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path: root/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs (follow)
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* 3rd way of reseting the HG Map. This time, don't use the grid service; ↵Diva Canto2011-06-101-53/+68
| | | | instead keep track of which map blocks each client has seen in the region, and reset exactly those when the client closes.
* New method for resetting the map on HG: do it only once upon changing grids, ↵Diva Canto2011-06-101-33/+33
| | | | and reset only exactly the map blocks that had regions in them. WARNING: this fetches all the regions from the Grid service, so there is a chance that this is a really bad idea in large grids. Pushing it for testing.
* Fixed a compilation problem. Also added a lengthy comment on the Map hack, ↵Diva Canto2011-06-081-2/+1
| | | | so that it never goes unnoticed again.
* HGWorldMap: don't send map blocks of hyperlinks that are farther than 4096 ↵Diva Canto2011-05-301-4/+24
| | | | cells from the current region.
* Somewhat reverting the last commit. The viewer ignores 255's on tiles that ↵Diva Canto2011-05-101-3/+3
| | | | were previously on, so we need to send 254 (offline) explicitly. Also removing the +/-4 for HGMap, because it makes the map flicker.
* Changed the Access flag on HGMap to 255 (does not exist) and clarified the ↵Diva Canto2011-05-091-1/+1
| | | | other value 254 too. Meanings taken from libomv.
* Fixes gray tiles around +/-4 when user clicks on an empty tile. Affects ↵Diva Canto2011-05-091-1/+1
| | | | regions above 4096 primarily.
* Fixed MapBlocks bug, wrong order of arguments. First version that seems ↵Diva Canto2009-09-261-2/+2
| | | | | | completely functional. Also fixed the notification of the message server in standalone -- that server doesn't usually exist.
* First pass at the heart surgery for grid services. Compiles and runs ↵Diva Canto2009-09-261-1/+12
| | | | minimally. A few bugs to catch now.
* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-011-1/+1
| | | | LICENSE.txt.
* * minor: remove some mono compiler warningsJustin Clarke Casey2009-04-291-2/+1
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* HGWorldMap got a bit out of sync during the introduction of the new module ↵diva2009-04-261-96/+7
| | | | system. Should work now. Fixes mantis #3533.
* - Moved WorldMapModule and HGWorldMapModule to the new region-module systemHomer Horwitz2009-04-241-11/+32
| | | | | - Cleaned up some whitespace
* * Fixed copyright headers on HyperGrid source files. (Now match the rest of ↵Adam Frisby2009-04-051-25/+24
| | | | | | | OpenSim, license text is unchanged) * Added Bitmap[,] to IParcel for MRM
* Update svn properties, minor formatting cleanup.Jeff Ames2009-03-101-5/+2
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* Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke2009-02-221-1/+1
| | | | | | | | | * Added log4net dependency to physxplugin in prebuild.xml. * Added missing m_log fields to classes. * Replaced Console.WriteLine with appropriate m_log.Xxxx * Tested that nant test target runs succesfully. * Tested that local opensim sandbox starts up without errors.
* Restores the HGWorldMap functionality that has been reduced since a recent ↵diva2009-02-141-1/+9
| | | | refactoring of the WorldMapModule.
* large scale fix for svn props after "the great refactor"Sean Dague2009-02-121-10/+10
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* * optimized usings.lbsa712009-02-121-30/+10
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* this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield2009-02-101-0/+178
NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator