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2010-08-26Improve consistency of locking for SOG.m_parts in order to avoid race ↵Justin Clark-Casey (justincc)1-2/+4
conditions in linking and unlinking
2010-08-17* Changed a few OSD.FromBinary() calls to the more accurate OSD.FromULong() ↵John Hurliman1-1/+1
to fix the build
2010-08-16Attempt at sending TeleportProgress, but it doesn't seem to be doing ↵Diva Canto1-0/+3
anything at all. Left it commented, just as a reminder for where those messages could be sent.
2010-08-16Work on TeleportStart: renamed method from TeleportLocationStart to ↵Diva Canto1-6/+4
TeleportStart, and now sending this upon all teleports, not just some, and in the right place (EntityTransferModule).
2010-08-15Better comment (related to previous commit)Diva Canto1-1/+1
2010-08-15Addresses mantis #4929. Agent was being logged off the grid too soon -- ↵Diva Canto2-6/+23
things may still fail.
2010-08-14In EventQueueHelper.uintToByteArray, fetch big end-ian bytes directly from ↵Justin Clark-Casey (justincc)1-6/+4
libomv rather than little endian then swapping This avoids a problem with failing to swap on big-endian machines. This addresses http://opensimulator.org/mantis/view.php?id=4849 Thanks to Valy- for pointing this out and submitting a suggestion patch
2010-08-13minor: remove mono compiler warningsJustin Clark-Casey (justincc)4-24/+24
2010-08-13refactor: move binary statistics logging from scene into separate region moduleJustin Clark-Casey (justincc)1-0/+169
2010-08-13refactor: Use SOP.Flags rather than SOP.ObjectFlagsJustin Clark-Casey (justincc)1-2/+2
2010-07-13Revamp the permissions propagation. This MAY mess up. Please test.Melanie1-18/+36
Change the slam bit from 3 to 4. Assume the old slam bit is always set. The new slam bit is a "changed owner" bit, correcting a bug where an item passed from the creator to another with less than full perms, then back (sale test) would arrive back full perm. Lots of in-code docs.
2010-07-13Add CreateSelected flag onto objects rezzed from inventoryMelanie Thielker1-0/+1
2010-07-10Make taken items go back to the folder they came fromMelanie Thielker1-0/+14
2010-07-05Fixes additional bug reported in mantis #4841.Diva Canto1-2/+3
2010-07-04Got rid of all hyperassets references. Also fixed accessing textures in ↵Diva Canto2-5/+10
user's inventory in foreign grids.
2010-07-04Started to clean up the mess with HyperAssets in LLClientView. Fixed HG ↵Diva Canto3-0/+67
access to Notecards in user's inventory.
2010-06-30Add --merge switch to load iar.Justin Clark-Casey (justincc)1-4/+4
When this switch is used, iar folders are merged with existing same-name user inventory folders. This makes it a little easier to back and restore entire individual user inventories, among other things Added unit test to check behaviour
2010-06-29Remove the override from DeletToInventory in HGInventoryAccessModule. This ↵Diva Canto1-1/+2
may be causing the infinite loop, not sure.
2010-06-29Buglet fix in HG inventory. Make sure that GetRootFolder for non-HG ↵Diva Canto1-1/+1
xinventory is the folder "My Inventory". Also changed the Suitcase folder name to "My Suitcase".
2010-06-29Bug fix in HG standalone: wrong handler in the in module. Fixed a few broken ↵Diva Canto1-11/+2
comments in InventoryAccessModule.
2010-06-13Fixes the long-standing RegionUp bug! Plus lots of other cleanups related to ↵Diva Canto1-0/+28
neighbours.
2010-06-12Added checks for failed UpdateAgent calls.Diva Canto1-17/+29
2010-06-12* Added CHANGED_TELEPORT event trigger upon inter-sim teleports.Diva Canto1-1/+1
* Cleaned up NewUserConnection.
2010-06-12Make local teleports send CHANGED_TELEPORTMelanie Thielker1-0/+3
2010-06-11Revert "Allow IInventoryService.GetFolder(folderId, userId) as well as ↵Justin Clark-Casey (justincc)1-4/+2
GetFolder(InventoryFolderBase folder)" This reverts commit 3525195bc9b5fdfd9799411edd452981ef1f4ebd.
2010-06-11Allow IInventoryService.GetFolder(folderId, userId) as well as ↵Justin Clark-Casey (justincc)1-2/+4
GetFolder(InventoryFolderBase folder) This involves no wire changes since the methods often just construct an InventoryFolderBase under the hood. This is in line with other methods that alraedy allow requests via uuid
2010-06-08Refactor SendCoarseLocations for better performance. Instead of computing ↵Dan Lake1-3/+0
list of all locations fresh for every scene presence on every frame, we will instead compute the list once every 50 frames and send to all connected presences at that time. Also, we only add 60 items to the list when there are more than 60 presences in the scene. For 1000 users, this change yields a 99.8% reduction in list processing and a 98% reduction in network bandwidth for coarse locations.
2010-06-08* Changed CreatorIDs consistently to varchar(128)Diva Canto1-0/+4
* Deleted redundant migration for assets in SQLite * Rewrote XInventory migrations in SQLite in the new style
2010-06-05* Bug fix in TP home: typo in unpacking of GridUserInfo.Diva Canto1-0/+11
* Bug fix in TPs across neighboring regions: bug was introduced when getting rid of crashed sessions.
2010-06-01Continuing refactor. Refactor DeRezObject to deal with multiple objectsMelanie Thielker2-2/+29
2010-05-27Revert "Comment noisy "CONNECTION DEBUGGING" messages, because they push more"Melanie1-13/+1
Some other stuff snuck in. This reverts commit 4cc533e7ad94d148351c16f48afd2a688a64c48a.
2010-05-27Comment noisy "CONNECTION DEBUGGING" messages, because they push moreMelanie Thielker1-1/+13
important stuff off screen too fast
2010-05-24minor: expand upon comments about not scheduling two full updates for ↵Justin Clark-Casey (justincc)1-2/+3
attachments
2010-05-08* Added missing loggout notification to home grid upon agents logging out in ↵Diva Canto1-0/+8
foreign grids. * Added missing config in StandaloneHypergrid.ini
2010-05-07GridUserService in place. Replaces the contrived concept of storing user's ↵Diva Canto2-5/+13
home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway. BTW, the Meshing files want to be committed too -- EOFs.
2010-05-05Added copying of Viewer field to the agent circuit data that is being passed ↵Diva Canto1-0/+6
on TPs and crossings. (XmlRpcGroups files want to be committed too)
2010-04-19Avoid duplicate script resumes. Move resume calls to more logical placesMelanie Thielker1-1/+1
2010-04-19All scripts are now created suspended and are only unsuspended when the objectMelanie1-0/+1
is fully rezzed and all scripts in it are instantiated. This ensures that link messages will not be lost on rez/region crossing and makes heavily scripted objects reliable.
2010-03-31First attempt at fixing mantis #4641. It's better but there are now some ↵Diva Canto1-4/+21
issues with permissions. (looks like my commit is going to touch CM files, I'm going to let it do it - eof only)
2010-03-19Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, ↵Dan Lake1-1/+1
Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
2010-03-15* UuidGatherer now tracks asset types for assets it discovers. The asset ↵John Hurliman1-2/+2
types are inferred from context * OAR saving will attempt to correct unknown asset types before writing broken assets to the OAR file
2010-03-10Formatting cleanup. Add copyright notices.Jeff Ames1-1/+1
2010-03-03Fix bug where approximately half the time, attachments would rez only their ↵Justin Clark-Casey (justincc)1-6/+10
root prim until right clicked (or otherwise updated). The root cause of this problem was that multiple ObjectUpdates were being sent on attachment which differed enough to confuse the client. Sometimes these would eliminate each other and sometimes not, depending on whether the scheduler looked at the queued updates. The solution here is to only schedule the ObjectUpdate once the attachment code has done all it needs to do.
2010-02-24Fixed typo that was affecting the BasicInventoryAccessModuleDiva Canto2-3/+3
2010-02-23* Removed the unused GridRegion.getInternalEndPointPort() (just use ↵John Hurliman1-2/+4
InternalEndPoint.Port). This class is complex enough as it is * Changed the failed to inform neighbor message from a warning to info, since this will fire for every empty neighbor space * Made the EnableSimulator/EstablishAgentCommunication log message more verbose and more clear about what is happening
2010-02-22Changed asset CreatorID to a stringJohn Hurliman1-3/+3
2010-02-22* Adds CreatorID to asset metadata. This is just the plumbing to support ↵John Hurliman2-5/+6
CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
2010-02-12Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522Justin Clark-Casey (justincc)1-1/+1
These patch should allow people using systems that do not have their locale set to En_US or similar to use OpenSim without suffering effects such as being a million miles up in the air on login. The problem was caused by parsing strings without forcing that parse to be En_US (hence different decimal and digit group symbols were causing problems). Thanks very much to VikingErik for doing the legwork on this fix and phacelia for spotting it in the first place.
2010-02-03minor: remove one mono compiler warningJustin Clark-Casey (justincc)1-10/+8
2010-01-30Bug fix: change HGBroker to a INonSharedRegionModuleDiva Canto1-2/+5