aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/PresenceDetector.cs (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Dump OpenSim 0.9.0.1 into it's own branch.onefang2019-05-191-1/+17
|
* Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel2016-11-031-2/+3
|
* OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent ↵Justin Clark-Casey (justincc)2012-06-121-1/+1
| | | | | | | rather than scanning all scene for the presence with the right id Stop checking IsLoggingOut on these listeners, if called with a root agent then we always want to perform these actions. This covers cases where the client is closed due to manual kick, simulator shutdown, etc.
* In PresenceDetector.OnConnectionClose(), use the IsChildAgent check already ↵Justin Clark-Casey (justincc)2012-06-121-12/+1
| | | | available on IClientAPI.SceneAgent rather than retrieving it again by scanning all scenes.
* Add simple login test with online friends. Add IFriendsModule.GrantRights() ↵Justin Clark-Casey (justincc)2012-03-301-6/+3
| | | | | | | for granting rights via a module call. Rename IFriendsModule.GetFriendPerms() -> GetRightsGrantedByFriend() to be more self-documenting and consistent with friends module terminology. Add some method doc.
* remove mono compiler warningsJustin Clark-Casey (justincc)2011-08-231-1/+1
|
* comment out some of the currently less useful debug log messagesJustin Clark-Casey (justincc)2011-08-111-1/+1
|
* for now, comment out some older or redundant log debug lines to make ↵Justin Clark-Casey (justincc)2010-10-291-2/+2
| | | | diagnostics easier
* GridUserService in place. Replaces the contrived concept of storing user's ↵Diva Canto2010-05-071-7/+5
| | | | | | home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway. BTW, the Meshing files want to be committed too -- EOFs.
* Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, ↵Dan Lake2010-03-191-1/+1
| | | | Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
* Bug fix: store correct position information upon logout. Fixes mantis #4608Diva Canto2010-03-061-12/+17
|
* * Changed IPresenceService Logout, so that it takes a position and a lookatDiva Canto2010-01-101-1/+17
| | | | * CommsManager.AvatarService rerouted
* Added some more log messages. This is beginning to work.Diva Canto2009-12-281-0/+5
|
* First pass at the local connector for presence. No cache yet. Just the ↵Diva Canto2009-12-271-0/+79
connector to the local service and a presence detector object.