| Commit message (Collapse) | Author | Files | Lines |
|
|
|
|
|
GridConnectorsTests and ArchiverTests.
Remove unrelated compile warning from AttachmentsModuleTests.
|
|
fall below current viewer discard level 2 thresholds.
Viewer LL 3.3.4 and before sometimes fail to properly redisplay dynamic textures that have a small data length compared to pixel size when pulled from cache.
This appears to happen when the data length is smaller than the estimate discard level 2 size the viewer uses when making this GetTexture request.
This commit works around this by always regenerating dynamic textures that fall below this threshold rather than reusing them if ReuseDynamicTextures = true
This can be controlled by the [Textures] ReuseDynamicLowDataTextures config setting which defaults to false.
|
|
This required an option to be added to NullRegionData via ConnectionString for it to act as a non-static instance, so that regression tests (which only load this class once) don't get hopeless confused and complex to compensate.
Normal standalone operation unaffected.
|
|
exact region name match, unlike GetRegionsByName()
This should fix the first part of http://opensimulator.org/mantis/view.php?id=5606, and maybe 5605.
Thanks to Melanie for helping with this.
|
|
OpenSim.Tests.Common instead
|
|
This version removes the NUnit.Framework.SyntaxHelpers namespace, so any modules with their own tests will need to delete this using statement.
|
|
|
|
With some extensions to existing grid service tests.
|
|
Changed the iteration that Marck had on the Hyperlinker.
ATTENTION! CONFIGURATION CHANGE AFFECTING Robust.HG.ini.example and StandaloneCommon.ini.example.
|
|
range.
Also add GetHyperlinks() to the grid service.
|
|
|
|
find it in the cache.
Commented out the Standalone teleport test because it's failing, and the scene setup is very confusing. I suspect it may be wrong -- the connectors-as-ISharedRegionModules are being instantiated several times when there are several scenes.
|
|
Grid connector modules are enabled for standalones only, but nothing in the simulator uses them yet, so it's safe to go in.
|
|
Data.Null.
|
|
|