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* refactor: simplify bRayEndIsIntersection boolean set from ↵Justin Clark-Casey (justincc)2011-04-121-14/+1
| | | | RayEndIsIntersection byte
* Fix (add) ability to rez objects by dragging them out of another prim's ↵Justin Clark-Casey (justincc)2011-04-121-0/+4
| | | | | | | | inventory. This should happen if the client supplies a task ID with the RezObject call. The rez goes through the same code as llRezObject(), so the same perms are applied. Rotation isn't yet preserved, this should be fixed shortly.
* Implement rezzing coalesced objectsMelanie2011-04-031-11/+0
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* Implement rezzing coalesced objectsMelanie2011-04-031-105/+172
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* Implement taking of coalesced objects.Melanie2011-04-031-196/+263
| | | | | | | WARNING!!!!! You can TAKE them, but you can't REZ them again. Only the first of the contained objects will rez, the rest is inaccessible until rezzing them is implemented. Also, rotations are not explicitly stored. This MAY work. Or not.
* A stab at making CHANGED_OWNER workMelanie2011-04-011-17/+7
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* Add log messages on teleport failure to better pin down the cause.Justin Clark-Casey (justincc)2011-03-091-3/+9
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* Fix a few little thingsMelanie2011-02-271-0/+3
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* Forces the owner of a rezzed object to be the "rezzer" of theMic Bowman2011-02-221-0/+2
| | | | | | object rather than the owner of the inventory item. In theory, this shouldn't happen unless you are using grid-wide library for inventory.
* Parameterizes the view distance used to compute and manageMic Bowman2011-02-222-13/+28
| | | | | | | | | | | | | | child agents in neighbor regions. This means you can extend the view on a simulator beyond the default 3x3 regions. This uses a region default draw distance and should be replaced at some point by the avatar specified draw distance. That will require more careful, dynamic recomputation of child agents every time the draw distance changes. WARNING: this is experimental and has known instabilities. specifically all regions "within site" should be running the same default draw distance or agents will not be closed correctly.
* Change the QUERYACCESS method to eliminate spurious access denied messagesMelanie2011-02-161-5/+5
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* Improved error message on TP failureDiva Canto2011-02-121-1/+1
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* Added a config var to HGInventoryAccessModule called OutboundPermission that ↵Diva Canto2011-02-041-2/+6
| | | | controls whether the sim lets asset POSTs happen to foreign grids or not. It's True by default. If ppl want to allow foreign visitors but don't want to allow any assets out of their grid, they should set this to False. This is the beginning of policies for these things...
* minor: Correct misspelling of neighbour in log messages.Justin Clark-Casey (justincc)2011-02-041-1/+1
| | | | Thanks Fly-Man-
* Fix up QueryAccess to also check parcelsMelanie2011-01-281-1/+8
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* Fix bumping into sim borders and check estate bans for walking crossingsMelanie2011-01-281-18/+69
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* Dont' trust the viewer! Fix a permission slam error caused by trustingMelanie2011-01-121-0/+6
| | | | the viewer too much.
* Fix direct item give permissionsMelanie2011-01-121-10/+16
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* Minor additional debug message.Diva Canto2011-01-071-0/+2
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* Allow cross-scope friendships to work, and also allow other cross scope nameMelanie2011-01-031-1/+1
| | | | resolution
* Fix scoping for prim region crossingsMelanie2011-01-031-1/+1
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* Normalized ALL URLs with trailing /'s hopefully. Fixed show hyperlinks ↵Diva Canto2010-12-091-1/+1
| | | | command. mantis #5259
* Fixed some inconsistency with trailing /. Made debug messages consistent. ↵Diva Canto2010-12-052-6/+6
| | | | Changed the stored region names of HG regions. Increased the size of regionName in DB.
* Merge branch 'master-core' into mantis5110Jonathan Freedman2010-12-055-12/+122
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2010-11-291-1/+3
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| | * Refactor appearance and avatar data sending code. Paritioning the routines ↵Mic Bowman2010-11-271-1/+3
| | | | | | | | | | | | | | | | | | | | | into "one-to-many" and "many-to-one" makes it possible to call the right function on presence creation (both child and root) and when a child agent is promoted to root. This brings the total number of appearance sends down to one or two on login. Cleaned up the avatar update calls in the groups code. Cleaned up some commented and debugging code, and a few formating fixes.
| * | Preservation of creator information now also working in IARs. Cleaned up ↵Diva Canto2010-11-291-3/+7
| | | | | | | | | | | | usage help. Moved Osp around, deleted unnecessary OspInventoryWrapperPlugin, added manipulation of SOP's xml representation in a generic ExternalRepresentationUtils function.
| * | Creator information preserved upon HG transfers.Diva Canto2010-11-262-8/+87
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| * | WARNING: LOTS OF CONFIGURATION CHANGES AFFECTING PRIMARILY HG CONFIGS. Added ↵Diva Canto2010-11-252-0/+25
| |/ | | | | | | capability to preserve creator information on HG asset transfers. Added a new HGAssetService that is intended to be the one outside the firewall. It processes and filters the assets that go out of the grid. Also fixed the normal AssetService to do special things for the main instance (console commands, etc). Moved HGInventoryService to OpenSim.Services.HypergridService. Changed the way the login service gets the ServiceURL configs.
* | Merge branch 'master-core' into mantis5110Jonathan Freedman2010-11-213-7/+331
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| * Added creator info across the board -- TaskInventoryItems and InventoryItems ↵Diva Canto2010-11-212-24/+38
| | | | | | | | | | | | themselves. Tested. Seems to be working, main tests pass. Nothing done for IARs or HG transfers yet -- this only works for OARs for the time being. New migration in inventory table in order to make CreatorID varchar(255).
| * Global creator information working on MySQL DB and on load/save OARs. ↵Diva Canto2010-11-211-0/+297
| | | | | | | | | | | | | | Creator name properly shown on the viewer as first.last @authority. New option added to save oar -profile=url. Migration on RegionStore making CreatorID be 255 chars. Moved Handling of user UUID -> name requests to a new module UserManagement/UserManagementModule.
| * minor: add some method commentsJustin Clark-Casey (justincc)2010-11-171-2/+7
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| * Change the way attachments are persisted. Editing a worn attachment will nowMelanie2010-11-161-5/+13
| | | | | | | | | | | | | | save properly, as will the results of a resizer script working. Attachment positions are no longer saved on each move, but instead are saved once on logout. Attachment script states are saved as part of the attachment now when detaching.
* | Merge https://github.com/opensim/opensim into mantis5110Jonathan Freedman2010-11-211-0/+2
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs
| * Call attachment cleanup when an agent crosses outMelanie Thielker2010-11-081-0/+2
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* | Merge branch 'master' into mantis5110Jonathan Freedman2010-10-301-5/+5
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
| * Change level of some logging messages, turning some info into arguably more ↵Justin Clark-Casey (justincc)2010-10-301-5/+6
| | | | | | | | appropriate debug to reduce console spam when log level is info
| * Revert "Merge remote branch 'otakup0pe/mantis5110'"Justin Clark-Casey (justincc)2010-10-222-19/+43
| | | | | | | | | | This reverts commit 21187f459ea2ae590dda4249fa15ebf116d04fe0, reversing changes made to 8f34e46d7449be1c29419a232a8f7f1e5918f03c.
* | * throw debug message when no HomeURI is setJonathan Freedman2010-10-241-0/+2
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* * change the data exchanged within hypergrid transactionsJonathan Freedman2010-10-212-5/+8
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* * more url / hg cleanupJonathan Freedman2010-10-111-24/+10
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* Merge branch 'master' of git://opensimulator.org/git/opensimJonathan Freedman2010-10-101-1/+4
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| * Fix an infinite recursionMelanie2010-10-081-1/+4
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* | Merge branch 'master' of git://opensimulator.org/git/opensimJonathan Freedman2010-10-071-5/+26
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| * Plumb the path for multiple object deletesMelanie2010-10-061-5/+26
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* | Merge branch 'master' of git://opensimulator.org/git/opensimJonathan Freedman2010-10-051-5/+17
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| * Added viewer's channel, mac, and id0 to agent circuit data. Also moved ↵Diva Canto2010-10-031-5/+17
| | | | | | | | client ip address to agent circuit data, so that it's always there.
* | * refactor refactor refactor ServerURI 4 lyfeJonathan Freedman2010-10-021-20/+7
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* Changed SceneObjectGroup to store parts with the fast and thread-safe ↵John Hurliman2010-09-161-6/+2
| | | | MapAndArray collection