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My fork of OpenSim for IG and MG, called SledjChisl.
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2012-07-20
BulletSim: add reference to OpenSim.Region.CoreModules in BSScene.cs attempti...
Robert Adams
1
-1
/
+1
2012-07-20
Correct namespace of BinaryLoggingModule (a cut-and-paste error). Add a simpl...
Robert Adams
2
-1
/
+162
2012-06-26
Add regression test to check that attachments in source region are deleting w...
Justin Clark-Casey (justincc)
1
-0
/
+5
2012-06-26
If crossing attachments into another region pre-fatpack, clone objects before...
Justin Clark-Casey (justincc)
1
-17
/
+26
2012-06-12
OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather...
Justin Clark-Casey (justincc)
1
-25
/
+21
2012-06-11
Add last frame time monitor to MonitorModule now that this value is useful
Justin Clark-Casey (justincc)
1
-0
/
+8
2012-06-08
Don't make duplicate call to ScenePresence.Close() separately in ETM.DoTelepo...
Justin Clark-Casey (justincc)
1
-1
/
+0
2012-06-07
Record the fact that child agents can have asset transactions.
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-05-31
Add an optional mechanism for physics modules to collect and return arbitrary...
Justin Clark-Casey (justincc)
1
-44
/
+64
2012-05-28
refactor: factor out entity transfer state machine into a separate class to m...
Justin Clark-Casey (justincc)
3
-239
/
+330
2012-05-28
If handling the failure of teleport, move agent state to CleaningUp when we s...
Justin Clark-Casey (justincc)
1
-3
/
+6
2012-05-25
Resolve some mono compiler warnings.
Justin Clark-Casey (justincc)
3
-5
/
+4
2012-05-25
on agent cross, remove from physics scene after its been placed in transit, n...
Justin Clark-Casey (justincc)
1
-3
/
+7
2012-05-25
refactor: make ETM.CrossAgentToNewRegionAsync neighbourRegion == null check r...
Justin Clark-Casey (justincc)
1
-90
/
+92
2012-05-25
Stop it being possible for an agent to teleport back to its source region bef...
Justin Clark-Casey (justincc)
1
-24
/
+165
2012-05-24
Don't actually proceed on a within-region teleport if another is already taki...
Justin Clark-Casey (justincc)
1
-0
/
+2
2012-05-24
On inter-region teleport, only stand the avatar up if the QueryAccess call to...
Justin Clark-Casey (justincc)
1
-7
/
+7
2012-05-24
Now that the EntityTransferModule is per-region, fetch the event queue module...
Justin Clark-Casey (justincc)
1
-18
/
+22
2012-05-24
Fix issue where a dns resolution failure on the final destination might leave...
Justin Clark-Casey (justincc)
1
-192
/
+200
2012-05-24
If an agent is still registered as 'in transit' by the source region, don't a...
Justin Clark-Casey (justincc)
2
-66
/
+58
2012-05-23
minor: Make log class names in InventoryAccessModule uniform
Justin Clark-Casey (justincc)
1
-10
/
+10
2012-05-23
Fix bug where an avatar that had an object they owned attached through llAtta...
Justin Clark-Casey (justincc)
1
-23
/
+36
2012-05-21
Setting 'in transit' on a local teleport as well as inter-region teleports.
Justin Clark-Casey (justincc)
1
-0
/
+9
2012-05-17
Remove redundant "Teleport failed:" from reason when QueryAccess fails for th...
Justin Clark-Casey (justincc)
1
-4
/
+12
2012-05-14
Set the agent in transit teleport flag at the first available opportunity (i....
Justin Clark-Casey (justincc)
1
-11
/
+37
2012-05-14
Add more region information to some teleport related logging
Justin Clark-Casey (justincc)
1
-7
/
+8
2012-05-03
Reinsert a 2000ms delay before closing a no longer required agent on the sour...
Justin Clark-Casey (justincc)
1
-2
/
+7
2012-05-03
minor: resolve some mono compiler warnings
Justin Clark-Casey (justincc)
1
-6
/
+1
2012-05-01
Comment out the five second sleep in etm.DoTeleport() if the old agent needs ...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-05-01
Remove some test code that accidentally crept in with 9d2e1c67
Justin Clark-Casey (justincc)
1
-3
/
+0
2012-05-01
Add regression test for teleporting between neighbouring regions on the same ...
Justin Clark-Casey (justincc)
2
-7
/
+30
2012-05-01
Move max teleport distance check down into etm.DoTeleport() since this should...
Justin Clark-Casey (justincc)
1
-40
/
+41
2012-05-01
refactor: Split most of EntityTransferModule.Teleport() into its same region ...
Justin Clark-Casey (justincc)
2
-122
/
+159
2012-04-27
If a Grid God teleports then include the Godlike teleport flag. This can affe...
Oren Hurvitz
1
-0
/
+6
2012-04-27
Minor change in error message (HG teleport failures)
Diva Canto
1
-1
/
+1
2012-04-27
Add regression test for teleporting an agent between separated regions on the...
Justin Clark-Casey (justincc)
2
-2
/
+3
2012-04-26
Tweak log messages on local region to region teleport path to help with probl...
Justin Clark-Casey (justincc)
2
-18
/
+36
2012-04-24
Slight rewording of output messages.
Diva Canto
1
-1
/
+1
2012-04-24
HG: Moved User-level code down to the HGEntityTransferModule where it belongs.
Diva Canto
2
-14
/
+14
2012-04-25
zero out SP velocity before calling SP.Teleport(), as the client expects (tho...
Justin Clark-Casey (justincc)
1
-0
/
+1
2012-04-25
Add regression test TestSameRegionTeleport()
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-04-25
Improve teleport log debug and error messages to tell us who is teleporting.
Justin Clark-Casey (justincc)
1
-3
/
+14
2012-04-06
Moved the inventory manipulation from HGEntityTransferModule to HGInventoryAc...
Diva Canto
3
-150
/
+159
2012-04-07
Rather than having a FromFolderID property on every single prim and only ever...
Justin Clark-Casey (justincc)
1
-3
/
+3
2012-04-07
Store FromItemID for attachments once on SOG instead of on every SOP and only...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-04-06
Deleted the unused and commented code from 2 commits ago.
Diva Canto
1
-241
/
+1
2012-04-06
WARNING: LOTS OF COMMENTED AND UNUSED CODE IN THIS COMMIT. This is on purpose...
Diva Canto
1
-21
/
+295
2012-04-03
Eliminate race condition where many callers would check SOP.PhysicsActor != n...
Justin Clark-Casey (justincc)
1
-4
/
+4
2012-03-31
minor: small message adjustment and unnecessary code elimination when notifyi...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-03-31
fix Infinite loading on No Rez http://opensimulator.org/mantis/view.php?id=5932
PixelTomsen
1
-0
/
+5
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