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grepping for remaining uses
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of the other way around.
This is necessary so that code in HttpServer can use framework facilities such as the thread watchdog for monitoring purposes.
Doing this shuffle meant that MainServer was moved into OpenSim/Framework/Servers
Also had to make OpenSim.Framework.Console rely on OpenSim.Framework rather than the other way around since it in turn relies on HttpServer
MainConsole and some new interfaces had to be moved into OpenSim/Framework to allow this. This can be reverted if parts of OpenSim.Framework stop relying on console presence (cheifly RegionInfo)
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OpenSim.Framework -- just pasted them in WebUtil. This is so that code that uses the Service connectors don't need to include the HttpServer dll -- that was odd.
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capability to preserve creator information on HG asset transfers. Added a new HGAssetService that is intended to be the one outside the firewall. It processes and filters the assets that go out of the grid. Also fixed the normal AssetService to do special things for the main instance (console commands, etc). Moved HGInventoryService to OpenSim.Services.HypergridService. Changed the way the login service gets the ServiceURL configs.
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lots of other obsolete configs.
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This reverts commit ec3c31e61e5e540f822891110df9bc978655bbaf.
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Signed-off-by: Melanie <melanie@t-data.com>
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* Restored HG inventory access which had been lost upon adding a 3rd argument to inventory and asset server handlers
* Fixed a stupid bug in the InventoryConnector which was making move items do things twice
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the ball rolling on replacable modules. No user functionality yet
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Change all uses of the HttpServer properties to use the new singleton
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are now in CoreModules/ServiceConnectorsIn, where they belong.
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