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* Ensure that the max transfer distance is initialized correctly.Mic Bowman2011-07-071-1/+7
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* Tell hypergridders when their teleports fail because of the 4096 limit ↵Justin Clark-Casey (justincc)2011-06-242-11/+47
| | | | | | | | | | | rather than just saying "destination not found" Instead of performing the 4096 check when the region is linked (and subsequently removing the link), leave the link in place and perform the check in the entity transfer module This allows us to explicitly tell the hypergridder why the teleport failed (region out of range). It also allows people on regions that are within range (on a large source grid) to teleport. The Check4096 config parameter in the [GridService] section is replaced by a max_distance paramter in a new [EntityTransfer] section in OpenSimDefaults.ini Since the parameter is in OpenSimDefaults.ini no action needs to be taken unless you want to increase this limit. It could also be decreased. The check is being made in the base entity transfer module, since I believe the viewer problem occurs both on extremely large grids and while hypergridding.
* 3rd way of reseting the HG Map. This time, don't use the grid service; ↵Diva Canto2011-06-101-25/+0
| | | | instead keep track of which map blocks each client has seen in the region, and reset exactly those when the client closes.
* New method for resetting the map on HG: do it only once upon changing grids, ↵Diva Canto2011-06-101-0/+26
| | | | and reset only exactly the map blocks that had regions in them. WARNING: this fetches all the regions from the Grid service, so there is a chance that this is a really bad idea in large grids. Pushing it for testing.
* oopsDiva Canto2011-06-031-1/+1
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* HG Landmarks now working.Diva Canto2011-06-032-1/+81
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* HG lures working! Friends can offer friends HG teleports via the profile. ↵Diva Canto2011-05-271-1/+1
| | | | WARNING: additional configuration for HG inis -- see *Common.ini.example
* Remove a spammy debug I left in. Disable TP cancel button at the pointMelanie2011-05-081-1/+2
| | | | of no return.
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2011-05-081-6/+15
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| * Mantis #5472Diva Canto2011-05-081-6/+15
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* | Enable compressed (gzip) fatpack transfers.Melanie2011-05-081-0/+1
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* Put the previous state back in the attachments in case the agent transfer fails.Diva Canto2011-05-041-0/+4
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* Remove the scripts of the attachments in the departing region and recreate ↵Diva Canto2011-04-291-2/+10
| | | | them if fail.
* Fatpack message on agent transfers: 1 message only (UpdateAgent) containing ↵Diva Canto2011-04-282-29/+37
| | | | the agent and all attachments. Preserves backwards compatibility -- older sims get passed attachments one by one. Meaning that I finally introduced versioning in the simulation service.
* Add log messages on teleport failure to better pin down the cause.Justin Clark-Casey (justincc)2011-03-091-3/+9
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* Parameterizes the view distance used to compute and manageMic Bowman2011-02-222-13/+28
| | | | | | | | | | | | | | child agents in neighbor regions. This means you can extend the view on a simulator beyond the default 3x3 regions. This uses a region default draw distance and should be replaced at some point by the avatar specified draw distance. That will require more careful, dynamic recomputation of child agents every time the draw distance changes. WARNING: this is experimental and has known instabilities. specifically all regions "within site" should be running the same default draw distance or agents will not be closed correctly.
* Change the QUERYACCESS method to eliminate spurious access denied messagesMelanie2011-02-161-5/+5
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* Improved error message on TP failureDiva Canto2011-02-121-1/+1
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* minor: Correct misspelling of neighbour in log messages.Justin Clark-Casey (justincc)2011-02-041-1/+1
| | | | Thanks Fly-Man-
* Fix up QueryAccess to also check parcelsMelanie2011-01-281-1/+8
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* Fix bumping into sim borders and check estate bans for walking crossingsMelanie2011-01-281-18/+69
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* Minor additional debug message.Diva Canto2011-01-071-0/+2
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* Fix scoping for prim region crossingsMelanie2011-01-031-1/+1
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* Normalized ALL URLs with trailing /'s hopefully. Fixed show hyperlinks ↵Diva Canto2010-12-091-1/+1
| | | | command. mantis #5259
* Fixed some inconsistency with trailing /. Made debug messages consistent. ↵Diva Canto2010-12-052-6/+6
| | | | Changed the stored region names of HG regions. Increased the size of regionName in DB.
* Merge branch 'master-core' into mantis5110Jonathan Freedman2010-12-051-1/+3
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| * Refactor appearance and avatar data sending code. Paritioning the routines ↵Mic Bowman2010-11-271-1/+3
| | | | | | | | | | | | | | into "one-to-many" and "many-to-one" makes it possible to call the right function on presence creation (both child and root) and when a child agent is promoted to root. This brings the total number of appearance sends down to one or two on login. Cleaned up the avatar update calls in the groups code. Cleaned up some commented and debugging code, and a few formating fixes.
* | Merge branch 'master-core' into mantis5110Jonathan Freedman2010-11-211-2/+7
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| * minor: add some method commentsJustin Clark-Casey (justincc)2010-11-171-2/+7
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* | Merge https://github.com/opensim/opensim into mantis5110Jonathan Freedman2010-11-211-0/+2
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs
| * Call attachment cleanup when an agent crosses outMelanie Thielker2010-11-081-0/+2
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* | Merge branch 'master' into mantis5110Jonathan Freedman2010-10-301-5/+5
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
| * Change level of some logging messages, turning some info into arguably more ↵Justin Clark-Casey (justincc)2010-10-301-5/+6
| | | | | | | | appropriate debug to reduce console spam when log level is info
| * Revert "Merge remote branch 'otakup0pe/mantis5110'"Justin Clark-Casey (justincc)2010-10-222-19/+43
| | | | | | | | | | This reverts commit 21187f459ea2ae590dda4249fa15ebf116d04fe0, reversing changes made to 8f34e46d7449be1c29419a232a8f7f1e5918f03c.
* | * throw debug message when no HomeURI is setJonathan Freedman2010-10-241-0/+2
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* * change the data exchanged within hypergrid transactionsJonathan Freedman2010-10-212-5/+8
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* * more url / hg cleanupJonathan Freedman2010-10-111-24/+10
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* Merge branch 'master' of git://opensimulator.org/git/opensimJonathan Freedman2010-10-051-5/+17
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| * Added viewer's channel, mac, and id0 to agent circuit data. Also moved ↵Diva Canto2010-10-031-5/+17
| | | | | | | | client ip address to agent circuit data, so that it's always there.
* | * refactor refactor refactor ServerURI 4 lyfeJonathan Freedman2010-10-021-20/+7
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* Addresses mantis #4991 -- HG between two regions with the same map ↵Diva Canto2010-08-271-0/+9
| | | | coordinates fails with no warning
* Attempt at sending TeleportProgress, but it doesn't seem to be doing ↵Diva Canto2010-08-161-0/+3
| | | | anything at all. Left it commented, just as a reminder for where those messages could be sent.
* Work on TeleportStart: renamed method from TeleportLocationStart to ↵Diva Canto2010-08-161-6/+4
| | | | TeleportStart, and now sending this upon all teleports, not just some, and in the right place (EntityTransferModule).
* Better comment (related to previous commit)Diva Canto2010-08-151-1/+1
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* Addresses mantis #4929. Agent was being logged off the grid too soon -- ↵Diva Canto2010-08-152-6/+23
| | | | things may still fail.
* minor: remove mono compiler warningsJustin Clark-Casey (justincc)2010-08-131-13/+13
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* Fixes the long-standing RegionUp bug! Plus lots of other cleanups related to ↵Diva Canto2010-06-131-0/+28
| | | | neighbours.
* Added checks for failed UpdateAgent calls.Diva Canto2010-06-121-17/+29
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* * Added CHANGED_TELEPORT event trigger upon inter-sim teleports.Diva Canto2010-06-121-1/+1
| | | | * Cleaned up NewUserConnection.
* Make local teleports send CHANGED_TELEPORTMelanie Thielker2010-06-121-0/+3
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