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2010-08-15Addresses mantis #4929. Agent was being logged off the grid too soon -- ↵Diva Canto1-2/+13
things may still fail.
2010-08-13minor: remove mono compiler warningsJustin Clark-Casey (justincc)1-13/+13
2010-06-13Fixes the long-standing RegionUp bug! Plus lots of other cleanups related to ↵Diva Canto1-0/+28
neighbours.
2010-06-12Added checks for failed UpdateAgent calls.Diva Canto1-17/+29
2010-06-12* Added CHANGED_TELEPORT event trigger upon inter-sim teleports.Diva Canto1-1/+1
* Cleaned up NewUserConnection.
2010-06-12Make local teleports send CHANGED_TELEPORTMelanie Thielker1-0/+3
2010-06-08Refactor SendCoarseLocations for better performance. Instead of computing ↵Dan Lake1-3/+0
list of all locations fresh for every scene presence on every frame, we will instead compute the list once every 50 frames and send to all connected presences at that time. Also, we only add 60 items to the list when there are more than 60 presences in the scene. For 1000 users, this change yields a 99.8% reduction in list processing and a 98% reduction in network bandwidth for coarse locations.
2010-06-05* Bug fix in TP home: typo in unpacking of GridUserInfo.Diva Canto1-0/+11
* Bug fix in TPs across neighboring regions: bug was introduced when getting rid of crashed sessions.
2010-05-27Revert "Comment noisy "CONNECTION DEBUGGING" messages, because they push more"Melanie1-13/+1
Some other stuff snuck in. This reverts commit 4cc533e7ad94d148351c16f48afd2a688a64c48a.
2010-05-27Comment noisy "CONNECTION DEBUGGING" messages, because they push moreMelanie Thielker1-1/+13
important stuff off screen too fast
2010-05-07GridUserService in place. Replaces the contrived concept of storing user's ↵Diva Canto1-4/+5
home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway. BTW, the Meshing files want to be committed too -- EOFs.
2010-05-05Added copying of Viewer field to the agent circuit data that is being passed ↵Diva Canto1-0/+6
on TPs and crossings. (XmlRpcGroups files want to be committed too)
2010-02-23* Removed the unused GridRegion.getInternalEndPointPort() (just use ↵John Hurliman1-2/+4
InternalEndPoint.Port). This class is complex enough as it is * Changed the failed to inform neighbor message from a warning to info, since this will fire for every empty neighbor space * Made the EnableSimulator/EstablishAgentCommunication log message more verbose and more clear about what is happening
2010-01-29* HGGridConnector is no longer necessary.Diva Canto1-5/+4
* Handle logout properly. This needed an addition to IClientAPI, because of how the logout packet is currently being handled -- the agent is being removed from the scene before the different event handlers are executed, which is broken.
2010-01-29Works for grid login.Diva Canto1-1/+5
2010-01-28HG 1.5 is in place. Tested in standalone only.Diva Canto1-2/+8
2010-01-18Go Home works. With security!!Diva Canto1-6/+4
2010-01-18* Added missing GatekeeperServiceConnectorDiva Canto1-224/+232
* Added basic machinery for teleporting users home. Untested.
2010-01-18* Fixed misspelling of field in GridServiceDiva Canto1-1/+34
* Moved TeleportClientHome to EntityTransferModule
2010-01-17HG teleports through gatekeeper are working.Diva Canto1-6/+12
2010-01-17Agent gets there through the Gatekeeper, but still a few quirks to fix.Diva Canto1-6/+17
2010-01-17HG agent transfers are starting to work. Gatekeeper handlers are missing.Diva Canto1-229/+240
2010-01-16Beginning of rewriting HG. Compiles, and runs, but HG functions not restored ↵Diva Canto1-1/+1
yet.
2010-01-16Finished moving object crossings into EntityTransferModuleDiva Canto1-3/+3
2010-01-16Moved prim crossing to EntityTransferModule. Not complete yet.Diva Canto1-49/+372
2010-01-15Renamed IAgentTransferModule to IEntityTransferModule -- accounts for ↵Diva Canto1-34/+47
objects too.
2010-01-15* General cleanup of Teleports, Crossings and Child agents. They are now in ↵Diva Canto1-852/+576
the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic. * HGSceneCommunicationService has been deleted * SceneCommunicationService will likely be deleted soon too
2010-01-13Bug in Teleport fixed -- Appearance was missing from AgentCircuitData.Diva Canto1-0/+1
2010-01-13Several more buglets removed.Diva Canto1-16/+13
2010-01-12More appearance woes fixed, this time for child agents. Tested on a grid ↵Diva Canto1-0/+4
with 2 simulators. Everything seems to be working, including border crosses. TPs (prim crossing) need love now.
2010-01-11Fixed a couple of bugs with Appearance. Appearance is all good now.Diva Canto1-2/+2
2010-01-11OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.Diva Canto1-1/+0
2010-01-11CommunicationsManager deleted.Diva Canto1-3/+1
2010-01-10CommunicationsManager is practically empty. Only NetworkServersInfo is there.Diva Canto1-6/+1
2010-01-10* Changed IPresenceService Logout, so that it takes a position and a lookatDiva Canto1-13/+0
* CommsManager.AvatarService rerouted
2010-01-10* OMG! All but one references to UserProfileCacheService have been rerouted!Diva Canto1-3/+4
* HG is seriously broken here * Compiles. Untested.
2010-01-10Remove "login disable", "login enable" and "login status" commands.Melanie1-7/+0
2010-01-08A few more inches... Old friends things removed. Less references to ↵Diva Canto1-19/+0
UserProfileService.
2010-01-08Inching ahead... This compiles, but very likely does not run.Diva Canto1-5/+0
2010-01-07* Finished SimulationServiceConnectorDiva Canto1-14/+20
* Started rerouting calls to UserService. * Compiles. May run.
2009-12-29Change teleports so the TeleportFlags are sent to the destination sim. ItMelanie1-2/+2
can now determine if a connection is from login, teleport or crossing. Needed for a meaningful banlines implementation
2009-12-12Getting rid of SimpleRegionInfo and SerializableRegionInfo per MelKunnis1-33/+4
Signed-off-by: Melanie <melanie@t-data.com>
2009-11-26Remove the old remoting-type interregion code for prim/script crossingMelanie1-72/+0
2009-11-17refactor: move most animation methods from ScenePresence into a new ↵Justin Clark-Casey (justincc)1-1/+1
ScenePresenceAnimator class
2009-09-27Neighbours cache working.Diva Canto1-3/+1
2009-09-27Unpacking the mess with OtherRegionUp, so we can have a real cache of the ↵Diva Canto1-50/+37
neighbours in the grid service modules.
2009-09-26Fixed MapBlocks bug, wrong order of arguments. First version that seems ↵Diva Canto1-7/+1
completely functional. Also fixed the notification of the message server in standalone -- that server doesn't usually exist.
2009-09-26First pass at the heart surgery for grid services. Compiles and runs ↵Diva Canto1-167/+108
minimally. A few bugs to catch now.
2009-09-25* Fixes teleporting within megaregions on HG enabled regions. You can ↵Teravus Ovares (Dan Olivares)1-1/+1
teleport around now. (but it still doesn't fix the inconsistent attachment state when teleporting into region slots that are not the south west region on megaregions)
2009-09-25Moved the property RegionLoginsEnabled from GridComms to the Scene -- not ↵Diva Canto1-0/+7
the scene itself but SceneCommunicationService, for now. Beginning to clear the code from using Region.Communications. grid stuff.