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2015-01-08Make the IteratingUuidGatherer the only UuidGatherer.Justin Clark-Casey (justincc)1-2/+2
2014-12-05refactor: rename IteratingUuidGather.AddAssetUuidToInspect() and RecordAssetU...Justin Clark-Casey (justincc)1-1/+1
2014-12-04refactor: Make IteratingUUIDGatherer take a dictionary in its constructor lik...Justin Clark-Casey (justincc)1-3/+3
2014-11-29When performing region cross, don't add the velocity to the new position in E...Justin Clark-Casey (justincc)1-1/+2
2014-11-25refactor: Move methods to start a monitored thread, start work in its own thr...Justin Clark-Casey (justincc)1-1/+1
2014-11-25Fix bug in HG attachment throttling code where attachments were never rezzed ...Justin Clark-Casey (justincc)1-55/+63
2014-11-25When processing incoming attachments via HG, if a request for uuid gathering ...Justin Clark-Casey (justincc)2-25/+102
2014-11-25Introduce an IteratingUuidGatherer where each fetch from the asset service (i...Justin Clark-Casey (justincc)1-3/+16
2014-11-25Add incoming packet async handling engine to queue some inbound udp async req...Justin Clark-Casey (justincc)1-1/+1
2014-11-25Add missing class from recent commit 69abadeJustin Clark-Casey (justincc)1-0/+327
2014-11-25Add "show threadpool calls active" console debug command.Justin Clark-Casey (justincc)1-2/+6
2014-11-25Add naive implementation of controlled incoming HG attachments to manage load.Justin Clark-Casey (justincc)2-27/+117
2014-11-25Label all threadpool calls being made in core OpenSimulator. This is to add ...Justin Clark-Casey (justincc)1-1/+1
2014-11-25minor: Remove unused field from EntityTransferModuleJustin Clark-Casey (justincc)1-2/+0
2014-10-08Use Scene or IEntityTransferModule directly in HGEntityTransferModule instead...Justin Clark-Casey (justincc)1-8/+7
2014-10-08HG Restricted appearance checking code is only called when HG teleporting via...AliciaRaven1-0/+8
2014-08-15On teleport to a region that already has a child agent established (e.g. a ne...Justin Clark-Casey (justincc)1-2/+2
2014-07-17fix all instances of "non-existant" to "non-existent" (spelling mistakes) tha...Michael Cerquoni1-1/+1
2014-07-04Still log (but this time with warning rather than an exception) if we regener...Justin Clark-Casey (justincc)1-2/+8
2014-07-04It turns out that child agent management has had a bug for a while: there was...Diva Canto1-3/+9
2014-07-03Avoid an exception in creating child agents some times.Diva Canto1-0/+2
2014-06-06Added simulation version compatibility check so that agents coming from 0.7.6...Diva Canto1-4/+6
2014-05-31varregion: More tweeking to only sending patches within avatar draw distance.Robert Adams1-6/+7
2014-05-19Tell QueryAccess explicitly whether the user is coming in via Teleport or Cro...Oren Hurvitz1-2/+2
2014-05-19Return more specific error messages if an attempt to enter a region fails due...Oren Hurvitz1-1/+1
2014-04-23Eliminated many warningsOren Hurvitz2-3/+1
2014-04-13In teleports, when sending the Source region, set its ServerURI to the Gateke...Oren Hurvitz2-2/+7
2014-04-09In teleports, pass the source region to the destination (similar to an HTTP r...Oren Hurvitz2-13/+20
2014-04-08Improved error messages when a teleport fails. The viewer's dialog already sa...Oren Hurvitz1-4/+4
2014-04-07When sending QueryAccess to a region, also send the user's Home URIOren Hurvitz1-2/+5
2014-04-07Refactored: use Scene.GetAgentHomeURI() to get the Home URI of a userOren Hurvitz2-9/+2
2014-04-06Fixed: during a teleport we always sent the error "The teleport destination c...Oren Hurvitz2-7/+1
2014-04-06When preparing a Hypergrid teleport, tell the receiving grid which user is en...Oren Hurvitz2-5/+16
2014-04-06Pass the correct position to QueryAccess() instead of UUID.Zero (it was wrong...Oren Hurvitz1-1/+1
2014-04-03When teleporting using Hypergrid, show more informative error messages in cas...Oren Hurvitz2-10/+27
2014-04-02BulletSim: make avatar physical shape to be a rectangle rather thanRobert Adams1-5/+1
2014-04-03Wrap contents of ETM.CrossAgentToNewRegionAsync() in try/catch to avoid a fai...Justin Clark-Casey (justincc)1-13/+19
2014-02-20add newRegion parameter to CrossAgentToNewRegion event and trigger the event ...dahlia1-0/+2
2014-02-15Properly restore position on crossing failure for mega-regions.Robert Adams1-6/+15
2014-02-15Rewrite of mega-region code to use new form of border checking.Robert Adams1-34/+14
2014-02-14Change warns associated with UserAgentServiceConnector to debugs, as this is ...Justin Clark-Casey (justincc)1-1/+1
2014-02-14If calls to UserAgentServiceConnector fail then throw an exception. This lets...Justin Clark-Casey (justincc)1-2/+12
2014-01-26varregion: enable teleporting to a varregion by clicking on the map andRobert Adams1-3/+28
2014-01-20Materials module: a) Store materials as assets; b) Finalized it (removed the ...Oren Hurvitz1-2/+2
2014-01-17minor: since structs are values, assigning them to another variable copies it...Justin Clark-Casey (justincc)1-1/+1
2014-01-04Some missing definitions needed for successful compilation.Robert Adams1-1/+2
2014-01-04varregion: Add region size to teleport event messages (EnableSimulator,Robert Adams1-11/+21
2014-01-03varregion: Add region size to teleport event messages (EnableSimulator,Robert Adams1-11/+21
2013-12-27varregion: extract banned region logic into a class for cleanlyness.Robert Adams1-33/+174
2013-12-26varregion: many more updates removing the constant RegionSize and replacingRobert Adams1-22/+21