules, but not their usage. It should be harmless.