index
:
opensim-SC_OLD
master
My fork of OpenSim for IG and MG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
CoreModules
/
Framework
/
InventoryAccess
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2011-04-18
refactor: split out the code which actually copies a particular bundle to inv...
Justin Clark-Casey (justincc)
1
-106
/
+115
2011-04-18
refactor: rename DeleteToInventory() to CopyToInventory()
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-04-18
Fix bug where objects were being coalesced in the wrong positions.
Justin Clark-Casey (justincc)
1
-2
/
+2
2011-04-18
Provide a configuration setting to control whether multiple taken objects are...
Justin Clark-Casey (justincc)
2
-15
/
+47
2011-04-15
Fixes mantis #5431 -- coalesced objects in HG-enabled regions. Needs more tes...
Diva Canto
2
-25
/
+12
2011-04-15
refactor: separate out code that adds permissions
Justin Clark-Casey (justincc)
1
-42
/
+59
2011-04-15
minor: remove a small amount of code duplication
Justin Clark-Casey (justincc)
1
-4
/
+3
2011-04-15
refactor: split out some rez code into a separate CreateItemForObject() method
Justin Clark-Casey (justincc)
1
-143
/
+159
2011-04-15
get rid of all traces of the now used mock service infrastructure
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-04-14
simplify TestRezObject()
Justin Clark-Casey (justincc)
1
-17
/
+1
2011-04-14
Make scene object parts created by the test utils unit sized.
Justin Clark-Casey (justincc)
1
-3
/
+1
2011-04-14
simplify coalesced object tests by using existing scene object set up utils
Justin Clark-Casey (justincc)
1
-34
/
+6
2011-04-13
Use common coalesced serialization code for both tests and the InventoryAcces...
Justin Clark-Casey (justincc)
1
-54
/
+13
2011-04-13
Adjust the quanterions used in the rez coalsced object tests to get sensible ...
Justin Clark-Casey (justincc)
1
-4
/
+12
2011-04-13
refactor: move code to obtain the coalescence size and object offsets into Co...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-04-13
Fix bug where rezzing coalesced objects would give all objects the same name ...
Justin Clark-Casey (justincc)
2
-7
/
+11
2011-04-13
Add coalesced scene objects class and serializer. This is currently only use...
Justin Clark-Casey (justincc)
2
-5
/
+93
2011-04-13
factor out some test code into the SetUp()
Justin Clark-Casey (justincc)
1
-14
/
+15
2011-04-13
Add a regression test for rezzing a single object into a scene from user inve...
Justin Clark-Casey (justincc)
1
-0
/
+133
2011-04-12
refactor: simplify bRayEndIsIntersection boolean set from RayEndIsIntersectio...
Justin Clark-Casey (justincc)
1
-14
/
+1
2011-04-12
Fix (add) ability to rez objects by dragging them out of another prim's inven...
Justin Clark-Casey (justincc)
1
-0
/
+4
2011-04-03
Implement rezzing coalesced objects
Melanie
1
-11
/
+0
2011-04-03
Implement rezzing coalesced objects
Melanie
1
-105
/
+172
2011-04-03
Implement taking of coalesced objects.
Melanie
1
-196
/
+263
2011-04-01
A stab at making CHANGED_OWNER work
Melanie
1
-17
/
+7
2011-02-27
Fix a few little things
Melanie
1
-0
/
+3
2011-02-22
Forces the owner of a rezzed object to be the "rezzer" of the
Mic Bowman
1
-0
/
+2
2011-02-04
Added a config var to HGInventoryAccessModule called OutboundPermission that ...
Diva Canto
1
-2
/
+6
2011-01-12
Dont' trust the viewer! Fix a permission slam error caused by trusting
Melanie
1
-0
/
+6
2011-01-12
Fix direct item give permissions
Melanie
1
-10
/
+16
2010-11-29
Preservation of creator information now also working in IARs. Cleaned up usag...
Diva Canto
1
-3
/
+7
2010-11-26
Creator information preserved upon HG transfers.
Diva Canto
2
-8
/
+87
2010-11-25
WARNING: LOTS OF CONFIGURATION CHANGES AFFECTING PRIMARILY HG CONFIGS. Added ...
Diva Canto
1
-0
/
+20
2010-11-21
Added creator info across the board -- TaskInventoryItems and InventoryItems ...
Diva Canto
1
-0
/
+1
2010-11-16
Change the way attachments are persisted. Editing a worn attachment will now
Melanie
1
-5
/
+13
2010-10-08
Fix an infinite recursion
Melanie
1
-1
/
+4
2010-10-06
Plumb the path for multiple object deletes
Melanie
1
-5
/
+26
2010-09-16
Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...
John Hurliman
1
-6
/
+2
2010-09-12
Formatting cleanup.
Jeff Ames
1
-1
/
+1
2010-09-04
Move code that allows llGiveInvetory() to move item into appropriate system f...
Justin Clark-Casey (justincc)
1
-1
/
+1
2010-09-03
minor: remove mono compiler warnings
Justin Clark-Casey (justincc)
1
-1
/
+1
2010-08-31
Adjust the "Magic numbers" we use because we can't reference the actual
Melanie Thielker
1
-1
/
+1
2010-08-26
Improve consistency of locking for SOG.m_parts in order to avoid race conditi...
Justin Clark-Casey (justincc)
1
-2
/
+4
2010-08-13
minor: remove mono compiler warnings
Justin Clark-Casey (justincc)
2
-3
/
+3
2010-08-13
refactor: Use SOP.Flags rather than SOP.ObjectFlags
Justin Clark-Casey (justincc)
1
-2
/
+2
2010-07-13
Revamp the permissions propagation. This MAY mess up. Please test.
Melanie
1
-18
/
+36
2010-07-13
Add CreateSelected flag onto objects rezzed from inventory
Melanie Thielker
1
-0
/
+1
2010-07-10
Make taken items go back to the folder they came from
Melanie Thielker
1
-0
/
+14
2010-07-05
Fixes additional bug reported in mantis #4841.
Diva Canto
1
-2
/
+3
2010-07-04
Got rid of all hyperassets references. Also fixed accessing textures in user'...
Diva Canto
2
-5
/
+10
[next]