Commit message (Collapse) | Author | Age | Files | Lines | |
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* | minor: remove mono compiler warnings | Justin Clark-Casey (justincc) | 2010-08-13 | 1 | -1/+1 |
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* | Started to clean up the mess with HyperAssets in LLClientView. Fixed HG ↵ | Diva Canto | 2010-07-04 | 1 | -0/+2 |
| | | | | access to Notecards in user's inventory. | ||||
* | * Changed CreatorIDs consistently to varchar(128) | Diva Canto | 2010-06-08 | 1 | -0/+4 |
| | | | | | * Deleted redundant migration for assets in SQLite * Rewrote XInventory migrations in SQLite in the new style | ||||
* | * UuidGatherer now tracks asset types for assets it discovers. The asset ↵ | John Hurliman | 2010-03-15 | 1 | -2/+2 |
| | | | | | | types are inferred from context * OAR saving will attempt to correct unknown asset types before writing broken assets to the OAR file | ||||
* | * Adds CreatorID to asset metadata. This is just the plumbing to support ↵ | John Hurliman | 2010-02-22 | 1 | -1/+1 |
| | | | | CreatorID, it doesn't modify database backends or OAR files to support storing/loading it | ||||
* | * HGScene is no more. | Diva Canto | 2010-01-30 | 1 | -0/+200 |
* Moved a few key inventory access methods from Scene.Inventory to an IInventoryAccessModule module |