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2010-07-05Fixes additional bug reported in mantis #4841.Diva Canto1-2/+3
2010-07-04Got rid of all hyperassets references. Also fixed accessing textures in ↵Diva Canto2-5/+10
user's inventory in foreign grids.
2010-07-04Started to clean up the mess with HyperAssets in LLClientView. Fixed HG ↵Diva Canto3-0/+67
access to Notecards in user's inventory.
2010-06-29Remove the override from DeletToInventory in HGInventoryAccessModule. This ↵Diva Canto1-1/+2
may be causing the infinite loop, not sure.
2010-06-29Buglet fix in HG inventory. Make sure that GetRootFolder for non-HG ↵Diva Canto1-1/+1
xinventory is the folder "My Inventory". Also changed the Suitcase folder name to "My Suitcase".
2010-06-29Bug fix in HG standalone: wrong handler in the in module. Fixed a few broken ↵Diva Canto1-11/+2
comments in InventoryAccessModule.
2010-06-08* Changed CreatorIDs consistently to varchar(128)Diva Canto1-0/+4
* Deleted redundant migration for assets in SQLite * Rewrote XInventory migrations in SQLite in the new style
2010-06-01Continuing refactor. Refactor DeRezObject to deal with multiple objectsMelanie Thielker2-2/+29
2010-05-24minor: expand upon comments about not scheduling two full updates for ↵Justin Clark-Casey (justincc)1-2/+3
attachments
2010-04-19Avoid duplicate script resumes. Move resume calls to more logical placesMelanie Thielker1-1/+1
2010-04-19All scripts are now created suspended and are only unsuspended when the objectMelanie1-0/+1
is fully rezzed and all scripts in it are instantiated. This ensures that link messages will not be lost on rez/region crossing and makes heavily scripted objects reliable.
2010-03-19Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, ↵Dan Lake1-1/+1
Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
2010-03-15* UuidGatherer now tracks asset types for assets it discovers. The asset ↵John Hurliman1-2/+2
types are inferred from context * OAR saving will attempt to correct unknown asset types before writing broken assets to the OAR file
2010-03-10Formatting cleanup. Add copyright notices.Jeff Ames1-1/+1
2010-03-03Fix bug where approximately half the time, attachments would rez only their ↵Justin Clark-Casey (justincc)1-6/+10
root prim until right clicked (or otherwise updated). The root cause of this problem was that multiple ObjectUpdates were being sent on attachment which differed enough to confuse the client. Sometimes these would eliminate each other and sometimes not, depending on whether the scheduler looked at the queued updates. The solution here is to only schedule the ObjectUpdate once the attachment code has done all it needs to do.
2010-02-24Fixed typo that was affecting the BasicInventoryAccessModuleDiva Canto2-3/+3
2010-02-22Changed asset CreatorID to a stringJohn Hurliman1-3/+3
2010-02-22* Adds CreatorID to asset metadata. This is just the plumbing to support ↵John Hurliman2-5/+6
CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
2010-01-30Bug fix: change HGBroker to a INonSharedRegionModuleDiva Canto1-2/+5
2010-01-30* HGScene is no more.Diva Canto4-0/+1115
* Moved a few key inventory access methods from Scene.Inventory to an IInventoryAccessModule module