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path: root/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs (follow)
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* HGAssetMapper: Get wasn't really working. It's true that some assets are ↵Diva Canto2012-12-091-3/+35
| | | | copied in the process of being gathered their UUID, but not all. Specifically, terminal assets like textures aren't copied. We have to go one more time through the ids.
* Deleted extraneous debug messageDiva Canto2012-09-251-2/+0
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* Moved the small HGUuidGatherer class to the file where its parent class is. ↵Diva Canto2012-09-211-17/+2
| | | | No need to keep 2 separate files.
* Removed redundant asset fetches on HGAssetMapper. The UuidGatherer already ↵Diva Canto2012-09-211-18/+24
| | | | downloads the assets, so we don't need to do it again...
* Minor: change the return value of unsuccessful posts to string.Empty.Diva Canto2012-09-211-1/+1
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* More HG2.0: Added permission policies in HGAsset Service based on asset ↵Diva Canto2012-09-201-15/+19
| | | | types. The policies are given in the config. This is only half of the story. The other half, pertaining to exports/imports made by the sim, will be done next.
* HG: normalize all externalized user ULRs to be the Home URL, i.e. the ↵Diva Canto2012-01-121-5/+5
| | | | location of the user's UAS. This corrects an earlier design which had some cases pointing to the profile server. WARNING: CONFIGURATION CHANGES in both the sims (*Common.ini) and the Robust configs (Robust.HG.ini). Please check diff of the example files, but basically all vars that were pointing to profile should point to the UAS instead and should be called HomeURI.
* HG: one more adjustment with trailing /sDiva Canto2011-12-231-2/+8
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* Creator information preserved upon HG transfers.Diva Canto2010-11-261-6/+77
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* minor: remove mono compiler warningsJustin Clark-Casey (justincc)2010-08-131-1/+1
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* Started to clean up the mess with HyperAssets in LLClientView. Fixed HG ↵Diva Canto2010-07-041-0/+2
| | | | access to Notecards in user's inventory.
* * Changed CreatorIDs consistently to varchar(128)Diva Canto2010-06-081-0/+4
| | | | | * Deleted redundant migration for assets in SQLite * Rewrote XInventory migrations in SQLite in the new style
* * UuidGatherer now tracks asset types for assets it discovers. The asset ↵John Hurliman2010-03-151-2/+2
| | | | | | types are inferred from context * OAR saving will attempt to correct unknown asset types before writing broken assets to the OAR file
* * Adds CreatorID to asset metadata. This is just the plumbing to support ↵John Hurliman2010-02-221-1/+1
| | | | CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
* * HGScene is no more.Diva Canto2010-01-301-0/+200
* Moved a few key inventory access methods from Scene.Inventory to an IInventoryAccessModule module