Commit message (Collapse) | Author | Files | Lines | ||
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2009-05-26 | Experimental alternative cache module implementation, using ↵ | diva | 1 | -0/+1 | |
GlynnTucker.Cache.dll. | |||||
2009-05-25 | oops: wrong "path" in addin.xml | Dr Scofield | 1 | -2/+2 | |
2009-05-25 | converting CapabilitiesModule to new region module scheme | Dr Scofield | 1 | -0/+1 | |
2009-05-22 | converting Chat module and Concierge module to new style region modules | Dr Scofield | 1 | -0/+1 | |
2009-05-13 | Add a skeleton for the LSLHttpServer | Melanie Thielker | 1 | -0/+1 | |
2009-05-12 | Correct addin XML | Melanie Thielker | 1 | -1/+1 | |
2009-05-12 | Commit the addin XML for the Core Asset Cache | Melanie Thielker | 1 | -0/+1 | |
2009-05-11 | Plumb the HG asset broker. More naming changes to clarify things. Lots more | Melanie Thielker | 1 | -0/+1 | |
config options. | |||||
2009-05-09 | Add the asset service connectors and sample config. READ WARNINGS!!! | Melanie Thielker | 1 | -0/+2 | |
2009-05-05 | Add the remote user connector skeleton | Melanie Thielker | 1 | -0/+1 | |
2009-05-05 | Plumb the new server connector logic | Melanie Thielker | 1 | -0/+1 | |
2009-04-24 | - Moved WorldMapModule and HGWorldMapModule to the new region-module system | Homer Horwitz | 1 | -0/+2 | |
- Cleaned up some whitespace | |||||
2009-04-13 | - Moved TerrainModule to the new region-module system. | Homer Horwitz | 1 | -1/+1 | |
- Fixed some locking issues. Either lock, or don't (if you don't have to). Only locking access half of the time won't work reliably. - Had to adapt test helpers that use the "old" IRegionModule. TerrainModule isn't one anymore. | |||||
2009-04-05 | Ouch. Remove some test left over from r9013, which broke startup | Homer Horwitz | 1 | -2/+1 | |
2009-04-05 | - Add new RegionModulesControllerPlugin to the application modules | Homer Horwitz | 1 | -0/+20 | |
- Change several classes to use the new plugin for handling of region-modules (NOTE: No regionmodule is using this yet) - Add necessary prebuild parts (don't forget to runprebuild) Attention: Work in progress. This shouldn't break anything, but you never know... |