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My fork of OpenSim for IG and MG, called SledjChisl.
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2010-06-29
Buglet fix in HG inventory. Make sure that GetRootFolder for non-HG xinventor...
Diva Canto
1
-1
/
+1
2010-06-29
Bug fix in HG standalone: wrong handler in the in module. Fixed a few broken ...
Diva Canto
1
-11
/
+2
2010-06-08
* Changed CreatorIDs consistently to varchar(128)
Diva Canto
1
-0
/
+4
2010-06-01
Continuing refactor. Refactor DeRezObject to deal with multiple objects
Melanie Thielker
2
-2
/
+29
2010-05-24
minor: expand upon comments about not scheduling two full updates for attachm...
Justin Clark-Casey (justincc)
1
-2
/
+3
2010-04-19
Avoid duplicate script resumes. Move resume calls to more logical places
Melanie Thielker
1
-1
/
+1
2010-04-19
All scripts are now created suspended and are only unsuspended when the object
Melanie
1
-0
/
+1
2010-03-19
Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene...
Dan Lake
1
-1
/
+1
2010-03-15
* UuidGatherer now tracks asset types for assets it discovers. The asset type...
John Hurliman
1
-2
/
+2
2010-03-10
Formatting cleanup. Add copyright notices.
Jeff Ames
1
-1
/
+1
2010-03-03
Fix bug where approximately half the time, attachments would rez only their r...
Justin Clark-Casey (justincc)
1
-6
/
+10
2010-02-24
Fixed typo that was affecting the BasicInventoryAccessModule
Diva Canto
2
-3
/
+3
2010-02-22
Changed asset CreatorID to a string
John Hurliman
1
-3
/
+3
2010-02-22
* Adds CreatorID to asset metadata. This is just the plumbing to support Crea...
John Hurliman
2
-5
/
+6
2010-01-30
Bug fix: change HGBroker to a INonSharedRegionModule
Diva Canto
1
-2
/
+5
2010-01-30
* HGScene is no more.
Diva Canto
4
-0
/
+1115