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* | Moved CreateNewInventoryItem to the InventoryAccessModule in preparation for ↵ | Diva Canto | 2011-06-03 | 1 | -1/+78 | |
| | | | | supporting HG landmarks. | |||||
* | HG lures working! Friends can offer friends HG teleports via the profile. ↵ | Diva Canto | 2011-05-27 | 1 | -1/+1 | |
| | | | | WARNING: additional configuration for HG inis -- see *Common.ini.example | |||||
* | Commented a few extra debug messages. | Diva Canto | 2011-05-26 | 1 | -2/+2 | |
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* | Added necessary code to drop inventory on hg friends using the profile ↵ | Diva Canto | 2011-05-24 | 2 | -7/+43 | |
| | | | | window, but can't test because this mechanism doesn't seem to work without a profile service. | |||||
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2011-05-21 | 1 | -2/+1 | |
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| * | Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just ↵ | Justin Clark-Casey (justincc) | 2011-05-21 | 1 | -1/+0 | |
| | | | | | | | | OpenSim.Tests.Common instead | |||||
| * | rename UserProfileTestUtils to UserAccountHelpers to be consistent with ↵ | Justin Clark-Casey (justincc) | 2011-05-21 | 1 | -1/+1 | |
| | | | | | | | | other test helper names | |||||
* | | HG Friends working to some extent: friendships offered and accepted ↵ | Diva Canto | 2011-05-19 | 1 | -0/+2 | |
|/ | | | | correctly handled. Friends list showing correct foreign names. TODO: GrantRights. | |||||
* | Remove a spammy debug I left in. Disable TP cancel button at the point | Melanie | 2011-05-08 | 1 | -1/+2 | |
| | | | | of no return. | |||||
* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2011-05-08 | 2 | -8/+17 | |
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| * | Mantis #5472 | Diva Canto | 2011-05-08 | 1 | -6/+15 | |
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| * | Change command help text for "show capabilities" to "show caps", as this is ↵ | Justin Clark-Casey (justincc) | 2011-05-06 | 1 | -2/+2 | |
| | | | | | | | | | | | | the actual command that has to be typed on the console. Thanks to makopoppo for the patch - http://opensimulator.org/mantis/view.php?id=5467 | |||||
* | | Enable compressed (gzip) fatpack transfers. | Melanie | 2011-05-08 | 1 | -0/+1 | |
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* | Merge branch 'master' into caps | Diva Canto | 2011-05-04 | 2 | -1/+6 | |
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| * | Put the previous state back in the attachments in case the agent transfer fails. | Diva Canto | 2011-05-04 | 1 | -0/+4 | |
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| * | Fixes mantis #5461. | Diva Canto | 2011-05-04 | 1 | -1/+2 | |
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* | | Changed the defaults, so that it behaves exactly is it has been behaving (no ↵ | Diva Canto | 2011-05-02 | 1 | -0/+2 | |
| | | | | | | | | WebFetch cap by default). | |||||
* | | Broke down Caps.cs into a generic Caps object that simply ↵ | Diva Canto | 2011-05-01 | 1 | -30/+20 | |
| | | | | | | | | | | | | | | registers/unregisters capabilities and a specific bunch of capability implementations in Linden space called BunchOfCaps. Renamed a few methods that were misnomers. Compiles but doesn't work. | |||||
* | | Move CapabilitiesModule back to CoreModules. This one belongs there. | Diva Canto | 2011-05-01 | 1 | -0/+257 | |
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* | | First stab at cleaning up Caps. Compiles. Untested. | Diva Canto | 2011-04-30 | 2 | -1118/+0 | |
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* | Remove the scripts of the attachments in the departing region and recreate ↵ | Diva Canto | 2011-04-29 | 1 | -2/+10 | |
| | | | | them if fail. | |||||
* | Fatpack message on agent transfers: 1 message only (UpdateAgent) containing ↵ | Diva Canto | 2011-04-28 | 2 | -29/+37 | |
| | | | | the agent and all attachments. Preserves backwards compatibility -- older sims get passed attachments one by one. Meaning that I finally introduced versioning in the simulation service. | |||||
* | refactor: split out the code which actually copies a particular bundle to ↵ | Justin Clark-Casey (justincc) | 2011-04-18 | 1 | -106/+115 | |
| | | | | inventory | |||||
* | refactor: rename DeleteToInventory() to CopyToInventory() | Justin Clark-Casey (justincc) | 2011-04-18 | 1 | -1/+1 | |
| | | | | DeleteToInventory() is misleading - it is the caller that decides whether to delete or not | |||||
* | Fix bug where objects were being coalesced in the wrong positions. | Justin Clark-Casey (justincc) | 2011-04-18 | 1 | -2/+2 | |
| | | | | | This addresses http://opensimulator.org/mantis/view.php?id=5441 The bug was due to a pre-existing mistake in creating the inventory stored position | |||||
* | Provide a configuration setting to control whether multiple taken objects ↵ | Justin Clark-Casey (justincc) | 2011-04-18 | 2 | -15/+47 | |
| | | | | | | | are coalesced to inventory This is the CoalesceMultipleObjectsToInventory setting in [Inventory] in OpenSimDefaults.ini Default is true. | |||||
* | Fixes mantis #5431 -- coalesced objects in HG-enabled regions. Needs more ↵ | Diva Canto | 2011-04-15 | 2 | -25/+12 | |
| | | | | testing to make sure HG inventory isn't broken by this (it shouldn't). | |||||
* | refactor: separate out code that adds permissions | Justin Clark-Casey (justincc) | 2011-04-15 | 1 | -42/+59 | |
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* | minor: remove a small amount of code duplication | Justin Clark-Casey (justincc) | 2011-04-15 | 1 | -4/+3 | |
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* | refactor: split out some rez code into a separate CreateItemForObject() method | Justin Clark-Casey (justincc) | 2011-04-15 | 1 | -143/+159 | |
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* | get rid of all traces of the now used mock service infrastructure | Justin Clark-Casey (justincc) | 2011-04-15 | 1 | -1/+1 | |
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* | simplify TestRezObject() | Justin Clark-Casey (justincc) | 2011-04-14 | 1 | -17/+1 | |
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* | Make scene object parts created by the test utils unit sized. | Justin Clark-Casey (justincc) | 2011-04-14 | 1 | -3/+1 | |
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* | simplify coalesced object tests by using existing scene object set up utils | Justin Clark-Casey (justincc) | 2011-04-14 | 1 | -34/+6 | |
| | | | | this change makes it possible to set an absolute position on a group before it is put into a scene. | |||||
* | Use common coalesced serialization code for both tests and the ↵ | Justin Clark-Casey (justincc) | 2011-04-13 | 1 | -54/+13 | |
| | | | | | | InventoryAccessModule. Continue to restore original absolute positions of stored scene objects, though it's possible that these aren't used again | |||||
* | Adjust the quanterions used in the rez coalsced object tests to get sensible ↵ | Justin Clark-Casey (justincc) | 2011-04-13 | 1 | -4/+12 | |
| | | | | | | bounding box and offset numbers. Extend test to check position of objects in the rezzed coalescence. | |||||
* | refactor: move code to obtain the coalescence size and object offsets into ↵ | Justin Clark-Casey (justincc) | 2011-04-13 | 1 | -1/+1 | |
| | | | | CoalescedSceneObjects from the serializer. | |||||
* | Fix bug where rezzing coalesced objects would give all objects the same name ↵ | Justin Clark-Casey (justincc) | 2011-04-13 | 2 | -7/+11 | |
| | | | | | | | as the item. This now only happens for the first object (which was the item selected last when the coalesce was originally taken) This matches the expected behaviour of the environment as seen on the Linden Labs grid. | |||||
* | Add coalesced scene objects class and serializer. This is currently only ↵ | Justin Clark-Casey (justincc) | 2011-04-13 | 2 | -5/+93 | |
| | | | | | | | | | used by the TestRezCoalescedObject() regression test. This structure matches the existing one for SceneObjects and will allow code to be reused by the uuid gatherer, other tests, etc. Test is not yet fully implemented due to a bug in rezzing coalesced objects where they all get the same name as the item. Only one object should get the same name as the item, which appears to be the one selected last when the the objects were coalesced in the first place. This bug will be addressed shortly. | |||||
* | factor out some test code into the SetUp() | Justin Clark-Casey (justincc) | 2011-04-13 | 1 | -14/+15 | |
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* | Add a regression test for rezzing a single object into a scene from user ↵ | Justin Clark-Casey (justincc) | 2011-04-13 | 1 | -0/+133 | |
| | | | | inventory | |||||
* | refactor: simplify bRayEndIsIntersection boolean set from ↵ | Justin Clark-Casey (justincc) | 2011-04-12 | 1 | -14/+1 | |
| | | | | RayEndIsIntersection byte | |||||
* | Fix (add) ability to rez objects by dragging them out of another prim's ↵ | Justin Clark-Casey (justincc) | 2011-04-12 | 1 | -0/+4 | |
| | | | | | | | | inventory. This should happen if the client supplies a task ID with the RezObject call. The rez goes through the same code as llRezObject(), so the same perms are applied. Rotation isn't yet preserved, this should be fixed shortly. | |||||
* | Implement rezzing coalesced objects | Melanie | 2011-04-03 | 1 | -11/+0 | |
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* | Implement rezzing coalesced objects | Melanie | 2011-04-03 | 1 | -105/+172 | |
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* | Implement taking of coalesced objects. | Melanie | 2011-04-03 | 1 | -196/+263 | |
| | | | | | | | WARNING!!!!! You can TAKE them, but you can't REZ them again. Only the first of the contained objects will rez, the rest is inaccessible until rezzing them is implemented. Also, rotations are not explicitly stored. This MAY work. Or not. | |||||
* | A stab at making CHANGED_OWNER work | Melanie | 2011-04-01 | 1 | -17/+7 | |
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* | Add log messages on teleport failure to better pin down the cause. | Justin Clark-Casey (justincc) | 2011-03-09 | 1 | -3/+9 | |
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* | Fix a few little things | Melanie | 2011-02-27 | 1 | -0/+3 | |
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* | Forces the owner of a rezzed object to be the "rezzer" of the | Mic Bowman | 2011-02-22 | 1 | -0/+2 | |
| | | | | | | object rather than the owner of the inventory item. In theory, this shouldn't happen unless you are using grid-wide library for inventory. |