| Commit message (Collapse) | Author | Age | Files | Lines |
| |
|
|
|
|
|
|
|
|
| |
type for an HTTP request. Since the "official" LSL function limits
the use of the response type, it is implemented as osSetContentType
with a string for the content mime type and a threat level of high.
With this function you should be able to implement rather functional
media-on-a-prim application with much less difficulty.
|
|
|
|
| |
script URLs by more consistently locking on m_UrlMap
|
|
|
|
|
|
|
|
|
|
|
| |
can trigger an exception is the URL was being removed at the same time.
This involves three steps
1) Return gracefully in UrlModule.HttpRequestHandler() instead of throwing an exception when the url cannot be found in its index
2) Return true instead of false in HasEvents() if no matching request is found in the map. This call will only happen in the first place for raced requests.
3) Return a 404 in GetEvents() if the request is not in the index, rather than a blank 200 OK.
Many thanks to Tom Haines in http://opensimulator.org/mantis/view.php?id=6051 for doing some of the work on this.
|
|
|
|
| |
max_external_urls_per_simulator, which is what it was meant to be
|
|
|
|
|
|
|
| |
configuration of how many urls can be set up by llRequestURL()
Defaults remains as 100.
This setting is per simulator instead of per region due to how the url script module is structured.
|
| |
|
|
|
|
| |
To help with http://opensimulator.org/mantis/view.php?id=5993
|
|
|
|
|
|
|
|
|
| |
OnObjectRemoved just once in the UrlModule itself, rather than repeatedly for every script.
Doing this in every script is unnecessary since the event trigger is parameterized by the item id.
All that would happen is 2000 scripts would trigger 1999 unnecessary calls, and a large number of initialized scripts may eventually trigger a StackOverflowException.
Registration moved to UrlModule so that the handler is registered for all script engine implementations.
This required moving the OnScriptRemoved and OnObjectRemoved events (only used by UrlModule in core) from IScriptEngine to IScriptModule to avoid circular references.
|
|
|
|
| |
It appears that this is entirely unnecessary since the poll http handlers are dealt with on a separate code path.
|
|
|
|
|
|
|
|
|
| |
of the other way around.
This is necessary so that code in HttpServer can use framework facilities such as the thread watchdog for monitoring purposes.
Doing this shuffle meant that MainServer was moved into OpenSim/Framework/Servers
Also had to make OpenSim.Framework.Console rely on OpenSim.Framework rather than the other way around since it in turn relies on HttpServer
MainConsole and some new interfaces had to be moved into OpenSim/Framework to allow this. This can be reverted if parts of OpenSim.Framework stop relying on console presence (cheifly RegionInfo)
|
| |
|
|
|
|
| |
contain an unmanaged resource that will not automatically be disposed when they are GCed), and commenting out some ManualResetEvents that are not in use yet
|
| |
|
| |
|
|
|
|
|
|
|
|
| |
Http-in and makes the host name for URL generation configurable.
Applied with changes:
llGetSimulatorHostname was not changed, because the change breaks
existing behavior and carries a data exposure risk. That value needs
to be configurable, the proposed fixed change is not acceptable.
|
| |
|
| |
|
| |
|
|
|
|
|
|
| |
Mantis #3712
|
|
|
|
|
|
| |
the ball rolling on replacable modules. No user functionality yet
|
|
|
|
|
|
| |
Change all uses of the HttpServer properties to use the new singleton
|
|
|
|
| |
LICENSE.txt.
|
| |
|
|
|
|
|
|
| |
stop crashing http server threads.
|
| |
|
| |
|
|
|
|
|
|
| |
receive requests.
|
| |
|
| |
|
|
|
|
|
|
| |
Implements llRequestURL, llRequestSecureURL, llReleaseURL
|
|
|