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2010-02-12Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522Justin Clark-Casey (justincc)1-1/+1
These patch should allow people using systems that do not have their locale set to En_US or similar to use OpenSim without suffering effects such as being a million miles up in the air on login. The problem was caused by parsing strings without forcing that parse to be En_US (hence different decimal and digit group symbols were causing problems). Thanks very much to VikingErik for doing the legwork on this fix and phacelia for spotting it in the first place.
2010-02-03minor: remove one mono compiler warningJustin Clark-Casey (justincc)1-10/+8
2010-01-29Revert "Updates all IRegionModules to the new style region modules."Melanie2-86/+57
This reverts commit ec3c31e61e5e540f822891110df9bc978655bbaf.
2010-01-23Updates all IRegionModules to the new style region modules.Revolution2-57/+86
Signed-off-by: Melanie <melanie@t-data.com>
2010-01-16Let monitor data be requested using either the short form of the name or theMelanie1-1/+4
full, namespace qualified version.
2010-01-16Shorten the names of the tags in monitorstats summary to the immediate typeMelanie1-1/+5
name sans namespace. Needs adjustment of scripts using these!. Request my name still uses full namespace path.
2010-01-04Formatting cleanup. Add copyright headers.Jeff Ames1-5/+5
2009-12-31Adds tons of packets.Revolution2-0/+47
Applied with change: Changed spelling to Summary (from Summery) Signed-off-by: Melanie <melanie@t-data.com>
2009-12-23No-op in this commit. Just increasing the tag number due to weirdnesses.Diva Canto1-1/+1
2009-12-23Library Module: allows adding folders/items to the Library from IAR files ↵Diva Canto2-0/+482
placed under bin/Library. This works only for standalones.
2009-11-23Formatting cleanup.Jeff Ames16-17/+449
2009-11-12* Added some new syntax options for the Monitor Module's HTTP poll.Adam Frisby1-0/+30
2009-11-11* Added HTTP polling for Statistics Monitor Module (access via ↵Adam Frisby1-1/+24
http://sim.com:httpport/monitorstats/regionUUID/) * Returns simple formatted XML document containing statistical data on the current sim. * Example: <data> <AgentCountMonitor>5.0000</AgentCountMonitor> ... </data>
2009-11-02* Committing missing file from last commit.Adam Frisby1-0/+13
2009-11-02* Implemented some tweaks to monitoring module.Adam Frisby3-1/+95
* Output is prettier & more useful. * Added 'Alerts' to allow rules to be constructed using Monitors to detect for events such as deadlocks. This will be translated to SNMP Traps when I get SNMP implemented.
2009-11-01* Implements new 'Monitoring' system for reporting performance.Adam Frisby13-0/+420
* Mostly the same set as the StatsMonitor used for Viewer notification, but exposes some new frametimes - including EventMS, PhysicsUpdateMS, LandUpdateMS; new memory monitoring - both GC.TotalMemory and Process.PrivateWorkingMemory64; also exposes ThreadCount (using System.Diagnostics.Process) * Type 'monitor report' on the console to see output. * SNMP Implementation forthcoming.
2009-10-01Formatting cleanup.Jeff Ames1-1/+1
2009-09-26First pass at the heart surgery for grid services. Compiles and runs ↵Diva Canto1-208/+0
minimally. A few bugs to catch now.
2009-09-22Completely remove the prior implementation of the request event handlingMelanie1-1/+1
on poll handlers. Introduce a new delegate on the PollServiceEventArgs that allow access to the request headers and body.
2009-09-21Make the poll service handler call the handler method on incoming requests.Melanie1-1/+6
2009-09-21Add a RequestID (UUID.Random()) to the PollRequest and pass it to allMelanie1-4/+4
even hander delegates.
2009-09-21Add a UUID param to NoEvents in PollServiceEventArgs to make it more genericMelanie1-2/+2
2009-08-11Fixes a race condition in EQ processing that was making EQs pop up again ↵Diva Canto1-8/+12
upon client close. Commented remote call on GetSystemFolders again, so that it's not live yet.
2009-07-31* Fix a locking issue in the EventQueueTeravus Ovares1-10/+22
2009-07-30* Fixed another potential httpserver leak.Teravus Ovares1-2/+4
2009-07-29* An attempt to fix mantis #3953Teravus Ovares1-2/+2
2009-07-29* Adds the ability to have a thread efficient long poll service (such as the ↵Teravus Ovares1-13/+80
eventqueue) * If this doesn't melt the Http Server, this will significantly reduce the number of threads in use on regions with many users. * Adds AddPollServiceHTTPHandler, and RemovePollServiceHTTPHandler to BaseHttpServer * Generic enough to be used for many long poll services, not only the EventQueue.
2009-07-10Remove all references to HttpServer from CommsManager (all incarnations)Melanie Thielker2-3/+3
Change all uses of the HttpServer properties to use the new singleton
2009-07-05comment out some excessively verbose eventqueue debugging messagesDahlia Trimble1-2/+2
2009-06-19When a shared module hooks OnClientClosed, it has no way of findingMelanie Thielker1-1/+1
out which client connection has closed. So, in multi-region sims, things can get messy fast. This introduces a second parameters, which is a Scene object ref. Minor adjustments to custom modules may be required due to this change.
2009-06-18* Corrected CAPS namespacesArthur Valadares1-2/+2
* "luke, use the sed"
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames5-5/+5
LICENSE.txt.
2009-05-23* Pipes requestors IP address through all XmlRpcRequest delegates. This is ↵Adam Frisby1-1/+2
needed to be able to 'NAT-wrap' the login sequence. * If you have something using XmlRpc that isn't in core, change your method signature from: (XmlRpcRequest request) to: (XmlRpcRequest request, IPEndPoint remoteClient)
2009-05-15Heart surgery on asset service code bits. Affects OpenSim.ini configuration ↵diva1-138/+0
-- please see the example. Affects region servers only. This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing. Known problems: * HG asset transfers are borked for now * missing texture is missing * 3 unit tests commented out for now
2009-05-04Intermediate commit. WILL NOT COMPILE!Melanie Thielker3-2/+3
2009-04-27Thanks Tommil for a patch that adds a caching option to ↵diva1-5/+18
GetAssetStreamHandler. It is used in the RegionAssetService.
2009-04-26Bug fix in initialization of RegionAssetServer/MXP. Sometimes the MXP ↵diva1-3/+3
section in ini doesn't exist.
2009-04-21Thank you kindly, TLaukkan for a patch that:Charles Krinke1-1/+3
Added support for loading bare asset binaries (as opposed to xml encoded asset base) to both sandbox asset service and cable beach. * Added support for enabling region asset service when mxp is enabled. * Moved base http server content type defaulting before invocation of request handle method to allow for variable content type in the response.
2009-04-05* Fixed copyright headers on HyperGrid source files. (Now match the rest of ↵Adam Frisby2-46/+44
OpenSim, license text is unchanged) * Added Bitmap[,] to IParcel for MRM
2009-03-27svn:eol-style property set.diva1-208/+208
2009-03-27svn:eol-style property set.diva1-123/+124
2009-03-24* minor: remove mono compiler warningsJustin Clarke Casey2-10/+9
2009-03-21Minor changes in names inside.diva2-78/+6
2009-03-21Moving HGStandaloneAssetService to a new place, and giving it a more generic ↵diva2-0/+404
name. MXP is going to use it too.
2009-03-19Thanks to mpallari for Mantis #3310: Make EventQueueGetModule more inheritableDahlia Trimble1-8/+8
2009-02-12large scale fix for svn props after "the great refactor"Sean Dague4-34/+34
2009-02-12* optimized usings.lbsa714-45/+36
2009-02-10this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield4-0/+1487
NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator