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* try fix IAR load inventory links and objects ownerUbitUmarov2018-01-261-2/+2
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* Massive tab and trailing space cleanupMelanie Thielker2017-01-052-3/+3
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* Finally remove the requirement for an InventoryItem/FolderBase object toMelanie Thielker2016-07-041-8/+3
| | | | | | | | be passed into inventory queries. This makes the API more homogenous and also will more clearly show coding errors related to HG inventory where the .Owner field has a meaning for a query but wasn't always set.
* Deleted OpenSim.Framework.Communications. Moved its two remaining files to ↵Diva Canto2015-09-041-1/+0
| | | | OpenSim.Framework.
* First commit where physics work as region module.Diva Canto2015-08-311-1/+1
| | | | | Moved all physics dlls out of Physics and into bin directly, so they can be found by the module loader. Removed call to PhysicsPluginManager.
* WARNING: massive refactor to follow libomv's latest changes regarding ↵Diva Canto2015-08-081-1/+1
| | | | | | | inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum. This means that from now on, [new] root folders have code 8 (FolderType.Root), as the viewers expect, as opposed to 9, which was what we had been doing. Normal folders are as they were, -1. Also now sending folder code 100 for Suitcase folders to viewers, with no filter. All tests pass, but fingers crossed!
* Another major overhaul of inventory downloading, this time pertaining to ↵Diva Canto2015-05-081-0/+16
| | | | inventory links. Added yet another function to IInventoryService to get multiple items at once, so that fetching collections of linked items is done once per folder instead of once per item.
* Major change in the way inventory is downloaded: added a method throughout ↵Diva Canto2015-05-071-1/+13
| | | | IIventoryService that fetches sets of folders at once. Also added folder id in the InventoryCollection data structure, so that we don't need to go to inventory server again just for that. This reduces the chatter between sims and inventory server by... a lot. On my tests, this reduces initial inventory download down to 30% of what it currently is.
* Improve on the last commit to InventoryArchiver: put back the original ↵Diva Canto2014-09-281-2/+2
| | | | constructor (3rd party modules use it), change order of new parameters to make it more consistent.
* Add an event callback for loading IAR files. The callback for creating them ↵AliciaRaven2014-09-231-2/+2
| | | | already existed but not for loading. This is of interest for use by region modules. Also includes reporting numbers of items saved and items filtered to the completed log printout.
* Allow the "debug scene set physics false|true" command to work when ↵Justin Clark-Casey (justincc)2014-07-291-1/+1
| | | | | | bulletsim physics is running in a separate thread. This will also allow the "disable physics" setting in the region debug viewer dialog to work in this circumstance.
* Removed GetUserInventory(). It wasn't being used, and was creating warnings ↵Oren Hurvitz2014-04-231-16/+0
| | | | because it's Obsolete.
* Changed a few bits in Inventory/Archiver/InventoryArchiveReadRequest.cs to ↵Diva Canto2013-07-051-2/+2
| | | | be less dependent on a Scene.
* Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMaskMelanie2013-03-261-0/+1
| | | | with our own and add export permissions as well as a new definition for "All" as meaning "all conventional permissions" rather than "all possible permissions"
* Another 21 modules' directives moved out of .addin.xmlDiva Canto2012-11-131-0/+2
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* For default everyone permissions on library items, make notecards and ↵Justin Clark-Casey (justincc)2011-07-231-8/+4
| | | | | | | | | | scripts non-modifiable (but still copyable, etc). Users should not be given the impression that they can modify these items. This still does not solve the issue where library items cannot be dragged into prims or user inventory any time after they are initially seen. Curiously, manually copying and pasting still appears to work. On the surface, this seems to have something to do with library item caching on the client, since deleting the cache allows drag to work again once Not sure what the exact problem is.
* Remove manually permissions settings on all current library items so that ↵Justin Clark-Casey (justincc)2011-07-231-1/+7
| | | | | | | they use the defaults instead. Some items had completely wrong permissions - this is easier than correcting them all. The ability to set permissions in xml is retained since there are use cases for this (e.g. to create no-mod library scripts)
* Revert "Don't load current/next/everyone/base permissions from the library ↵Justin Clark-Casey (justincc)2011-07-231-7/+1
| | | | | | | | item xml files - always use PermissionMask.All instead (which was the existing default)." There actually are uses for this. I will correct the perms instead since some entries appear to be wrong. This reverts commit 667b54f5a2a04fa5a2859397868d270eab3913f1.
* Don't load current/next/everyone/base permissions from the library item xml ↵Justin Clark-Casey (justincc)2011-07-231-1/+7
| | | | | | files - always use PermissionMask.All instead (which was the existing default). Library items always need the same permissions, so it doesn't make sense to load them from the xml files. This just opens the door to permissions mistakes.
* minor: remove mono compiler warningsJustin Clark-Casey (justincc)2010-08-131-8/+8
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* Add --merge switch to load iar.Justin Clark-Casey (justincc)2010-06-301-4/+4
| | | | | | When this switch is used, iar folders are merged with existing same-name user inventory folders. This makes it a little easier to back and restore entire individual user inventories, among other things Added unit test to check behaviour
* First attempt at fixing mantis #4641. It's better but there are now some ↵Diva Canto2010-03-311-4/+21
| | | | | | issues with permissions. (looks like my commit is going to touch CM files, I'm going to let it do it - eof only)
* Merge branch 'master' into presence-refactorMelanie2010-02-081-1/+8
|\ | | | | | | | | This was a large, heavily conflicted merge and things MAY have got broken. Please check!
| * minor: remove one mono compiler warningJustin Clark-Casey (justincc)2010-02-031-10/+8
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* | OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.Diva Canto2010-01-112-2/+2
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* | CommunicationsManager deleted.Diva Canto2010-01-111-1/+0
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* | * OMG! All but one references to UserProfileCacheService have been rerouted!Diva Canto2010-01-101-5/+4
| | | | | | | | | | * HG is seriously broken here * Compiles. Untested.
* | The Library Service is now working. UserProfileCacheService.LibraryRoot is ↵Diva Canto2010-01-012-9/+28
|/ | | | obsolete. Didn't delete it yet to avoid merge conflicts later -- want to stay out of core as much as possible.
* No-op in this commit. Just increasing the tag number due to weirdnesses.Diva Canto2009-12-231-1/+1
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* Library Module: allows adding folders/items to the Library from IAR files ↵Diva Canto2009-12-232-0/+482
placed under bin/Library. This works only for standalones.