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* try fix IAR load inventory links and objects ownerUbitUmarov2018-01-261-2/+2
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* disable some XmlResolverUbitUmarov2018-01-041-0/+1
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* mantis 8253: don't let attachments delete remove controls from viewers on ↵UbitUmarov2017-11-121-1/+3
| | | | crossings.
* frozen avatars should not do local teleports. Possible none should not be ↵UbitUmarov2017-08-241-3/+13
| | | | allowed, but that may be abusive
* partial mantis 8219; on creating or updating items (animationsets, ↵UbitUmarov2017-07-281-6/+9
| | | | wearables) that reference assets, and user does not have permissions on those, abort and warn, instead of silent invalition of the references to those assets, creating a broken item
* store kfm on inventory. this may still be a bit confusing on rezUbitUmarov2017-07-161-5/+8
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* guess HGEntityTransferModule jobengine does not need a permanet threadUbitUmarov2017-06-131-1/+1
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* add a adicional in transit flag to signal HG tps, and use it to ignore ↵UbitUmarov2017-06-092-0/+4
| | | | usernames requests sent to start region during tp; don't send unknows display names ( getdisplaynames cap )
* avoi null refs on tests simple clientsUbitUmarov2017-06-011-6/+16
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* change child agents close control; disablesimulator is not a caps event messageUbitUmarov2017-05-311-120/+94
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* remove anoying crossing messages on open bordersUbitUmarov2017-05-301-3/+4
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* some cleanup and assume Linux/mono DNS is just broken...UbitUmarov2017-05-291-8/+7
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* no.. still a failUbitUmarov2017-05-291-1/+1
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* mono is a total crapUbitUmarov2017-05-291-2/+8
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* add temporary debug msgsUbitUmarov2017-05-291-0/+3
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* remove a now anoying message..UbitUmarov2017-05-291-3/+3
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* need to delay even more agent close after teleport to compensate for slow ↵UbitUmarov2017-05-281-3/+4
| | | | machines and user connections. This one of current tp teleport protocol flaws
* add some checks for valid endpointsUbitUmarov2017-05-251-29/+23
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* remove some code for NAT that was disabled by its author Adam Frisby since ↵UbitUmarov2017-05-221-18/+1
| | | | 2009, and i don't see how to mk work with current viewers at that point at least
* fix IClientIPEndpoint broken by justin long ago.. but stop using itUbitUmarov2017-05-221-16/+11
| | | | | except on SceneBanner, later it my be also removed from there and everywhere
* add a few guard checks on serviceThrottlemoduleUbitUmarov2017-05-051-1/+9
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* move deep effective permissions aggregation to first time use and not on ↵UbitUmarov2017-05-041-1/+1
| | | | changes. There flag it is need with InvalidateDeepEffectivePerms(). Add config options PropagateGroupShareOutwards and PropagateAnyOneOutwards
* rename sog.GetEffectivePermissions() since its use is now limited to more ↵UbitUmarov2017-05-011-12/+5
| | | | specific task, and no longer on current effective(full) path. Note that change ownermask start to be current ownermask, and filter it to all parts basemask
* fix new landmarks default permissionsUbitUmarov2017-04-301-3/+8
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* nore permissions masks hierachyUbitUmarov2017-04-291-4/+4
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* update folded permitions if taking from world, or after unfoldUbitUmarov2017-04-291-13/+2
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* recover PermissionsUtil.ApplyFoldedPermissions (well my version). its use ↵UbitUmarov2017-04-291-10/+7
| | | | easys code readability
* forgot a change...UbitUmarov2017-04-281-2/+2
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* a few changes to permissions folding... we are testing. at this point only ↵UbitUmarov2017-04-281-15/+20
| | | | use master for TESTING also
* several changes for osTeleportObjectUbitUmarov2017-04-151-6/+86
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* Merge branch 'melanie'Melanie Thielker2017-03-311-3/+8
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| * Prevent error spew when script send IM to HG users before HG is upMelanie Thielker2017-03-311-3/+8
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* | remove SOP.AttachPoint, redundant( and incoerent) with SOG.AttachmentPointUbitUmarov2017-01-261-10/+4
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* | don't let part lastowner be the groupUbitUmarov2017-01-221-2/+2
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* | change CanObjectEntry() to use a SOGUbitUmarov2017-01-201-1/+1
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* | object Take and TakeCopy are for in scene SOPs and SPs and permitions module ↵UbitUmarov2017-01-191-5/+6
| | | | | | | | is NOT a shared module
* | add more calls to effective permissions aggregation; do not change groupmask ↵UbitUmarov2017-01-171-0/+2
|/ | | | on deed
* Remove the last instance of the legacy slam but being setMelanie Thielker2017-01-161-2/+2
| | | | New objects now get only the real slam bit.
* fix incoerent definition of Slam bit (bits 3 and 4 used in diferentUbitUmarov2017-01-141-4/+7
| | | | | places.) this may still be wrong on other places; Do not loose folded permitions, WARNING MASTER IS NOW UNSTABLE. permissions are still broken"
* Fix the new permissions error introduced with the inventory fixMelanie Thielker2017-01-131-7/+22
| | | | | | | | | The fix to allow setting perms in inventory accidentally caused folded permissions to be used as a mask for the next owner perms. The current solution isn't optimal but better than anything else we have had. Legacy objects may experience a net loss of permissions if trying to set their perms in inventory, this is deemed preferable to the prior privilege escalation possibility. New items will handle properly.
* Squelch noisy debug message that happens on every single rezMelanie Thielker2017-01-071-1/+1
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* Squelch red ink for login cancel by the user during circuit setupMelanie Thielker2017-01-071-2/+10
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* Fix the long-standing bug that object permissions set in inventory were lostMelanie Thielker2017-01-061-4/+8
| | | | | | | NOTE: Items rezzed by users using 0.8 or older will still exhibit broken behaviour. Until 0.8 becomes end of life, this fix will not produce dependable results on grids with mixed versions. Grids based on 0.9 will now work properly.
* Remove more calls to that horrible functionMelanie Thielker2017-01-061-10/+0
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* Fix errors introduced by incomplete understanding of what folded perms areMelanie Thielker2017-01-061-13/+11
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* Restructure god level and permissionsMelanie Thielker2017-01-062-2/+3
| | | | | Create a class GodController which controls all aspects of god level, viewer modes and user levels at ScenePresence level.
* add config option automatic_gods. With this option true, users that can be ↵UbitUmarov2017-01-051-0/+1
| | | | Gods will have that level automaticly without the need request on viewer; Propagate current god level to nearby regions (with local checks)
* Massive tab and trailing space cleanupMelanie Thielker2017-01-0521-257/+257
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* Make it more unlikely that a script teleport will be caught by default ↵AliciaRaven2016-12-101-1/+1
| | | | region landing point.
* add missing sp Intransit controlUbitUmarov2016-12-071-10/+18
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