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2014-04-23Hypergrid: don't send Local assets to other gridsOren Hurvitz1-35/+34
2014-04-23Removed GetUserInventory(). It wasn't being used, and was creating warnings b...Oren Hurvitz1-16/+0
2014-04-23Eliminated many warningsOren Hurvitz3-5/+1
2014-04-20Better error-handling when storing assets: recognize that 'null' is an error ...Oren Hurvitz1-1/+1
2014-04-13In teleports, when sending the Source region, set its ServerURI to the Gateke...Oren Hurvitz2-2/+7
2014-04-09In teleports, pass the source region to the destination (similar to an HTTP r...Oren Hurvitz2-13/+20
2014-04-08Improved error messages when a teleport fails. The viewer's dialog already sa...Oren Hurvitz1-4/+4
2014-04-07When sending QueryAccess to a region, also send the user's Home URIOren Hurvitz1-2/+5
2014-04-07Refactored: use Scene.GetAgentHomeURI() to get the Home URI of a userOren Hurvitz2-9/+2
2014-04-06Fixed: during a teleport we always sent the error "The teleport destination c...Oren Hurvitz2-7/+1
2014-04-06When preparing a Hypergrid teleport, tell the receiving grid which user is en...Oren Hurvitz2-5/+16
2014-04-06Pass the correct position to QueryAccess() instead of UUID.Zero (it was wrong...Oren Hurvitz1-1/+1
2014-04-03When teleporting using Hypergrid, show more informative error messages in cas...Oren Hurvitz2-10/+27
2014-04-02BulletSim: make avatar physical shape to be a rectangle rather thanRobert Adams1-5/+1
2014-04-03Wrap contents of ETM.CrossAgentToNewRegionAsync() in try/catch to avoid a fai...Justin Clark-Casey (justincc)1-13/+19
2014-04-02Added assets service method AssetsExist(), which returns whether the given li...Oren Hurvitz1-20/+49
2014-03-24When searching for users, don't add users from the local cache if they have a...Oren Hurvitz1-2/+3
2014-03-24Trim search queries (for users, groups, etc.). I have found that sometimes th...Oren Hurvitz1-1/+3
2014-03-17Add regression test for http inventory fetch.Justin Clark-Casey (justincc)1-0/+4
2014-03-11After an object with KeyframeMotion is copied into inventory, resume the moti...Oren Hurvitz1-2/+15
2014-02-20add newRegion parameter to CrossAgentToNewRegion event and trigger the event ...dahlia1-0/+2
2014-02-15Properly restore position on crossing failure for mega-regions.Robert Adams1-6/+15
2014-02-15Rewrite of mega-region code to use new form of border checking.Robert Adams1-34/+14
2014-02-14Change warns associated with UserAgentServiceConnector to debugs, as this is ...Justin Clark-Casey (justincc)3-3/+3
2014-02-14If calls to UserAgentServiceConnector fail then throw an exception. This lets...Justin Clark-Casey (justincc)3-4/+33
2014-01-26varregion: enable teleporting to a varregion by clicking on the map andRobert Adams1-3/+28
2014-01-20Materials module: a) Store materials as assets; b) Finalized it (removed the ...Oren Hurvitz2-6/+6
2014-01-17minor: since structs are values, assigning them to another variable copies it...Justin Clark-Casey (justincc)1-1/+1
2014-01-10When creating a coalesced object, set its permissions to the lowest-common-de...Oren Hurvitz1-7/+16
2014-01-10When creating a coalesced object, set its Creator ID if all the objects have ...Oren Hurvitz1-4/+15
2014-01-10Refactored: use a single function to apply an object's folded permissions to ...Oren Hurvitz1-11/+9
2014-01-10Refactored setting permissions when rezzing items: use the same function when...Oren Hurvitz1-37/+14
2014-01-04Some missing definitions needed for successful compilation.Robert Adams1-1/+2
2014-01-04varregion: Add region size to teleport event messages (EnableSimulator,Robert Adams1-11/+21
2014-01-03varregion: Add region size to teleport event messages (EnableSimulator,Robert Adams1-11/+21
2013-12-27varregion: extract banned region logic into a class for cleanlyness.Robert Adams1-33/+174
2013-12-26varregion: many more updates removing the constant RegionSize and replacingRobert Adams1-22/+21
2013-12-24varregion: add lots of DEBUG level log messages. Especially for teleport.Robert Adams2-1/+7
2013-12-24varregion: fix bug where destination region is not found and object isRobert Adams1-47/+61
2013-12-14varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.Robert Adams1-12/+12
2013-12-11This is the Avination Entity Transfer Module. Surprisingly, it still compilesMelanie1-217/+204
2013-11-30varregion: Add MaxRegionSize constant and enforce in RegionInfo.Robert Adams1-60/+158
2013-11-15refactor: replace verbose checks with String.IsNullOrEmpty where applicable.Justin Clark-Casey (justincc)2-3/+3
2013-11-08varregion: elimination of Constants.RegionSize from all over OpenSimulator.Robert Adams1-3/+1
2013-10-15Fixed rezzing coalesced objects from a prim's inventoryOren Hurvitz1-43/+8
2013-09-28VarRegion: change RegionInfo storage of region coordinates from regionRobert Adams1-24/+24
2013-09-27refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ...Justin Clark-Casey (justincc)1-4/+4
2013-09-26minor: correct attachment spelling mistake in log message in HGEntityTransfer...Justin Clark-Casey (justincc)1-1/+1
2013-09-25VarRegion: change RegionInfo storage of region coordinates from regionRobert Adams1-24/+24
2013-09-26minor: log MaxOutgoingTransferVersion at EntityTransferModule startupJustin Clark-Casey (justincc)1-0/+4