Commit message (Collapse) | Author | Files | Lines | ||
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2014-04-23 | Hypergrid: don't send Local assets to other grids | Oren Hurvitz | 1 | -35/+34 | |
This commit also contains other changes, but they're all just for clarity. The only actual behavior change is to avoid Posting local assets. | |||||
2014-04-20 | Better error-handling when storing assets: recognize that 'null' is an error ↵ | Oren Hurvitz | 1 | -1/+1 | |
value | |||||
2014-04-02 | Added assets service method AssetsExist(), which returns whether the given ↵ | Oren Hurvitz | 1 | -20/+49 | |
list of assets exist. This method is used to optimize sending assets with embedded assets: e.g., when a Hypergrid visitor takes an item into the inventory. | |||||
2014-01-20 | Materials module: a) Store materials as assets; b) Finalized it (removed the ↵ | Oren Hurvitz | 1 | -4/+4 | |
"Demo" label; removed most of the logging); c) Enabled by default Changed UuidGatherer to use 'sbyte' to identify assets instead of 'AssetType'. This lets UuidGatherer handle Materials, which are defined in a different enum from 'AssetType'. | |||||
2013-11-15 | refactor: replace verbose checks with String.IsNullOrEmpty where applicable. | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
Thanks to Kira for this patch from http://opensimulator.org/mantis/view.php?id=6845 | |||||
2013-07-02 | HG: close a loophole by which if something was wrong with the ServiceURLs it ↵ | Diva Canto | 1 | -0/+9 | |
resulted in never ending asset requests | |||||
2012-12-09 | HGAssetMapper: Get wasn't really working. It's true that some assets are ↵ | Diva Canto | 1 | -3/+35 | |
copied in the process of being gathered their UUID, but not all. Specifically, terminal assets like textures aren't copied. We have to go one more time through the ids. | |||||
2012-09-25 | Deleted extraneous debug message | Diva Canto | 1 | -2/+0 | |
2012-09-21 | Moved the small HGUuidGatherer class to the file where its parent class is. ↵ | Diva Canto | 1 | -17/+2 | |
No need to keep 2 separate files. | |||||
2012-09-21 | Removed redundant asset fetches on HGAssetMapper. The UuidGatherer already ↵ | Diva Canto | 1 | -18/+24 | |
downloads the assets, so we don't need to do it again... | |||||
2012-09-21 | Minor: change the return value of unsuccessful posts to string.Empty. | Diva Canto | 1 | -1/+1 | |
2012-09-20 | More HG2.0: Added permission policies in HGAsset Service based on asset ↵ | Diva Canto | 1 | -15/+19 | |
types. The policies are given in the config. This is only half of the story. The other half, pertaining to exports/imports made by the sim, will be done next. | |||||
2012-01-12 | HG: normalize all externalized user ULRs to be the Home URL, i.e. the ↵ | Diva Canto | 1 | -5/+5 | |
location of the user's UAS. This corrects an earlier design which had some cases pointing to the profile server. WARNING: CONFIGURATION CHANGES in both the sims (*Common.ini) and the Robust configs (Robust.HG.ini). Please check diff of the example files, but basically all vars that were pointing to profile should point to the UAS instead and should be called HomeURI. | |||||
2011-12-23 | HG: one more adjustment with trailing /s | Diva Canto | 1 | -2/+8 | |
2010-11-26 | Creator information preserved upon HG transfers. | Diva Canto | 1 | -6/+77 | |
2010-08-13 | minor: remove mono compiler warnings | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
2010-07-04 | Started to clean up the mess with HyperAssets in LLClientView. Fixed HG ↵ | Diva Canto | 1 | -0/+2 | |
access to Notecards in user's inventory. | |||||
2010-06-08 | * Changed CreatorIDs consistently to varchar(128) | Diva Canto | 1 | -0/+4 | |
* Deleted redundant migration for assets in SQLite * Rewrote XInventory migrations in SQLite in the new style | |||||
2010-03-15 | * UuidGatherer now tracks asset types for assets it discovers. The asset ↵ | John Hurliman | 1 | -2/+2 | |
types are inferred from context * OAR saving will attempt to correct unknown asset types before writing broken assets to the OAR file | |||||
2010-02-22 | * Adds CreatorID to asset metadata. This is just the plumbing to support ↵ | John Hurliman | 1 | -1/+1 | |
CreatorID, it doesn't modify database backends or OAR files to support storing/loading it | |||||
2010-01-30 | * HGScene is no more. | Diva Canto | 1 | -0/+200 | |
* Moved a few key inventory access methods from Scene.Inventory to an IInventoryAccessModule module |