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My fork of OpenSim for IG and MG, called SledjChisl.
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EntityTransfer
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Age
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varregion: Add region size to teleport event messages (EnableSimulator,
Robert Adams
2014-01-03
1
-11
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+21
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varregion: extract banned region logic into a class for cleanlyness.
Robert Adams
2013-12-27
1
-33
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+174
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varregion: many more updates removing the constant RegionSize and replacing
Robert Adams
2013-12-26
1
-22
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+21
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varregion: add lots of DEBUG level log messages. Especially for teleport.
Robert Adams
2013-12-24
2
-1
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+7
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varregion: fix bug where destination region is not found and object is
Robert Adams
2013-12-24
1
-47
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+61
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Merge branch 'master' into varregion
Robert Adams
2013-12-17
1
-503
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+235
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This is the Avination Entity Transfer Module. Surprisingly, it still compiles
Melanie
2013-12-11
1
-217
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+204
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varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.
Robert Adams
2013-12-14
1
-12
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+12
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varregion: Add MaxRegionSize constant and enforce in RegionInfo.
Robert Adams
2013-11-30
1
-60
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+158
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VarRegion: change RegionInfo storage of region coordinates from region
Robert Adams
2013-09-28
1
-24
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+24
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refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ...
Justin Clark-Casey (justincc)
2013-09-27
1
-4
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+4
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minor: correct attachment spelling mistake in log message in HGEntityTransfer...
Justin Clark-Casey (justincc)
2013-09-26
1
-1
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+1
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minor: log MaxOutgoingTransferVersion at EntityTransferModule startup
Justin Clark-Casey (justincc)
2013-09-26
1
-0
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+4
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For debug purposes, allow simulators to force use of earlier SIMULATION/0.1 t...
Justin Clark-Casey (justincc)
2013-09-19
1
-4
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+49
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Allow setting the EntityTransfer-max_distance to 0 to override distance check...
BlueWall
2013-09-12
1
-0
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+3
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Fix bug where users teleporting to non-neighbour regions could continue to he...
Justin Clark-Casey (justincc)
2013-09-02
1
-0
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+7
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minor: shortern warning messages in EntityTransferModule when UpdateAgent() f...
Justin Clark-Casey (justincc)
2013-08-23
1
-4
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+4
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Try to make "slow down" message that one could receive on rapid teleporting m...
Justin Clark-Casey (justincc)
2013-08-15
1
-1
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+2
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Move DoNotCloseAfterTeleport flag reset before UpdateAgent in V2 to avoid a l...
Justin Clark-Casey (justincc)
2013-08-15
1
-2
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+6
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Rely on the Scene.IncomingCloseAgent() check as to whether the connection sho...
Justin Clark-Casey (justincc)
2013-08-15
1
-14
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+6
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Do not use the SP.DoNotCloseAfterTeleport flag for child agent connections.
Justin Clark-Casey (justincc)
2013-08-15
1
-12
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+12
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Comment back out seed dump code enabled in b1c26a56. Also adds a few telepor...
Justin Clark-Casey (justincc)
2013-08-09
1
-16
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+22
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Fix an issue where under teleport v2 protocol, teleporting from regions in an...
Justin Clark-Casey (justincc)
2013-08-08
1
-23
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+25
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minor: add some method doc to ScenePresence fields used for entity transfer, ...
Justin Clark-Casey (justincc)
2013-08-07
1
-5
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+9
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Add post-CreateAgent teleport cancellation/abortion functionality from v1 tra...
Justin Clark-Casey (justincc)
2013-08-07
1
-0
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+21
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This should fix all issues with teleports. One should be able to TP as fast a...
Diva Canto
2013-07-25
1
-4
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+7
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Return Simulator/0.1 (V1) entity transfer behaviour to waiting only 2 seconds...
Justin Clark-Casey (justincc)
2013-07-26
1
-7
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+7
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Reset DoNotClose scene presence teleport flag before pausing. Rename DoNotCl...
Justin Clark-Casey (justincc)
2013-07-26
1
-2
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+4
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If a returning teleport starts to reuse a downgraded child connection that wa...
Justin Clark-Casey (justincc)
2013-07-26
1
-1
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+9
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Increased the wait time to 15 secs. In a 0.7.5 standalone where the effect wa...
Diva Canto
2013-07-24
1
-2
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+2
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Deleted all [ZZZ] debug messages.
Diva Canto
2013-07-24
1
-1
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+0
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The previous commit did fix the infinity problem! I'm putting the same time o...
Diva Canto
2013-07-24
1
-7
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+13
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Today's wild shot at the infinity problem. Wait on the child agent left behind.
Diva Canto
2013-07-24
1
-1
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+3
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More on putting TP V1 as it was
Diva Canto
2013-07-24
1
-16
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+16
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Minor improvements on TP V1 trying to make it exactly as it was before.
Diva Canto
2013-07-24
1
-15
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+17
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New Teleport protocol (V2), still compatible with V1 and older. (version of t...
Diva Canto
2013-07-24
1
-67
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+196
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Further tweaks on TPs: not sending the callback URL and instead waiting 15sec...
Diva Canto
2013-07-24
1
-26
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+33
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EXPERIMENTAL: yet another variation of ES/EAC/TPFinish
Diva Canto
2013-07-24
1
-39
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+39
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Cleanup old hg sessions (older than 2 days)
Diva Canto
2013-07-14
1
-2
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+5
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Change the auth token to be the user's sessionid.
Diva Canto
2013-07-14
1
-3
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+3
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Guard against unauthorized agent deletes.
Diva Canto
2013-07-13
1
-7
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+7
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Put guards on a bunch of exception-inducing code, as seen in logs from load t...
Diva Canto
2013-07-09
1
-3
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+3
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HG: avoid call on localhost between sim and UAS for standalone.
Diva Canto
2013-06-22
1
-1
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+20
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Finally moved HG agent transfers to use agent fatpacks.
Diva Canto
2013-06-21
1
-1
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+1
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Hook up Keyframe motion to almost everything. Failing to cross a sim border
Melanie
2013-06-06
1
-0
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+3
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minor: remove long commented out scene cache clearing code in EntityTransferM...
Justin Clark-Casey (justincc)
2013-05-16
1
-9
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+0
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minor: Remove completely unused IClientAPI.RequestClientInfo() call from Enti...
Justin Clark-Casey (justincc)
2013-05-16
1
-3
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+0
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Where this is not already happening, trigger asychoronous calls to CloseChild...
Justin Clark-Casey (justincc)
2013-05-16
1
-0
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+1
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Step one of estate settings sharing - port the Avination Estate module (compl...
Melanie
2013-05-07
2
-11
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+23
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minor: Stop falsely logging that a teleport was being aborted on client logou...
Justin Clark-Casey (justincc)
2013-04-03
1
-3
/
+1
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