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2019-05-19Dump OpenSim 0.9.0.1 into it's own branch.onefang1-3/+3
2016-11-03Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel1-13/+18
2012-11-11One more module converted: XMLRPCModule. Removed it from the special loading ↵Diva Canto1-31/+51
at start.
2012-06-15Make XMLRPCModule use an existing HTTP server if one already exists on the ↵Justin Clark-Casey (justincc)1-4/+5
desired port.
2010-03-25minor: Print out port that http servers are usingJustin Clark-Casey (justincc)1-6/+6
do this in callers so that we know who is setting up these things
2010-01-29Revert "Updates all IRegionModules to the new style region modules."Melanie1-41/+10
This reverts commit ec3c31e61e5e540f822891110df9bc978655bbaf.
2010-01-23Updates all IRegionModules to the new style region modules.Revolution1-10/+41
Signed-off-by: Melanie <melanie@t-data.com>
2009-11-10Fixed XMLRPC return paramsMic Bowman1-1/+1
Signed-off-by: Melanie <melanie@t-data.com>
2009-10-06Fixing a few compile errors in the previous commitJohn Hurliman1-1/+0
2009-09-14Apply http://opensimulator.org/mantis/view.php?id=4142Justin Clark-Casey (justincc)1-1/+1
Re-enable XMLRPC scripting calls Moves XMLRPC scripting setup to a separate section Thanks Fly-Man-
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames1-1/+1
LICENSE.txt.
2009-05-23* Pipes requestors IP address through all XmlRpcRequest delegates. This is ↵Adam Frisby1-1/+2
needed to be able to 'NAT-wrap' the login sequence. * If you have something using XmlRpc that isn't in core, change your method signature from: (XmlRpcRequest request) to: (XmlRpcRequest request, IPEndPoint remoteClient)
2009-05-04Intermediate commit. WILL NOT COMPILE!Melanie Thielker1-0/+1
2009-04-10Expose the XMLRPC listener port on the IXMLRPC interface to allowMelanie Thielker1-0/+5
publication
2009-02-22Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke1-1/+1
* Added log4net dependency to physxplugin in prebuild.xml. * Added missing m_log fields to classes. * Replaced Console.WriteLine with appropriate m_log.Xxxx * Tested that nant test target runs succesfully. * Tested that local opensim sandbox starts up without errors.
2009-02-12large scale fix for svn props after "the great refactor"Sean Dague1-14/+14
2009-02-12* optimized usings.lbsa711-16/+15
2009-02-10this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield1-0/+726
NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator