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* re-enable just TestReplicateArchivePathToUserInventory() for now to find out ↵Justin Clark-Casey (justincc)2009-08-111-1/+1
| | | | if the race condition has been vanquished
* Establish CachedUserInfo.OnInventoryReceived event so that region/test ↵Justin Clark-Casey (justincc)2009-08-111-10/+36
| | | | inventory code can be written with the async inventory fetch
* * Improves SceneSetupHelper to allow the tester to choose a real or mock, ↵Arthur Valadares2009-08-111-2/+2
| | | | | | | | inventory and asset, service modules. The boolean startServices was replaced with realServices string. If the string contains the word asset, it will start a real asset module, if it contains inventory, it starts a real inventory. Otherwise, it use mock (NullPlugin-like) objects, for tests that don't really need functionality. * SetupScene is now actually sharing the asset and inventory modules if the tester wishes to have multiple regions connected. To link regions, just start SetupScene with the same CommunicationManager for all scenes. SceneSetupHelper will hold a static reference to the modules and won't initialize them again, just run the scenes through the modules AddRegion, RegionLoaded and PostInitialize. * With the recent changes, both asset and inventory (and in the future, user) services should always be asked from the scene, not instantiated alone. The tests should reflect this new behavior and always start a scene.
* Replace the Replaceable modules nameMelanie2009-08-101-1/+1
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* Disable all IAR tests for now due to possible failure-causing race conditionJustin Clark-Casey (justincc)2009-08-061-3/+3
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* Disable TestReplicateArchivePathToUserInventory() pending more investigationJustin Clark-Casey (justincc)2009-08-051-1/+1
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* Reinstate TestLoadIarV0_1ExistingUsers(), removing unnecessary waitJustin Clark-Casey (justincc)2009-08-051-11/+12
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* insert a little more debug info for TestReplicateArchivePathToUserInventory()Justin Clark-Casey (justincc)2009-08-051-1/+6
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* Remove waiting in TestReplicateArchivePathToUserInventory() since local ↵Justin Clark-Casey (justincc)2009-08-051-2/+5
| | | | | | inventory loading is synchronous Insert a little more debugging info in case the occasional failure reoccurs
* Recomment TestReplicateArchivePathToUserInventory() for now due to ↵Justin Clark-Casey (justincc)2009-08-051-6/+11
| | | | occasional test fail
* reinstate TestSaveIarV0_1()Justin Clark-Casey (justincc)2009-08-051-1/+1
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* reinstate TestReplicateArchivePathToUserInventory()Justin Clark-Casey2009-08-051-1/+1
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* * Updates libOMV to version 0.7.0Teravus Ovares2009-07-251-1/+1
| | | | | | | | * Uses mantis #3811 as a base (thanks jhuliman) with changes. * E-mail regarding interface changes sent to the opensim-dev list * Archive: https://lists.berlios.de/pipermail/opensim-dev/2009-July/007219.html
* Attempt to make it so items rezzed from inventory aren't half in the ground ↵MW2009-07-131-1/+1
| | | | | | | or half in the prim they are being rezzed on top off. This is currently only correct for single prims (not link groups) and unrotated prims. Next step is to fix for link sets and rotated prims. This needs a lot more testing to find use cases where it might be wrong (like half way up a hill?)
* Committing the interface change and the addition to the modules to getMelanie Thielker2009-07-101-0/+5
| | | | | | the ball rolling on replacable modules. No user functionality yet
* Remove all references to HttpServer from CommsManager (all incarnations)Melanie Thielker2009-07-102-3/+3
| | | | | | Change all uses of the HttpServer properties to use the new singleton
* Restore some lost functionality tot he combat module. Code that used toMelanie Thielker2009-07-021-1/+16
| | | | | | | reside in the economy module was lost in the shuffle when that was moved to forge. Now it's where it belongs.
* From: Chris Yeoh <yeohc@au1.ibm.com>Sean Dague2009-06-291-0/+5
| | | | | | | | Attached is a patch that changes the oar file saving of creation date/time to an integer instead of a string. I did this after justincc emailed me saying there is a problem with internationalisation doing it the old way and I said I'd fix it. Its been tested with MySQL and I've made the changes for MSSQL but that hasn't been well tested.
* - fixes a "collection out of sync" exception in the ODE physicsDr Scofield2009-06-251-2/+2
| | | | | | | engine, caused by an "avatar infinite position" occurring under heavy load. - fixes "value too small" exception in ChatModule
* Suppress exception dump when informing friends in another region about loginMelanie Thielker2009-06-211-0/+9
| | | | | | | or logoff. Regions come and go and we can't throw just because someone took their region off the grid, or crashed.
* When a shared module hooks OnClientClosed, it has no way of findingMelanie Thielker2009-06-193-3/+3
| | | | | | | | | out which client connection has closed. So, in multi-region sims, things can get messy fast. This introduces a second parameters, which is a Scene object ref. Minor adjustments to custom modules may be required due to this change.
* * Corrected CAPS namespacesArthur Valadares2009-06-181-1/+1
| | | | | * "luke, use the sed"
* * Fixed a few more async calls. Still not uncommented, some asserts still ↵Arthur Valadares2009-06-112-3/+40
| | | | failing
* Small improvement in the IAR tests, but these tests are still showing random ↵diva2009-06-111-1/+4
| | | | behavior, so they are still commented out.
* Commenting the IAR tests for now until we understand how to set up things in ↵diva2009-06-101-4/+4
| | | | this new inventory model.
* Formatting cleanup.Jeff Ames2009-06-102-4/+4
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* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-0121-21/+21
| | | | LICENSE.txt.
* * reseparate inventory item creator id and creator uuidJustin Clarke Casey2009-05-251-3/+0
| | | | | | | | | * unfortunately, while the client requires uuids and we want to be able to have arbitrary string ids, these cannot be kept in sync * I think the problems last time were due to a serialization change * So the major inteface version has been bumped to take care of any lingering issues here. * This means that region servers beyond this revision can only connect to similarly uptodate grid services, and vice versa
* * Pipes requestors IP address through all XmlRpcRequest delegates. This is ↵Adam Frisby2009-05-232-3/+4
| | | | | | | | | | needed to be able to 'NAT-wrap' the login sequence. * If you have something using XmlRpc that isn't in core, change your method signature from: (XmlRpcRequest request) to: (XmlRpcRequest request, IPEndPoint remoteClient)
* * Reintroduce save iar test, which wasn't working because the asset service ↵Justin Clarke Casey2009-05-221-11/+9
| | | | hadn't been manually post intiailized
* converting Chat module and Concierge module to new style region modulesDr Scofield2009-05-221-21/+48
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* * Resolve http://opensimulator.org/mantis/view.php?id=3191Justin Clarke Casey2009-05-181-5/+4
| | | | | | * Catch directory exception on load oar as well as file exception
* * Re-enable save oar test by loading asset data plugins from test mock classJustin Clarke Casey2009-05-181-99/+96
| | | | | | * Actually spit out the exception caught by the plugin loader - not much point having plugins throw exceptions if we are just going to ignore them
* Send the owner name, not the client name on SendDialog.Homer Horwitz2009-05-161-5/+18
| | | | | | This modifies IClientAPI.SendDialog slightly. Fixes Mantis #3661.
* Heart surgery on asset service code bits. Affects OpenSim.ini configuration ↵diva2009-05-154-120/+130
| | | | | | | | | | | | -- please see the example. Affects region servers only. This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing. Known problems: * HG asset transfers are borked for now * missing texture is missing * 3 unit tests commented out for now
* * When saving an oar, save assets when immediately received rather than ↵Justin Clarke Casey2009-05-141-11/+10
| | | | | | | | | storing them all up in memory * Hopefully this will remove out of memory problems when saving large oars on machines without much memory * It may also speed up saving of large oars
* * refactor: break some of xml2 serialization out of sogJustin Clarke Casey2009-05-141-1/+2
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* Add some asset cache plumbing. Change the generic cache from UUID to stringMelanie Thielker2009-05-101-8/+8
| | | | | | keys to allow caching the new crop of URI identified objects.
* * Break out the SampleMoneyModule to a new namespaceTeravus Ovares2009-05-091-1605/+0
| | | | | | | * Create the OpenSim.Region.ReplaceableModules namespace for modules that we intend to have people replace (see readme) * Create the OpenSim.Region.ReplaceableModules.MoneyModule namespace * Put our current Sample MoneyModule in this namespace. (more modifications here next commit)
* another possible cause of some of the inventory wierdness is the 1/2 implementedSean Dague2009-05-081-0/+2
| | | | | | | OSP resolver, and the caching of the uuid seperate from the string that is a UUID. Change this behavior back to something that ensures the data for the 2 is the same. Put the 2 unit tests that depend on the new behavior into ignore state.
* instrument most of the tests with a new InMethod function that may help us ↵Sean Dague2009-05-071-0/+4
| | | | | | | figure out where that pesky deadlock is during test runs.
* * If an item creator id contains an iar loaded name, create a temporary ↵Justin Clarke Casey2009-05-052-6/+9
| | | | profile and hashed UUID to represent the user
* Add copyright header. Formatting cleanup. Ignore some generated files.Jeff Ames2009-05-051-15/+15
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* Intermediate commit. WILL NOT COMPILE!Melanie Thielker2009-05-043-1/+3
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* * refactor: move OspResolver to a different namespaceJustin Clarke Casey2009-05-043-2/+5
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* * Insert profile references for creators for items saved into iarsJustin Clarke Casey2009-05-042-6/+9
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* * minor: remove some mono compiler warnings, minor cleanupJustin Clarke Casey2009-05-041-0/+1
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* * Refactor: Simplify InventoryFolderImpl. No functional change.Justin Clarke Casey2009-05-041-4/+2
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* Fix the issue that stopped the packet pool from working. Add a mechanismMelanie Thielker2009-05-021-1/+1
| | | | | | | | to recycley data blocs within a packet. Recycle the ObjectUpdate* data blocks. Speeds up loading even more. This may mean that the packet pool is now viable.
* * refactor: move iar name hashing into a methodJustin Clarke Casey2009-04-301-1/+1
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