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2019-07-25Gatekeeper -> GatekeeperURIonefang1-1/+1
Coz it says all over the source code - // Legacy. Remove soon! And has since later OpenSim 0.7s.
2019-07-25OpenSim dev typo--onefang1-1/+1
2019-05-19Dump OpenSim 0.9.0.1 into it's own branch.onefang5-279/+445
2016-11-03Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel5-295/+639
2012-12-09HGAssetMapper: Get wasn't really working. It's true that some assets are ↵Diva Canto1-3/+35
copied in the process of being gathered their UUID, but not all. Specifically, terminal assets like textures aren't copied. We have to go one more time through the ids.
2012-12-05minor: Fix more compiler warnings in CoreModules tests by properly ↵Justin Clark-Casey (justincc)1-1/+3
overriding OpenSimTestCase.SetUp()
2012-11-24Consistenly make NUnit test cases inherit from OpenSimTestCase which ↵Justin Clark-Casey (justincc)1-1/+1
automatically turns off any logging enabled between tests
2012-11-12More module cleanup: removed the CoreModules.Framework modules directives ↵Diva Canto2-0/+4
out of .addin.xml.
2012-11-11Fix mantis #6425Diva Canto1-6/+0
2012-11-02HG: flip all configs to HG2.0. PLEASE CHECK YOUR EXISTING HG CONFIGS AGAINST ↵Diva Canto1-1/+3
THESE.
2012-09-25Deleted extraneous debug messageDiva Canto1-2/+0
2012-09-22HG Rez object: warn the user if the item or asset cannot be found.Diva Canto1-2/+7
2012-09-21Moved the small HGUuidGatherer class to the file where its parent class is. ↵Diva Canto2-74/+2
No need to keep 2 separate files.
2012-09-21Removed redundant asset fetches on HGAssetMapper. The UuidGatherer already ↵Diva Canto1-18/+24
downloads the assets, so we don't need to do it again...
2012-09-21Minor: change the return value of unsuccessful posts to string.Empty.Diva Canto1-1/+1
2012-09-21Rename UuidGather.m_assetCache to m_assetService. If HGUuidGatherer hasn't ↵Justin Clark-Casey (justincc)1-2/+2
been instantiated with an assetServerURL then call down to overriden UuidGatherer.GetAsset() instead of calling m_assetService.GetAsset() itself - these two codepaths are now identical.
2012-09-20More HG2.0: Added permission policies in HGAsset Service based on asset ↵Diva Canto1-15/+19
types. The policies are given in the config. This is only half of the story. The other half, pertaining to exports/imports made by the sim, will be done next.
2012-09-13Restarting to work on HGSuitcaseInventoryService: added the ability for the ↵Diva Canto1-0/+2
outside world to retrieve appearance items. Not ACLed yet.
2012-07-26When copying items, copy the item description field instead of the asset ↵Justin Clark-Casey (justincc)1-2/+3
description field. If we copy the asset description then we will only ever replicate the very first description, if there was one, not any subsequent changes. Thanks to Oren Hurvitz of Kitely for this patch from http://opensimulator.org/mantis/view.php?id=6107 I have adapted it slightly to change the order of arguments (name before description rather than vice-versa) and slightly improve some method doc.
2012-06-07Record the fact that child agents can have asset transactions.Justin Clark-Casey (justincc)1-1/+1
Also change code to grab the agent asset transaction module once.
2012-05-25Resolve some mono compiler warnings.Justin Clark-Casey (justincc)1-3/+2
2012-05-23minor: Make log class names in InventoryAccessModule uniformJustin Clark-Casey (justincc)1-10/+10
2012-05-23Fix bug where an avatar that had an object they owned attached through ↵Justin Clark-Casey (justincc)1-23/+36
llAttachToAvatar() or osForceAttachToAvatar() would wrongly have next permissions come into play when they detached that object and rezzed it in scene. This is because the attachments module code was setting the 'object slam' bit by using PermissionMask.All Solution here is to route the attachment item creation call through the existing inventory code in BasicInventoryAccessModule rather than copy/pasted code in AttachmentsModule itself.
2012-05-01Add regression test for teleporting between neighbouring regions on the same ↵Justin Clark-Casey (justincc)1-3/+4
simulator This adds a non-advertised wait_for_callback option in [EntityTransfer]. Default is always true. Teleport tests disable the wait for callback from the destination region in order to run within a single thread.
2012-04-27Add regression test for teleporting an agent between separated regions on ↵Justin Clark-Casey (justincc)1-1/+1
the same simulator. This involves a large amount of change in test scene setup code to allow test scenes to share shared modules SetupScene is now an instance method that requires an instantiation of SceneHelpers, though other SceneHelpers methods are still static May split these out into separate classes in the future.
2012-04-06Moved the inventory manipulation from HGEntityTransferModule to ↵Diva Canto1-3/+149
HGInventoryAccessModule where it belongs. They need to exchange some events, so added those to EventManager. Those events (TeleportStart and TeleportFail) are nice to have anyway.
2012-04-07Rather than having a FromFolderID property on every single prim and only ↵Justin Clark-Casey (justincc)1-3/+3
ever using the root prim one, store on SOG instead. This reduces pointless memory usage.
2012-04-07Store FromItemID for attachments once on SOG instead of on every SOP and ↵Justin Clark-Casey (justincc)1-1/+1
only ever using the root part entry. This eliminates some pointless memory use.
2012-03-31minor: small message adjustment and unnecessary code elimination when ↵Justin Clark-Casey (justincc)1-1/+1
notifying client of no build permission
2012-03-31fix Infinite loading on No Rez http://opensimulator.org/mantis/view.php?id=5932PixelTomsen1-0/+5
2012-03-09More on HG inventory transfers. Move the FireAndForget higher up.Diva Canto1-1/+1
2012-03-08More on the freeze on HG inventory transfers: spawn a threadlet on the ↵Diva Canto1-1/+1
functional asset posts so that the client threads doesn't freeze (but the network posts are serialized).
2012-02-25HG: Remove async in posting assets to foreign grid. Mono hates concurrency ↵Diva Canto1-1/+1
there.
2012-02-16minor formatting changes from last commit (4486n7d)Justin Clark-Casey (justincc)1-4/+3
2012-02-16Fix: Object owned by the group does not return to the last owner ↵PixelTomsen1-0/+6
http://opensimulator.org/mantis/view.php?id=5404
2012-02-10Fix bug where somebody taking a copy of an object they didn't own that was ↵Justin Clark-Casey (justincc)1-2/+10
rezzed before the region was restarted would wrongly place the copy in the object owner's inventory. Addresses http://opensimulator.org/mantis/view.php?id=5825
2012-02-10When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer ↵Justin Clark-Casey (justincc)1-4/+15
permissions, not PermissionMask.All Setting PermissionMask.All will cause next permissions to replace current permissions when the object is rezzed, since bit 4 will be set. This is not correct behaviour for a freshly uploaded mesh. Freshly rezzed in-world prims also do not have bit 4 set (don't yet know exactly what this is). Should resolve http://opensimulator.org/mantis/view.php?id=5651
2012-01-12HG: normalize all externalized user ULRs to be the Home URL, i.e. the ↵Diva Canto2-8/+11
location of the user's UAS. This corrects an earlier design which had some cases pointing to the profile server. WARNING: CONFIGURATION CHANGES in both the sims (*Common.ini) and the Robust configs (Robust.HG.ini). Please check diff of the example files, but basically all vars that were pointing to profile should point to the UAS instead and should be called HomeURI.
2011-12-29Added UserManagementModule.IsLocalGridUser(UUID) to be used throughout ↵Diva Canto1-7/+3
region Scenes and Modules. Changed existing modules to use it instead of assuming that foreign = null account.
2011-12-23HG: one more adjustment with trailing /sDiva Canto1-2/+8
2011-09-30Add Enabled switch in new [Attachments] section in OpenSimDefaults.ini to ↵Justin Clark-Casey (justincc)1-1/+0
allow attachments to be temporarily turned off. This is for debugging purposes. Defaults to Attachments Enabled
2011-09-08Use scene presence agent id for rezzed object ownership rather than item owner.Justin Clark-Casey (justincc)1-7/+12
These should be identical. However, the item isn't available when rezzing npc attachments.
2011-09-03Stop NPCs losing attachments when the source avatar takes them off.Justin Clark-Casey (justincc)1-32/+35
This was happening because we were using the source avatar's item IDs in the clone appearance. Switch to using the asset IDs of attachments instead for NPCs. The InventoryAccessModule and AttachmentModule had to be changed to allow rezzing of an object without an associated inventory item. Hopefully goes some way towards resolving http://opensimulator.org/mantis/view.php?id=5653
2011-09-02Remove redundant RootPart.CreatedSelected = true in IAM.RezObject() since ↵Justin Clark-Casey (justincc)1-2/+0
this is done through parts iteration
2011-09-02Go back to resetting the State parameter for all parts of a SOG when ↵Justin Clark-Casey (justincc)1-5/+8
SOG.ClearPartAttachmentData() is called. Even though we don't use these on rez they are still present after an unlink, after which selecting them causes various viewers to crash Hopefully really does address http://opensimulator.org/mantis/view.php?id=5664
2011-09-02stop passing FromUserInventoryItemID right down into the deserializer.Justin Clark-Casey (justincc)1-4/+2
the code becomes simpler if this is set from the outside - only one place needs to do this.
2011-09-02Move more of IAM.RezObject() into DoPreRezWhenFromItem()Justin Clark-Casey (justincc)1-24/+27
2011-09-02move more of IAM.RezObject() into DoPreRezWhenFromItem()Justin Clark-Casey (justincc)1-63/+85
2011-09-02factor out a section of IAM.RezObject() into DoPreRezWhenFromItem()Justin Clark-Casey (justincc)1-40/+48
2011-09-01refactor: factor out DoPostRezWhenFromItem() from IAM.RezObject()Justin Clark-Casey (justincc)1-3/+8