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path: root/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs (follow)
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* minor: Correct minor spelling mistake Reseting -> Resetting in HG Map module ↵Justin Clark-Casey (justincc)2013-09-261-1/+1
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* HGWorldMapModule: unregister event on RemoveRegionDiva Canto2013-07-311-1/+10
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* HGWorldMapModule: check whether it's enabled or not.Diva Canto2013-07-311-0/+6
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* Avoid another null ref opportunity.Diva Canto2013-07-301-1/+1
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* Fix null ref.Diva Canto2013-07-301-1/+1
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* Doing the HG Map / SimulatorFeatures "the right way": moved it to ↵Diva Canto2013-07-301-2/+45
| | | | | | | HGMapModule, hooking on to SimulatorFeatures.OnSimulatorFeaturesRequest event (similar to what the DynamicMenuModule does). Only HG Visitors get this var, to avoid spamming local users. The config var is now called MapTileURL, to be consistent with the login one, and its being picked up from either [LoginService], [HGWorldMap] or [SimulatorFeatures], just because I have a bad memory.
* Move map related settings from [Startup] to a new [Map] section in OpenSim.iniJustin Clark-Casey (justincc)2013-02-251-2/+2
| | | | | | | Existing map settings in [Startup] will continue to work, and if present will override anything in [Map] However, the proper place for such settings would now be [Map] This is to reduce the use of [Startup] as a bag for non-generic settings which should really go in sections, in common with other settings. This commit also extends Diva's previous work to allow a default setting to be given when looking at multiple sections for settings.
* Another 10 modules' directives moved from .addin.xmlDiva Canto2012-11-121-0/+2
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* 3rd way of reseting the HG Map. This time, don't use the grid service; ↵Diva Canto2011-06-101-53/+68
| | | | instead keep track of which map blocks each client has seen in the region, and reset exactly those when the client closes.
* New method for resetting the map on HG: do it only once upon changing grids, ↵Diva Canto2011-06-101-33/+33
| | | | and reset only exactly the map blocks that had regions in them. WARNING: this fetches all the regions from the Grid service, so there is a chance that this is a really bad idea in large grids. Pushing it for testing.
* Fixed a compilation problem. Also added a lengthy comment on the Map hack, ↵Diva Canto2011-06-081-2/+1
| | | | so that it never goes unnoticed again.
* HGWorldMap: don't send map blocks of hyperlinks that are farther than 4096 ↵Diva Canto2011-05-301-4/+24
| | | | cells from the current region.
* Somewhat reverting the last commit. The viewer ignores 255's on tiles that ↵Diva Canto2011-05-101-3/+3
| | | | were previously on, so we need to send 254 (offline) explicitly. Also removing the +/-4 for HGMap, because it makes the map flicker.
* Changed the Access flag on HGMap to 255 (does not exist) and clarified the ↵Diva Canto2011-05-091-1/+1
| | | | other value 254 too. Meanings taken from libomv.
* Fixes gray tiles around +/-4 when user clicks on an empty tile. Affects ↵Diva Canto2011-05-091-1/+1
| | | | regions above 4096 primarily.
* Fixed MapBlocks bug, wrong order of arguments. First version that seems ↵Diva Canto2009-09-261-2/+2
| | | | | | completely functional. Also fixed the notification of the message server in standalone -- that server doesn't usually exist.
* First pass at the heart surgery for grid services. Compiles and runs ↵Diva Canto2009-09-261-1/+12
| | | | minimally. A few bugs to catch now.
* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-011-1/+1
| | | | LICENSE.txt.
* * minor: remove some mono compiler warningsJustin Clarke Casey2009-04-291-2/+1
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* HGWorldMap got a bit out of sync during the introduction of the new module ↵diva2009-04-261-96/+7
| | | | system. Should work now. Fixes mantis #3533.
* - Moved WorldMapModule and HGWorldMapModule to the new region-module systemHomer Horwitz2009-04-241-11/+32
| | | | | - Cleaned up some whitespace
* * Fixed copyright headers on HyperGrid source files. (Now match the rest of ↵Adam Frisby2009-04-051-25/+24
| | | | | | | OpenSim, license text is unchanged) * Added Bitmap[,] to IParcel for MRM
* Update svn properties, minor formatting cleanup.Jeff Ames2009-03-101-5/+2
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* Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke2009-02-221-1/+1
| | | | | | | | | * Added log4net dependency to physxplugin in prebuild.xml. * Added missing m_log fields to classes. * Replaced Console.WriteLine with appropriate m_log.Xxxx * Tested that nant test target runs succesfully. * Tested that local opensim sandbox starts up without errors.
* Restores the HGWorldMap functionality that has been reduced since a recent ↵diva2009-02-141-1/+9
| | | | refactoring of the WorldMapModule.
* large scale fix for svn props after "the great refactor"Sean Dague2009-02-121-10/+10
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* * optimized usings.lbsa712009-02-121-30/+10
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* this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield2009-02-101-0/+178
NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator