| Commit message (Expand) | Author | Age | Files | Lines |
* | Deleted OpenSim.Framework.Communications. Moved its two remaining files to Op... | Diva Canto | 2015-09-04 | 1 | -1/+0 |
* | WARNING: massive refactor to follow libomv's latest changes regarding invento... | Diva Canto | 2015-08-08 | 1 | -7/+7 |
* | Refactored some code that is used in two different dlls related to SOP rewrit... | Diva Canto | 2015-05-05 | 1 | -207/+2 |
* | Mantis #7514 | Diva Canto | 2015-05-02 | 1 | -2/+2 |
* | Fix script state not being preserved in objects sent via Hypergrid. | Justin Clark-Casey (justincc) | 2015-03-13 | 2 | -9/+79 |
* | minor: In HGAssetMapper, don't complain on seeing an XmlDeclaration as we kno... | Justin Clark-Casey (justincc) | 2015-02-25 | 1 | -0/+5 |
* | In HGAssetMapper.RewriteSOP(), don't explicitly end the document. | Justin Clark-Casey (justincc) | 2015-02-21 | 1 | -2/+0 |
* | If HGAssetMapper.PostAsset fails then be more explicit about the uuid, type, ... | Justin Clark-Casey (justincc) | 2015-02-19 | 1 | -2/+27 |
* | Add the type of the unrecognized node to the HG asset mapping error message i... | Justin Clark-Casey (justincc) | 2015-02-19 | 1 | -1/+3 |
* | If the owner of an object is taking a copy from the scene (e.g. via the "take... | Justin Clark-Casey (justincc) | 2015-02-03 | 1 | -0/+4 |
* | Fix regression where the stored state of every second script in an object rez... | Justin Clark-Casey (justincc) | 2015-01-23 | 1 | -1/+4 |
* | Fix a recent regression with HG asset posting to other grids where the assets... | Justin Clark-Casey (justincc) | 2015-01-15 | 1 | -0/+1 |
* | Make the IteratingUuidGatherer the only UuidGatherer. | Justin Clark-Casey (justincc) | 2015-01-08 | 1 | -11/+10 |
* | When inserting missing CreatorData in the HGAssetMapper, do the rewrite on a ... | Justin Clark-Casey (justincc) | 2014-11-25 | 2 | -31/+185 |
* | Add regression test TestPostAssetRewrite() to check results of HGAssetMapper.... | Justin Clark-Casey (justincc) | 2014-11-25 | 1 | -0/+84 |
* | refactor: consistently put all test classes in the OpenSim.Tests.Common packa... | Justin Clark-Casey (justincc) | 2014-11-25 | 1 | -1/+0 |
* | Do not add attachments to the region scene object backup list. | Justin Clark-Casey (justincc) | 2014-10-02 | 1 | -1/+1 |
* | On code section that rezzes single objects and attachments, reduce CPU use by... | Justin Clark-Casey (justincc) | 2014-08-28 | 2 | -2/+5 |
* | Instrument the UDP path of creating assets so that it triggers an asset post ... | Diva Canto | 2014-07-04 | 1 | -5/+5 |
* | When taking an object into inventory, set the inventory item's "Next Owner" p... | Oren Hurvitz | 2014-05-25 | 1 | -0/+10 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2014-05-22 | 2 | -3/+2 |
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| * | When can't rez, show only one error message; not two. And show more specific ... | Oren Hurvitz | 2014-05-19 | 2 | -3/+2 |
* | | Fixed a problem with detaching attachments in situations where the user's ass... | Diva Canto | 2014-05-22 | 2 | -1/+39 |
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* | Don't fetch assets from the server when doing simple inventory operations lik... | Diva Canto | 2014-05-18 | 1 | -1/+1 |
* | Makes it possible to support grids in which all the simulators share all cent... | Diva Canto | 2014-05-04 | 1 | -18/+82 |
* | Hypergrid: don't send Local assets to other grids | Oren Hurvitz | 2014-04-23 | 1 | -35/+34 |
* | Better error-handling when storing assets: recognize that 'null' is an error ... | Oren Hurvitz | 2014-04-20 | 1 | -1/+1 |
* | Added assets service method AssetsExist(), which returns whether the given li... | Oren Hurvitz | 2014-04-02 | 1 | -20/+49 |
* | After an object with KeyframeMotion is copied into inventory, resume the moti... | Oren Hurvitz | 2014-03-11 | 1 | -2/+15 |
* | Materials module: a) Store materials as assets; b) Finalized it (removed the ... | Oren Hurvitz | 2014-01-20 | 1 | -4/+4 |
* | When creating a coalesced object, set its permissions to the lowest-common-de... | Oren Hurvitz | 2014-01-10 | 1 | -7/+16 |
* | When creating a coalesced object, set its Creator ID if all the objects have ... | Oren Hurvitz | 2014-01-10 | 1 | -4/+15 |
* | Refactored: use a single function to apply an object's folded permissions to ... | Oren Hurvitz | 2014-01-10 | 1 | -11/+9 |
* | Refactored setting permissions when rezzing items: use the same function when... | Oren Hurvitz | 2014-01-10 | 1 | -37/+14 |
* | refactor: replace verbose checks with String.IsNullOrEmpty where applicable. | Justin Clark-Casey (justincc) | 2013-11-15 | 1 | -1/+1 |
* | Fixed rezzing coalesced objects from a prim's inventory | Oren Hurvitz | 2013-10-15 | 1 | -43/+8 |
* | Preserve attachment point & position when attachment is rezzed in world | Aleric Inglewood | 2013-09-22 | 1 | -0/+8 |
* | More on HG inventory and OutboundPermission: disallowing giving inventory to ... | Diva Canto | 2013-08-03 | 1 | -1/+12 |
* | HG: If OutboundPermission is set to false, let's enforce stricter permissions... | Diva Canto | 2013-08-03 | 1 | -0/+31 |
* | minor: replace veclist.Add(new Vector3(0,0,0)) with Vector3.Zero in Inventory... | Justin Clark-Casey (justincc) | 2013-08-02 | 1 | -1/+1 |
* | Don't touch the Current Outfit folder also on coming back home | Diva Canto | 2013-07-23 | 1 | -1/+9 |
* | In renaming the folders for hypergriding, don't rename the Current Outfit fol... | Diva Canto | 2013-07-23 | 1 | -1/+1 |
* | Don't post Link asset types back to the home grid | Diva Canto | 2013-07-23 | 1 | -3/+6 |
* | Put guards on a bunch of exception-inducing code, as seen in logs from load t... | Diva Canto | 2013-07-09 | 1 | -1/+1 |
* | More debug, same issue | Diva Canto | 2013-07-04 | 1 | -1/+1 |
* | HG: close a loophole by which if something was wrong with the ServiceURLs it ... | Diva Canto | 2013-07-02 | 2 | -1/+10 |
* | Put the "script saved" and "notecard saved" messages back into the bottom | Melanie | 2013-06-11 | 1 | -2/+2 |
* | Hook up Keyframe motion to almost everything. Failing to cross a sim border | Melanie | 2013-06-06 | 1 | -0/+3 |
* | Fix inventory issue | BlueWall | 2013-05-01 | 1 | -0/+6 |
* | Fix the long standing bug of items being delivered to lost and found or trash... | Melanie | 2013-05-01 | 1 | -2/+3 |