Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2011-07-12 | Add a warning to URI config in GridCommon.ini.example not to add a slash to ↵ | Justin Clark-Casey (justincc) | 1 | -1/+0 | |
the end. Tidy up GridCommon.ini.example | |||||
2011-07-08 | fix bug where opening a library script would fail | Justin Clark-Casey (justincc) | 1 | -2/+2 | |
2011-07-08 | refactor: rename bool returning GetAgentInventoryItem() to ↵ | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
CanGetAgentInventoryItem() to improve code readability | |||||
2011-07-07 | Ensure that the max transfer distance is initialized correctly. | Mic Bowman | 1 | -1/+7 | |
2011-06-29 | Hack around with the NPC module to get osNpcCreate() partially working again. | Justin Clark-Casey (justincc) | 1 | -1/+2 | |
This now creates an avatar but appearance is always cloudy. Move doesn't work. Really, creating an NPC should only involve a ScenePresence rather than doing anything with IClientAPI, since an NPC has no viewer to communicate with! | |||||
2011-06-24 | Tell hypergridders when their teleports fail because of the 4096 limit ↵ | Justin Clark-Casey (justincc) | 2 | -11/+47 | |
rather than just saying "destination not found" Instead of performing the 4096 check when the region is linked (and subsequently removing the link), leave the link in place and perform the check in the entity transfer module This allows us to explicitly tell the hypergridder why the teleport failed (region out of range). It also allows people on regions that are within range (on a large source grid) to teleport. The Check4096 config parameter in the [GridService] section is replaced by a max_distance paramter in a new [EntityTransfer] section in OpenSimDefaults.ini Since the parameter is in OpenSimDefaults.ini no action needs to be taken unless you want to increase this limit. It could also be decreased. The check is being made in the base entity transfer module, since I believe the viewer problem occurs both on extremely large grids and while hypergridding. | |||||
2011-06-10 | 3rd way of reseting the HG Map. This time, don't use the grid service; ↵ | Diva Canto | 1 | -25/+0 | |
instead keep track of which map blocks each client has seen in the region, and reset exactly those when the client closes. | |||||
2011-06-10 | New method for resetting the map on HG: do it only once upon changing grids, ↵ | Diva Canto | 1 | -0/+26 | |
and reset only exactly the map blocks that had regions in them. WARNING: this fetches all the regions from the Grid service, so there is a chance that this is a really bad idea in large grids. Pushing it for testing. | |||||
2011-06-09 | Change the name of the newest command to "show names" so that it doesn't ↵ | Diva Canto | 1 | -2/+2 | |
conflict with the existing "show users" | |||||
2011-06-08 | Fixed "Unknown User" listed as creator/owner on prims created with the Build ↵ | Diva Canto | 1 | -8/+66 | |
button by foreign visitors. Added command to the UserManagementModule to list all the known bindings between user UUIDs and their names: show user-names. | |||||
2011-06-05 | Narrow down the exception catching to exactly the exception of interest. ↵ | Diva Canto | 1 | -1/+1 | |
This may decrease the time of processing prims with broken user data. | |||||
2011-06-03 | Added prefix HG to the name of the landmark item in inventory, as a soft ↵ | Diva Canto | 2 | -4/+11 | |
reminder that the landmark belongs to a place in another grid. People can change the name, but that's their decision. | |||||
2011-06-03 | oops | Diva Canto | 1 | -1/+1 | |
2011-06-03 | HG Landmarks now working. | Diva Canto | 3 | -2/+82 | |
2011-06-03 | HG Landmarks being created. WARNING: new config var under ↵ | Diva Canto | 2 | -2/+20 | |
[HGInventoryAccessModule], Gatekeeper. | |||||
2011-06-03 | Moved CreateNewInventoryItem to the InventoryAccessModule in preparation for ↵ | Diva Canto | 1 | -1/+78 | |
supporting HG landmarks. | |||||
2011-05-27 | HG lures working! Friends can offer friends HG teleports via the profile. ↵ | Diva Canto | 1 | -1/+1 | |
WARNING: additional configuration for HG inis -- see *Common.ini.example | |||||
2011-05-26 | Commented a few extra debug messages. | Diva Canto | 1 | -2/+2 | |
2011-05-24 | Added necessary code to drop inventory on hg friends using the profile ↵ | Diva Canto | 2 | -7/+43 | |
window, but can't test because this mechanism doesn't seem to work without a profile service. | |||||
2011-05-21 | Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just ↵ | Justin Clark-Casey (justincc) | 1 | -1/+0 | |
OpenSim.Tests.Common instead | |||||
2011-05-21 | rename UserProfileTestUtils to UserAccountHelpers to be consistent with ↵ | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
other test helper names | |||||
2011-05-19 | HG Friends working to some extent: friendships offered and accepted ↵ | Diva Canto | 1 | -0/+2 | |
correctly handled. Friends list showing correct foreign names. TODO: GrantRights. | |||||
2011-05-08 | Remove a spammy debug I left in. Disable TP cancel button at the point | Melanie | 1 | -1/+2 | |
of no return. | |||||
2011-05-08 | Enable compressed (gzip) fatpack transfers. | Melanie | 1 | -0/+1 | |
2011-05-08 | Mantis #5472 | Diva Canto | 1 | -6/+15 | |
2011-05-06 | Change command help text for "show capabilities" to "show caps", as this is ↵ | Justin Clark-Casey (justincc) | 1 | -2/+2 | |
the actual command that has to be typed on the console. Thanks to makopoppo for the patch - http://opensimulator.org/mantis/view.php?id=5467 | |||||
2011-05-04 | Put the previous state back in the attachments in case the agent transfer fails. | Diva Canto | 1 | -0/+4 | |
2011-05-04 | Fixes mantis #5461. | Diva Canto | 1 | -1/+2 | |
2011-05-02 | Changed the defaults, so that it behaves exactly is it has been behaving (no ↵ | Diva Canto | 1 | -0/+2 | |
WebFetch cap by default). | |||||
2011-05-01 | Broke down Caps.cs into a generic Caps object that simply ↵ | Diva Canto | 1 | -30/+20 | |
registers/unregisters capabilities and a specific bunch of capability implementations in Linden space called BunchOfCaps. Renamed a few methods that were misnomers. Compiles but doesn't work. | |||||
2011-05-01 | Move CapabilitiesModule back to CoreModules. This one belongs there. | Diva Canto | 1 | -0/+257 | |
2011-04-30 | First stab at cleaning up Caps. Compiles. Untested. | Diva Canto | 2 | -1118/+0 | |
2011-04-29 | Remove the scripts of the attachments in the departing region and recreate ↵ | Diva Canto | 1 | -2/+10 | |
them if fail. | |||||
2011-04-28 | Fatpack message on agent transfers: 1 message only (UpdateAgent) containing ↵ | Diva Canto | 2 | -29/+37 | |
the agent and all attachments. Preserves backwards compatibility -- older sims get passed attachments one by one. Meaning that I finally introduced versioning in the simulation service. | |||||
2011-04-18 | refactor: split out the code which actually copies a particular bundle to ↵ | Justin Clark-Casey (justincc) | 1 | -106/+115 | |
inventory | |||||
2011-04-18 | refactor: rename DeleteToInventory() to CopyToInventory() | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
DeleteToInventory() is misleading - it is the caller that decides whether to delete or not | |||||
2011-04-18 | Fix bug where objects were being coalesced in the wrong positions. | Justin Clark-Casey (justincc) | 1 | -2/+2 | |
This addresses http://opensimulator.org/mantis/view.php?id=5441 The bug was due to a pre-existing mistake in creating the inventory stored position | |||||
2011-04-18 | Provide a configuration setting to control whether multiple taken objects ↵ | Justin Clark-Casey (justincc) | 2 | -15/+47 | |
are coalesced to inventory This is the CoalesceMultipleObjectsToInventory setting in [Inventory] in OpenSimDefaults.ini Default is true. | |||||
2011-04-15 | Fixes mantis #5431 -- coalesced objects in HG-enabled regions. Needs more ↵ | Diva Canto | 2 | -25/+12 | |
testing to make sure HG inventory isn't broken by this (it shouldn't). | |||||
2011-04-15 | refactor: separate out code that adds permissions | Justin Clark-Casey (justincc) | 1 | -42/+59 | |
2011-04-15 | minor: remove a small amount of code duplication | Justin Clark-Casey (justincc) | 1 | -4/+3 | |
2011-04-15 | refactor: split out some rez code into a separate CreateItemForObject() method | Justin Clark-Casey (justincc) | 1 | -143/+159 | |
2011-04-15 | get rid of all traces of the now used mock service infrastructure | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
2011-04-14 | simplify TestRezObject() | Justin Clark-Casey (justincc) | 1 | -17/+1 | |
2011-04-14 | Make scene object parts created by the test utils unit sized. | Justin Clark-Casey (justincc) | 1 | -3/+1 | |
2011-04-14 | simplify coalesced object tests by using existing scene object set up utils | Justin Clark-Casey (justincc) | 1 | -34/+6 | |
this change makes it possible to set an absolute position on a group before it is put into a scene. | |||||
2011-04-13 | Use common coalesced serialization code for both tests and the ↵ | Justin Clark-Casey (justincc) | 1 | -54/+13 | |
InventoryAccessModule. Continue to restore original absolute positions of stored scene objects, though it's possible that these aren't used again | |||||
2011-04-13 | Adjust the quanterions used in the rez coalsced object tests to get sensible ↵ | Justin Clark-Casey (justincc) | 1 | -4/+12 | |
bounding box and offset numbers. Extend test to check position of objects in the rezzed coalescence. | |||||
2011-04-13 | refactor: move code to obtain the coalescence size and object offsets into ↵ | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
CoalescedSceneObjects from the serializer. | |||||
2011-04-13 | Fix bug where rezzing coalesced objects would give all objects the same name ↵ | Justin Clark-Casey (justincc) | 2 | -7/+11 | |
as the item. This now only happens for the first object (which was the item selected last when the coalesce was originally taken) This matches the expected behaviour of the environment as seen on the Linden Labs grid. |