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path: root/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs (follow)
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* Fixes additional bug reported in mantis #4841.Diva Canto2010-07-051-2/+3
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* Got rid of all hyperassets references. Also fixed accessing textures in ↵Diva Canto2010-07-041-5/+3
| | | | user's inventory in foreign grids.
* Started to clean up the mess with HyperAssets in LLClientView. Fixed HG ↵Diva Canto2010-07-041-0/+13
| | | | access to Notecards in user's inventory.
* Remove the override from DeletToInventory in HGInventoryAccessModule. This ↵Diva Canto2010-06-291-1/+2
| | | | may be causing the infinite loop, not sure.
* Buglet fix in HG inventory. Make sure that GetRootFolder for non-HG ↵Diva Canto2010-06-291-1/+1
| | | | xinventory is the folder "My Inventory". Also changed the Suitcase folder name to "My Suitcase".
* Continuing refactor. Refactor DeRezObject to deal with multiple objectsMelanie Thielker2010-06-011-2/+15
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* Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, ↵Dan Lake2010-03-191-1/+1
| | | | Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
* Fixed typo that was affecting the BasicInventoryAccessModuleDiva Canto2010-02-241-1/+1
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* Bug fix: change HGBroker to a INonSharedRegionModuleDiva Canto2010-01-301-2/+5
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* * HGScene is no more.Diva Canto2010-01-301-0/+204
* Moved a few key inventory access methods from Scene.Inventory to an IInventoryAccessModule module